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When I last tested it out it a few months ago it worked pretty much exactly as shown in the tutorial video - barring the refinery heater changes of course, so I'm not sure what's causing your issue.
Unfortunately if you're experiencing any touchy up and down movement it is most likely the result of the in-game rope physics and nothing to do with this creation, I know that Geometa changed them slightly over the last year or so and made them more springy or something but it's nothing too drastic as long as you're careful and not overly ham-fisted.
Once again, If you're having difficulty getting the Alwent South to work correctly, please watch the YouTube tutorial video, read the guides and if that still doesn't work then check out the "Common Mistakes" discussion above.
Sadly, almost every single complaint I've received in this comments section so far has been the result of the person that's posted it being careless, not following the correct procedure, making silly mistakes on their side or in some rare instances has even been caused by a known glitch or bug with the game itself and not with this creation, so please use your common sense and investigate any issues thoroughly for yourself before posting them here.
I'm going to chalk it up to a random glitch with the Stormworks game physics again and sadly unless you've saved your world shortly before it happened then you'll need to start again from scratch.
The biggest culprits were those new liquid relief valves that replaced the now deprecated fluid filters, it turns out that they actually reduce the flow rate quite significantly and that needed to be taken into account during the rework of the fluid system.
I've also experimented with Kettle's findings and added some more weights to the drill rod connector, which helps prevent it from going limp as much when running at lower physics settings or whenever there's another creation nearby that's got a lot of pivots and/or physics objects attached.
The pivot bug can still occur, it's just not very likely unless you really push the limits of the old Stormworks game engine by bringing some really complex creations into the same area as the Alwent South.
Enjoy!
If you're experiencing it, then it most likely means there's another creation nearby that's got a lot of physics objects, pivots and moving parts. If you move it out of render distance (providing it doesn't have a keep active block) then that should fix it.
Thankfully a lot of the creations I use in my own playthrough are quite well optimised so it's almost never an issue, even when I've got a tanker and a tilt-rotor VTOL nearby.
Try asking around in the general Stormworks forums, as there might be someone there already playing that's struck it lucky.
If you want I can even record a quick video of this happening in case you're struggling to follow what's going on in the original one?
The rig location spawned in deep water (218M) so I needed to bring in another set of drilling rods via helicopter, whilst the oil reservoir itself was another 50M down past the sea bed, so as you can imagine it took over an hour in-game to reach it.
The drill, wellhead and all the pumps 'etc' still work as intended and I didn't run into any issues other than needing to repair the wellhead once during the descent - again because of the glitchy Stormworks rope physics making things freak out, but otherwise it went really well.
If you're still stuck then please feel free to upload your world save so that I can take a look at it the next time I'm available, as quite often the solution is very simple and is just something that was easily missed.
I've had no issues with the clamp other than I had to be careful due to the weird new rope physics that Geometa introduced in a recent patch forcing me to left click early and move the clamp over slightly, then use the drilling rig to push the previous rod further down.
Everything still works as intended, I just needed to be more careful. If you're still having issues then please post a video so that I can see what your exact problem is.
Don't worry - I've just released a hotfix for it which should resolve the issue, the only problem is that you'll have to respawn it again, so make sure you sell all your oil first.
Please don't post spoilers, Easter eggs or secrets in this comment section, they are already hinted at in the description above and they exist for the players to discover using their own initiative, intelligence and in many cases just mere common sense.
If you've discovered something that you just can't wait to share with your friends, then instead of posting it here and spoiling it for people that enjoy the sense of accomplishment and wonder they get from finding it out the proper way, just send your friends a personal message instead.
It might be an issue with the steam workshop - try unsubbing and resubbing to see if that fixes it.
should i lower the well down to the sea bed and then make pipes into it? and somehow they wont connect into the drill well nor connect the rods
Fly it over the cargo zone, drop the new rods onto it and use those to carry on with, if it's just 250m then you'll only need a few more.
It must be quite rare though, as only once have I had the rig spawn anywhere deeper than 200m in all of my tests and playthroughs.
Sadly there's not much I can do about it - at least not personally, but the Stormworks community does tend to be quite good at calling out this sort of behaviour, making sure people are aware of cheap knock-offs and provide a link to the original creation.