Stormworks: Build and Rescue

Stormworks: Build and Rescue

Alwent South (Custom Oil Rig Base)
175 Comments
Captain Robertson  [author] 30 Jul @ 3:13pm 
Unfortunately neither I nor any of my colleagues that have been testing this over the years have run into the problem you've described whilst playing on the highest physics setting and keeping the cables taut as we lower the rods down.

When I last tested it out it a few months ago it worked pretty much exactly as shown in the tutorial video - barring the refinery heater changes of course, so I'm not sure what's causing your issue.

Unfortunately if you're experiencing any touchy up and down movement it is most likely the result of the in-game rope physics and nothing to do with this creation, I know that Geometa changed them slightly over the last year or so and made them more springy or something but it's nothing too drastic as long as you're careful and not overly ham-fisted.
AVICII 29 Jul @ 3:35pm 
So I've managed to end up in the same situation as Thomas. All that was needed was a miss click bringing the connection back up for the magnet to release them and then pushed back down trying to correct the miss click. With how touchy the up and down controls are I'm surprised it hasn't happened more. Really cool build otherwise.
VK 45.01 (P) 12 Jun @ 7:11am 
18554 is a better one
VK 45.01 (P) 12 Jun @ 12:35am 
i found a somewhat good seed for oil thats swallow depth is 77 its 27031 takes 14 pipes to get to the oil, love this thing cant wait to do this on my career save
Captain Robertson  [author] 26 Apr @ 5:31am 
I've just tested this out with the latest version of Stormworks and everything works exactly as intended, I struck oil, was able to refine it into diesel and jet fuel and pump it into another vehicle with no issues at all.

Once again, If you're having difficulty getting the Alwent South to work correctly, please watch the YouTube tutorial video, read the guides and if that still doesn't work then check out the "Common Mistakes" discussion above.

Sadly, almost every single complaint I've received in this comments section so far has been the result of the person that's posted it being careless, not following the correct procedure, making silly mistakes on their side or in some rare instances has even been caused by a known glitch or bug with the game itself and not with this creation, so please use your common sense and investigate any issues thoroughly for yourself before posting them here.
Captain Robertson  [author] 21 Apr @ 11:04am 
That's a new one and actually very clever as I have no idea how you managed to do that. It should only drill down as far as the top of the drilling mechanism can push it - and since it can't physically go down any further than the connector without stopping then what you've just described should be virtually impossible.

I'm going to chalk it up to a random glitch with the Stormworks game physics again and sadly unless you've saved your world shortly before it happened then you'll need to start again from scratch.
Thomas Kirkman 21 Apr @ 10:55am 
Is there a way to bring a rod up like 1/2 meter. While drilling, the rod went down slightly below the connection point and I can't get another rod to connect. I am 143 meters in depth, and my bore hole is 35 meters.
Captain Robertson  [author] 19 Mar @ 1:59am 
That's the Alwent South updated once again, this time with a slew of fixes that helps improve the flow rates even more.
The biggest culprits were those new liquid relief valves that replaced the now deprecated fluid filters, it turns out that they actually reduce the flow rate quite significantly and that needed to be taken into account during the rework of the fluid system.
Captain Robertson  [author] 14 Mar @ 6:30am 
That's an update released where the flow rates have been increased - almost doubled in some instances, depending on the temperature, pressure 'etc'.

I've also experimented with Kettle's findings and added some more weights to the drill rod connector, which helps prevent it from going limp as much when running at lower physics settings or whenever there's another creation nearby that's got a lot of pivots and/or physics objects attached.
The pivot bug can still occur, it's just not very likely unless you really push the limits of the old Stormworks game engine by bringing some really complex creations into the same area as the Alwent South.

Enjoy!
Callsign_Kettle 24 Feb @ 5:25pm 
yes i was able to fix the issue by adding weight blocks to the sliding side and that did the trick, wacky physics ftw
Captain Robertson  [author] 24 Feb @ 3:53pm 
@Callsign_Kettle - See the known issues above and from previous posts - that's just the infamous Stormworks limp pivot bug rearing it's ugly head again, adding more to try and reinforce it will just make it worse.

If you're experiencing it, then it most likely means there's another creation nearby that's got a lot of physics objects, pivots and moving parts. If you move it out of render distance (providing it doesn't have a keep active block) then that should fix it.

Thankfully a lot of the creations I use in my own playthrough are quite well optimised so it's almost never an issue, even when I've got a tanker and a tilt-rotor VTOL nearby.
Callsign_Kettle 24 Feb @ 2:35pm 
you might want to reinforce the magnet rod holder, it seems to not be strong enough to hold up the rod up high enough to connect it. pm me if you need more context @Captain Robertson
Captain Robertson  [author] 10 Feb @ 4:33am 
@BeanieBoy22 - Not recently and I rarely keep a record of the seeds I use when testing.

Try asking around in the general Stormworks forums, as there might be someone there already playing that's struck it lucky.
BeanieBoy22 9 Feb @ 11:21am 
Do you have a seed for where the oil is right under the surface?
Captain Robertson  [author] 6 Feb @ 7:00pm 
Make sure you're running at max physics in your settings otherwise Stormworks does strange things like that, especially if it's set to low or even worse - Auto.
BeanieBoy22 6 Feb @ 5:09pm 
Good god all the pipes just shot up
BeanieBoy22 6 Feb @ 5:06pm 
Do you know a seed where it is not as far under?
BeanieBoy22 6 Feb @ 5:06pm 
Alright
Captain Robertson  [author] 6 Feb @ 4:55pm 
It's random and varies depending on the seed - in one playthrough it was right under the surface of the sea bed, yet in another it was a further 100m down and I ended up having to ferry across one more ISO container with spare drilling rods.
BeanieBoy22 6 Feb @ 4:55pm 
I'm at 30M deep and still nothing.
BeanieBoy22 6 Feb @ 4:52pm 
But it is taking a while to strike oil
BeanieBoy22 6 Feb @ 4:52pm 
I fixed it, it just went under the connector piece and I had to lift the head.
Captain Robertson  [author] 6 Feb @ 10:28am 
@BeanieBoy22 - Just tested it out and it's still working fine, drilled down to oil again and didn't have any issues with the pipes.

If you want I can even record a quick video of this happening in case you're struggling to follow what's going on in the original one?
BeanieBoy22 6 Feb @ 8:39am 
The rig is broke, after 3 or so pipes it stops clamping
Captain Robertson  [author] 16 Jan @ 2:25pm 
It's written on a note that's lying on a table in one of the living quarters, it'll take you less than 2 minutes to find it.
blingole 16 Jan @ 2:14pm 
whats the pyrotheic cabneit code?
Captain Robertson  [author] 2 Jan @ 6:20am 
@landerv123 - Excellent! I'm glad to hear that everything's working okay for you now.
landerv123 2 Jan @ 5:31am 
ok thx didnt know the well head coud be damaged. it is working fine now
Captain Robertson  [author] 29 Dec, 2024 @ 6:47pm 
@landerv123 - I've just done another big test and I can confirm that everything is working okay with this creation.

The rig location spawned in deep water (218M) so I needed to bring in another set of drilling rods via helicopter, whilst the oil reservoir itself was another 50M down past the sea bed, so as you can imagine it took over an hour in-game to reach it.

The drill, wellhead and all the pumps 'etc' still work as intended and I didn't run into any issues other than needing to repair the wellhead once during the descent - again because of the glitchy Stormworks rope physics making things freak out, but otherwise it went really well.
Captain Robertson  [author] 29 Dec, 2024 @ 4:43pm 
You'll need to check that you've switched on the rotary table and that the wellhead hasn't been damaged while you were lowering it or that the rods have come out due to lowering it too quickly while using auto or lower physics settings (Sadly the new rope physics have caused a lot of issues with regards to that).
If you're still stuck then please feel free to upload your world save so that I can take a look at it the next time I'm available, as quite often the solution is very simple and is just something that was easily missed.
landerv123 29 Dec, 2024 @ 12:05pm 
i only have problems that it wont drill the moment the drill head locks with the ground the rods wond go deeper and i did every thing like in the vidio so no idee why it wont work while others do work
Captain Robertson  [author] 24 Dec, 2024 @ 10:13am 
@Sayouri - I've just tested this out and it still works fine, I was able to use all the available drilling rods, then ferried more over to the Alwent South and used the rest to reach first oil.

I've had no issues with the clamp other than I had to be careful due to the weird new rope physics that Geometa introduced in a recent patch forcing me to left click early and move the clamp over slightly, then use the drilling rig to push the previous rod further down.

Everything still works as intended, I just needed to be more careful. If you're still having issues then please post a video so that I can see what your exact problem is.
Sayouri 24 Dec, 2024 @ 12:14am 
a little sad that this no longer properly functions (the clamping can no longer clamp after the first set of pipes)
indeepj 27 Oct, 2024 @ 11:40am 
ah alright, good to know; thank you
Captain Robertson  [author] 24 Oct, 2024 @ 9:41am 
So much for Geometa telling us that they don't plan on releasing any more patches or updates that break existing creations eh?

Don't worry - I've just released a hotfix for it which should resolve the issue, the only problem is that you'll have to respawn it again, so make sure you sell all your oil first.
indeepj 24 Oct, 2024 @ 7:52am 
custom base doesnt seem to have infinite power, and the small generator doesnt appear to produce enough power
Captain Robertson  [author] 21 Oct, 2024 @ 2:38am 
I've removed that comment posted by the previous user.

Please don't post spoilers, Easter eggs or secrets in this comment section, they are already hinted at in the description above and they exist for the players to discover using their own initiative, intelligence and in many cases just mere common sense.

If you've discovered something that you just can't wait to share with your friends, then instead of posting it here and spoiling it for people that enjoy the sense of accomplishment and wonder they get from finding it out the proper way, just send your friends a personal message instead.
Captain Robertson  [author] 6 Oct, 2024 @ 12:37pm 
Just tested it and it works fine.

It might be an issue with the steam workshop - try unsubbing and resubbing to see if that fixes it.
Connie 6 Oct, 2024 @ 12:24pm 
game is not letting me spawn it. i cant see it in the architect's table
Kakan :) 2 Oct, 2024 @ 7:11am 
peak iq my bad
Captain Robertson  [author] 29 Sep, 2024 @ 8:24am 
If you follow the steps in the YouTube video or the discussion above that reads 'How to start drilling', you can't go wrong.
Kakan :) 29 Sep, 2024 @ 7:23am 
i am kinda new to offshore drilling
should i lower the well down to the sea bed and then make pipes into it? and somehow they wont connect into the drill well nor connect the rods
gossen.leonard 22 Jul, 2024 @ 7:02am 
Many thanks 👍
Captain Robertson  [author] 22 Jul, 2024 @ 6:58am 
That's easy, personally I just use one of my VTOL's to transport an ISO sized replacement drill rod container to the rig - you can find several of them on the workshop.

Fly it over the cargo zone, drop the new rods onto it and use those to carry on with, if it's just 250m then you'll only need a few more.

It must be quite rare though, as only once have I had the rig spawn anywhere deeper than 200m in all of my tests and playthroughs.
gossen.leonard 22 Jul, 2024 @ 6:15am 
can someone post an easy/quick way to refill the rod rack? I just spawned it and am out of rods because of a 250 meter deep oil deposit.
Captain Robertson  [author] 7 Jul, 2024 @ 9:29am 
See the description above.
MaxTBNR 7 Jul, 2024 @ 8:58am 
what is the password to the pyrotechnics cabinet?
gossen.leonard 7 May, 2024 @ 1:10pm 
There is no discription
Captain Robertson  [author] 7 May, 2024 @ 12:23pm 
If it's been heavily modified and they've given credit to both myself and the others mentioned in the description above then that's fine. If it's an almost 1 for 1 copy of the Alwent South and they're trying to pass it off as their own then that unfortunately is content theft.

Sadly there's not much I can do about it - at least not personally, but the Stormworks community does tend to be quite good at calling out this sort of behaviour, making sure people are aware of cheap knock-offs and provide a link to the original creation.
gossen.leonard 6 May, 2024 @ 3:13pm 
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