RimWorld

RimWorld

Vanilla Outposts Expanded: Prisoner Patch
16 Comments
[Zerg03] MrHydralisk  [author] 17 Jul @ 11:31pm 
Updated to Rimworld 1.6
[Zerg03] MrHydralisk  [author] 13 Jul @ 11:22pm 
Currently on my way back
SIR WILLIAM 13 Jul @ 10:23pm 
When will it be finished?
[Zerg03] MrHydralisk  [author] 4 Jul @ 9:09pm 
Will be updated to 1.6, but after 1.6 and DLC fully release.
然提携夜灯 29 Sep, 2024 @ 4:41am 
@[Zerg03] MrHydralisk Thanks, this may save the game in many cases. As for another case, like I can let the only colonist out and the outpost works fine with only this prisoner, I hold. Honestly it triggers my OCD at this annoying bug, so you are half my hero.
[Zerg03] MrHydralisk  [author] 29 Sep, 2024 @ 4:10am 
然提携夜灯, basically, with this mod you can extract one colonists from outposts or bring caravan from outside. Then this caravan, when located on top of the outpost, will get a button to take pawn from outposts, which allows to move prisoner from outpost to that caravan without making prisoner go in separate caravan and bug out. So ye, this way you no longer will risk loosing prisoners.
然提携夜灯 29 Sep, 2024 @ 4:03am 
My purpose that drive me to this mod is last time I removed the only prisoner from my outpost, then it set up a caravan with only prisoner, then I can't add colonist to it, and can't merge caravan, can't set destination. I am finding a patch for this. Looks like this mod fix it but not totally?
[Zerg03] MrHydralisk  [author] 29 Sep, 2024 @ 3:53am 
然提携夜灯, that one is part of the vanilla game and that's not a problem, cause logically speaking you can't control group of people without wardens, cause this people would prefer to do prison break, when you not looking. While this mod related to the issue that VOE mod had a problem, when you trying to remove prisoner from outpost, cause it was creating a new caravan with that prisoner only, so it was basically lost. While this mod allowed to take that prisoner in already eisting caravan on tp of outpost, so prisoner won't get lost.
然提携夜灯 29 Sep, 2024 @ 3:48am 
does this mod fix the problem of caravan with only prisoner (no colonist, can not be controled)?
Petrus Aurelius 28 Aug, 2023 @ 10:42pm 
Unsong hero of the rimworld workshop.
[Zerg03] MrHydralisk  [author] 10 Aug, 2023 @ 3:02am 
紬文德斯Wenders, damn, I wonder how you even got 1K colonists in one caravan. Prob faster just making new outposts, even tho it more profitable to sort out pawns by skill between diff skill based outposts.
紬文德斯Wenders 10 Aug, 2023 @ 1:51am 
i wonder if there is a button that allows players to enter the entire caravan into the outpost with just one click, rather than one by one, especially when the number of colonists in the caravan reaches over a thousands ,even more .......
[Zerg03] MrHydralisk  [author] 19 Jul, 2023 @ 4:15am 
Cera Ralaz, what outpost? This mod is just a patch for adding carava Gizmo for taking pawns from Outposts from other mods. Which helpful since you can't get prisoners out of Outposts otherwise without loosing them.
Cera Ralaz 19 Jul, 2023 @ 2:02am 
and what is exact profit of such outpost?
Dr Jimothy 14 Jul, 2023 @ 7:51am 
You're so real for this. I love this more than I love my children.
Captain_DonKarnage 11 Jul, 2023 @ 9:47pm 
вот теперь можно строить полноценную Римскую Империю! Ave, Caesar!