Total War: WARHAMMER III

Total War: WARHAMMER III

Bretonnian Royal Lake Guard - Radious Submod
22 Comments
Felixdogdog1314 10 Jul @ 9:57am 
thank you very much sir i really like your units
LackoMalacko 20 Apr @ 9:19am 
I would like to request a sub mod where these units can be recruited from the outpost? Please.
Driblex™  [author] 11 Jan @ 3:52pm 
@PlantaznikCZ Greetings. Thanks for the feedback. Glad you like the mod. You're correct, they should be seen like a glass cannon, even more than other 2h damage dealer units. I've increased their defense from 29 to 38. It is still lower compared to similar units but in return they do even more damage, which I think is a fair trade. But 29 was indeed low.

To force the update, re-subscribe to the mod. Kind regards and enjoy
PlantaznikCZ 11 Jan @ 3:09pm 
Hi. Just little point to stats of executioners theyr defense is lower than pikemans. I know you want to make them heavy hitters with low defense but it is strange to me they are elite unit with defense almost the same like peasants. maybe 40-46 would be better for them, similar to other two-handed units.
Otherwise i realy like your mod aspecialy the design of the units and
i also want to thanks for the submod to make it compatible with Radious overhaul.
valar 21 Dec, 2024 @ 1:34pm 
el mod de radious esta ya actualizado, por favor actualiza este. gracias
Driblex™  [author] 16 Dec, 2024 @ 4:48am 
@Kashchey Radious Mod is not updated yet, hence I cannot update the submod right now...
Kashchey 16 Dec, 2024 @ 4:47am 
update
playstationricky 1 Dec, 2024 @ 12:15pm 
well do Driblex and thanks for this amazing mods :steamhappy::steamthumbsup:
Driblex™  [author] 24 Nov, 2024 @ 1:14pm 
playstationricky Yes. The outdated message in the mod manager only mean, that there was no update for this mod, after the latest offical patch for the maingame. But not every mod needs an update affter an official patch (especially not for hotfixes). Mods like skins will basicall always be "outdated" because they basically never need an update. If the game crashes with this submod + Radious 1-4, please let me know
playstationricky 24 Nov, 2024 @ 12:50pm 
can this mod still work when it say outdated on my game?
Driblex™  [author] 25 Aug, 2024 @ 7:06am 
Updated for 5.2, newest Version of Radious and the main mod of the Royal Guard. Fixed all crahses since 5.2 and added the newest unit into the submod for balance purposes.
Aidanya 10 Jul, 2024 @ 3:47am 
Thanks a lot!
Like i said the units are great and i do love them in manual battles.
But this is awesome.
Coatsey 8 Jul, 2024 @ 2:49pm 
Keep up the good work! good to see more Radious submods
Driblex™  [author] 7 Jul, 2024 @ 5:17am 
@Aidanya Hi there. This is a known issue right now, even with just the main mod. The problem is, no one knows for sure how Autoresolve Battles are calculated. It is super weird sometimes, even with tests. I changed the main mod so now there should be OP in AR, but you are not forced to play manually, because you'd lose many units otherwise. I hadn't done it yet for the submod, but I just updated the submod and now it should be the same. Right now they should be OP too, but again, than you can decide when to play manually. I look into the issue in the future more to get it more balanced, but now this is the best solution. Resub to the mod to dorce the update.
Aidanya 7 Jul, 2024 @ 4:47am 
Units are great but they perform terrible in autobattle.
A full army of them will sometimes lose a unit against half an enemy army.
Forces me to manually battle everything. Which kinda gets annoying.
Driblex™  [author] 26 May, 2024 @ 8:29am 
Submod has been updated and inlcuded all new units and all stats were adjusted, like the big balance patch on my main mod.
IronWatchmen 17 May, 2024 @ 8:26pm 
needs update prob nothing changed for it
Driblex™  [author] 29 Dec, 2023 @ 1:17pm 
@RaidenTLG Hi there, sorry, somehow I missed that comment. But yeah, it was a bug in the submod itself, which is fixed now. IT was related to the upgrade system, which I have now removed. Now it is even more stable to use and the units don't need the buffs anyway. The stats are still the same.
RaidenTLG 19 Dec, 2023 @ 9:46pm 
This mod is causing Freeze/Crash, I managed to duplicate the crash 3 times from clicking on an army consisting of only these units. Great mod though & I hope It gets updated. some of my favorite Unit add ons
[Project KT-Mod] Grimgor Thraka 16 Sep, 2023 @ 4:14am 
Thank you for creating the submod. Appreciate it. :lunar2019smilingpig:
Driblex™  [author] 11 Sep, 2023 @ 3:11pm 
FYI: The Radious Main Mod is now updated. The submod is still fully functional without any update needed.
Driblex™  [author] 4 Sep, 2023 @ 11:19am 
Hi all. The main mod is still working fine with 4.0 without any update needed. I've tested it and couldnt find any issues so far. Since Radious is currently updating, I cant tell for sure if this one here needs an update, but most likely not. In case it causes issue, please let me know.