Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

Automated Resource Collector
30 Comments
Ansemik 25 Jun @ 6:21am 
could we get update for the recent version?
MrFox 23 May @ 10:36am 
Would it be possable to have a passive collector?
Like colloect with a tractor beam just by passing by things. no need to set to collect
just a person ? 30 Apr @ 8:29pm 
new collector beam in game working 4 time better now, and need a version for it
demonrik 18 Feb @ 8:37pm 
Не работает
azicminar 8 Oct, 2024 @ 2:33pm 
Came to let you know that static numbers for the priorities fixes the crashing issue with the newest version of cosmoteer, but it looks like steam hasn't downloaded it for me yet.
넓은피포 (Jason)  [author] 8 Oct, 2024 @ 3:10am 
Should work now? Sorry it seems like it hadn't pushed all the changes when i tried to update it last
Furstorm 8 Oct, 2024 @ 2:47am 
Still not working :(

---> System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation.

---> Halfling.Serialization.DeserializeException: Deserialization from source <Data\ships\terran\terran.rules>/Terran" failed.

---> System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation.

---> Halfling.Serialization.DeserializeException: Deserialization from source "<\1x1ARC\1x1ARC.rules>/Part" failed.

---> System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation.

---> Halfling.Serialization.DeserializeException: Deserialization from source "<1x1ARC\1x1ARC.rules>/Part/Components/BatteryConsumer" failed.

---> System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation.

Here is part of the log, I hope it helps
Furstorm 8 Oct, 2024 @ 2:33am 
will do and thank you for your expedient work :)
넓은피포 (Jason)  [author] 8 Oct, 2024 @ 1:12am 
Updated! Let me know if any bugs pop up or if more fixes are needed!
Avniel 7 Oct, 2024 @ 8:49pm 
I'm getting the same issue as Furstorm. I think it has something to do with changes made to the Manipulator Beam with the 0.27.2 update, Though i'm not certain about that...
넓은피포 (Jason)  [author] 7 Oct, 2024 @ 8:47pm 
I'll update asap!
Furstorm 7 Oct, 2024 @ 8:35pm 
Just updated the game to version 0.27.2 and now the mod is no-longer compatible.
There seems to be an issue with "1x1ARC.rules" though the issue may persist with more .rule files.

Nice work with the mod by the way :)
Sockmother 5 Jul, 2024 @ 9:42am 
Oh thanks for the fast fix, Like Nightshade said I appreciate you for updating even though you're not playing.
Nightshade 4 Jul, 2024 @ 7:13am 
Thanks for updating the mod even though you don't play any more. It is much appreciated.
넓은피포 (Jason)  [author] 4 Jul, 2024 @ 12:52am 
Just pushed a fix, thank you for bringing to my attention!
Sockmother 4 Jul, 2024 @ 12:24am 
I'm having an issue were I can't buy the blueprint for any of the resource collectors. The base version requires the resource manipulator blueprint, but after buying that blueprint it stays grayed out and therefor locks me out of all of them. Anyone else?
넓은피포 (Jason)  [author] 2 Jul, 2024 @ 8:39am 
Please let me know if there are any other issues! I don't play the game anymore so I currently don't plan to add any more content to the mod. This could change if i end up coming back to it, but no promises.
As to allowing them to auto-collect, I would also love that, but as the modding api/framework for this game is quite limited, it would be very difficult to implement if not impossible with the current modding capabilities.
넓은피포 (Jason)  [author] 2 Jul, 2024 @ 8:35am 
Updated, thank you for informing me it needed to be updated
KAILER 2 Jul, 2024 @ 2:10am 
@넓은피포 (Jason)
UPDATE FOR NEW VERSION PLEASE!!!!!
reddogloc 1 Jul, 2024 @ 6:01pm 
Needs up date
Vortex 21 Sep, 2023 @ 9:19am 
Nice mod! It would be even niceer if it also had an option to auto-collect resources without having to manually select them
DrBLOOD95 16 Jul, 2023 @ 2:58am 
Nice one! I'm looking foward the next update with the new collectors!
SPEEDRUNNER - Z 13 Jul, 2023 @ 11:24pm 
i love this
넓은피포 (Jason)  [author] 13 Jul, 2023 @ 11:18pm 
Fix just pushed. Let me know if this does not resolve the issue. Make sure you replace the depreciated tile with the new version.
넓은피포 (Jason)  [author] 13 Jul, 2023 @ 10:59pm 
My bad I tried changing the file formatting to be consistent, fixing now
brandonewing25 13 Jul, 2023 @ 10:10pm 
found out this
ID = parksinjunn.4x4ARC
is supposed to be this
ID = parksinjunn.AutomatedResourceCollector
brandonewing25 13 Jul, 2023 @ 8:59pm 
plz fix the update you just did to add the 4x4 nuke collector beams wont let me load my save
brandonewing25 13 Jul, 2023 @ 8:59pm 
Halfling.Serialization.DeserializeException: Deserialization from source "ChildMap" failed.

---> System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation.

---> System.Collections.Generic.KeyNotFoundException: The given key 'parksinjunn.AutomatedResourceCollector' was not present in the dictionary.

at System.Collections.Generic.Dictionary`2.get_Item(TKey key)

at Cosmoteer.Ships.Parts.Part.LoadRules(GenericSerialReader reader, Boolean& loadFlipped) in C:\Users\walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Part.cs:line 479

at Cosmoteer.Ships.Parts.Part..ctor(GenericSerialReader reader) in C:\Users\walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Part.cs:line 470
cucubu18 13 Jul, 2023 @ 8:45pm 
Crash
Shard 13 Jul, 2023 @ 7:40pm 
Thanks for this mod, I have been wanting something like it since the collectors were introduced.