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2.没有回费
导致大部分卡都是废卡
少数几个流派才可能转的动
如果增加一些回费过牌
可玩性将有质的飞跃
I don't understand how Sorcery works to enchant a weapon, must we use the sorcery first and the n the weapon? is there a key input? is it something else?
https://www.youtube.com/watch?v=wOS650sFOiE&ab_channel=Slio9
Nobody out there offered to help with the art design, huh?
There's so very few mods out there that leaves the character untouched.
上班太累辣家人们
另外运气不好抽不到核心牌,光靠平a类会很坐牢。
此外专注点基本是不缺的,因为过牌和单回合资源实在太难办了...基本上打长线也很难快速打空。
1魔力护盾在使用的时候似乎并没有实际消耗专注点数
2骑士盾的效果为1层缓冲与2点格挡,我不太明白为什么格挡只提供了2点,亦或者根据另外几个同类盾牌的效果,是将12错误的写成了2?
3绿花戒指的费用消耗似乎过高了,对比同类的加费能力天人和狂暴,或许它的升级前消耗改成2更合适一些,升级后依旧2但是新增特效
4艾雷德尔蔷薇战技获得的2/3层仪式的效果提供的高额力量对多段和巨力武器的加成有些太高了
5削韧效果溢出的时候往往会产生复数层失衡,尽管会快速回退到一层,但是该扳机会多次触发埃尔德里奇蓝石和黄蜂戒指,导致专注瞬间拉满/手牌被塞满1费匕首的现象
6这个角色的过牌有些过于僵硬了,能否考虑加入一些翻滚之类的低费过牌
https://i.imgur.com/Gj2hLUz.jpg
The starting relic has a typo, "Hit-Reover"
Also, would've been nice if Pestilent Mist was showing the amount of HP the enemy would lose as a differentely coloured portion of the HP bar, similar to how poison works.
at com.megacrit.cardcrawl.rooms.AbstractRoom.update(AbstractRoom.java:325)
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.update(AbstractDungeon.java:2532)
at com.megacrit.cardcrawl.core.CardCrawlGame.update(CardCrawlGame.java:876)
at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:423)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)
- DarkSouls3 (1.0.2)
Cause:
java.lang.ArrayIndexOutOfBoundsException: 2
at powers.BleedingPower.updateDescription(BleedingPower.java:45)
at powers.BleedingPower.<init>(BleedingPower.java:41)
at cards.Kukri.use(Kukri.java:36)
at com.megacrit.cardcrawl.characters.AbstractPlayer.useCard(AbstractPlayer.java:1698)
at com.megacrit.cardcrawl.actions.GameActionManager.getNextAction(GameActionManager.java:359)
说不定以后专门做咒术师信仰骑的角色呢
就是感觉卡牌少了一点,有点可惜,好多武器,咒术,祷告都没有,还缺少一个关键灵魂「翻滚」。
另外抽牌有点缺,而且现有的几张很笨重都是2费抽2,可以用滑步做个1费抽2/3之类的。
Fixing typos and oversights like missing or incorrect text would be a great start. Otherwise, you could save space on cards that spend or produce FP by adding custom icons to the card border. Check Runesmith and Northern Flower on how to do that.