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跟作者说声抱歉,我擅自反编译了你的mod源码,做了个更新版。因为看到贴吧上有人想要1.5版。
由于你没有公开源码,我目前暂时也不公开。如果你更新了或者你觉得反编译不适合的话跟我说声,我会删除页面。
I think this could be fixed by having calls to the game function to set relations (i.e like the debug menue buttons, or whatever method those buttons call themselves when pressed), repeat the relations increase/decrease multiple times until the relation is finally what its supposed to be (like when force- allying, it increases relation, check if its allied or not, then increases again if it isnt allied, etc)
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