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This is my wild guess.
I'll update it when they fix it.
It would be a huge favor if you could roll back or hold off on updates until Valve or the PZ devs resolve the issue. (There’s a lot of info about this on the PZ and PZ Modding Discord servers.)
function: HandleServerRequestsK -- file: WallHealthServer.lua line # 7 | MOD: [K] Show Wall Health
java.lang.reflect.InvocationTargetException
at jdk.internal.reflect.GeneratedMethodAccessor255.invoke(Unknown Source)
Awesome mod, thanks for your reponse too
https://i.imgur.com/VffdGvt.png
I'll check it tho and ensure to add option to put it at the bottom of the menu if this option isn't there.
Show Wall Health
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3386498516
for metal walls/doors u need metalworking skill.
And a Sandbox setting to turn off these things obviously.
I'll make sure to update this mod as quickly as I can for the newest version. Thank you for using it!
What the mean?
if 'Repair wall' mod is not enable , Why are the options above the 'Repair Wall'?
What you can change in sandbox settings:
Menu Position
- First
- Last
- Above Repair Wall.
Menu Icon
- On/Off
Menu Visiblity
- Everyone
- Admin only
- None (For repair wall purposes)
After I end up this mod, I'll start making repair wall config. HF!
PS: Translation will come with part 2.
In short new update will add more customization.
Temporary fix will be ready to an hour.
I'll have to save those values, so there's going to be another update, probably Sunday.
Patch 1.5.2 is a small hotfix which removes frames from health menu and fix issue with other mod.
I adjusted 'Show Wall Health' and 'Repair Wall' mods to work with:
- Improved building menu + extra buildings mod
The only problem is garage door translations, but this isn't my mod issue.
!!! IMPORTANT REMINDER !!!
You can't repair vanilla doors/garage doors, because of multiplayer issues and IsoDoor object. You can still check their health with 'Show Wall Health' tho.
Patch will be available to download soon!
I edited workshop id and mod id in description of my both mods for better use.
@James Bong, I'll take a look on it. The issue might be, because of the mod changing something so it could be incompatible with that first aid mod.
https://drive.google.com/file/d/1q0911bgKO8XJjxrCNW8ThBIZrXQW-84N/view?usp=sharing
If you want, you can add me to friends/hit me up on discord "kamerxd", so I can check on the problem.
There is translation only.