Space Engineers

Space Engineers

ButtonPanelmod
61 kommentarer
Victor 2. juni 2023 kl. 5:52 
Have you or anyone seen a "arrow button" by any chance? i can't find any to move the drills around, like up, down, left right buttons... i have to use 1, 2, 3, 4 and it's annoying, i can't believe noone did that so maybe you can help me find it... Thanks!
loneida23 14. maj 2020 kl. 17:14 
Razerbone, thanks man very much appreciated and I will let the head moderator know in Draconis that you are going to get it up to date. Again Very Much Appreciated that You are willing to take the time.
Razerbone  [ophavsmand] 13. maj 2020 kl. 20:48 
@loneida23 Ok, i did a quick check(out of game) and there a some small things with the code missing and changed, like "PCU, sound, DamageEffect, & Description". i will do a quick update after i test them in game briefly.
Razerbone  [ophavsmand] 13. maj 2020 kl. 20:34 
@loneida23 what do you mean by "update this to the most recent DLC updates" I can update it if there is any problems with the current patch. I do not play Space Engineers very often any more these days and do not catch issues like i did.
loneida23 12. maj 2020 kl. 21:27 
Razer, can you update this to the most recent DLC updates? Draconis cluster is looking for this exact type of mod to add to the list on the servers and I know the moderators would be greatfull if you would work with them on getting it in and keeping it working flawlessly with all the patches
Viny 1. sep. 2019 kl. 8:43 
@jintoya
HAHAHA
Razerbone  [ophavsmand] 4. aug. 2019 kl. 16:38 
@Klime Yes, I have not done any update checks in awhile so I do not know how the mod runs.
Klime 4. aug. 2019 kl. 10:01 
Hello. Can I upload a copy of this mod with a custom script attached? I want to make a script that lets button press automatically add certain items to a players inventory.
jintoya 4. mar. 2019 kl. 10:42 
now all we need is a muffin.
PK Hideaway 3. okt. 2018 kl. 17:40 
@Razerbone; okiedokie, I appreciate you for checking!
Razerbone  [ophavsmand] 3. okt. 2018 kl. 17:36 
@Penny Pixel
I would guess that it is a conflict between mods or you have one that is not updated, I check this mod alone and there were no errors.
PK Hideaway 3. okt. 2018 kl. 11:15 
Im not sure if this is caused by the button mod but ever since I got it Ive had a wierd issure where my game wont stop running after I leave, and when I go back to the game I have a bunch of errors I dont understand (cause Im not actually very good with computers.) I HATE having a full button panel when I only need one button so I was very happy to find this, and the first time I put it in my game it worked out great. Im trying to make two save with and without the button pannel to narrow down the problem but my whole game and all saves that involve it are super corupt :( Please help, and try not to speak to me in too much technical talk cause Im kinda dumb :P
Wygos 27. aug. 2017 kl. 5:59 
Why this is not vanilla?
FR3JZ {OGG} 5. juli 2016 kl. 5:52 
looks nice
RueLight 3. juli 2016 kl. 4:54 
it runs again
but when u place it, its set on neutral
Razerbone  [ophavsmand] 24. juni 2016 kl. 11:36 
Error fixed try it now.
RueLight 24. juni 2016 kl. 11:12 
yep, mod not loading... critical error, dont know why :(
Razerbone  [ophavsmand] 14. dec. 2015 kl. 11:32 
The mod should already be dx11, It look fine in my game a I use dx11.
mccormickKyle 14. dec. 2015 kl. 8:51 
can you update for dx11 please.
i'd love to use it but it's not dx11.
Peekofwar 13. juni 2015 kl. 8:23 
Look at the UI in the display! This mod is really old !
gripenblau 29. maj 2015 kl. 9:27 
gone do DX11? Like your mod :)
ErinLucy 18. feb. 2015 kl. 18:01 
30055[666]4, Hmm, I'm not sure I want this on my server... Meh it's been on there for at least three months and only 100 or so ships have been claimed by the void (that's normal... right?) so I guess it's safe.
Razerbone  [ophavsmand] 27. okt. 2014 kl. 14:33 
i am still hear, just buzy, and have not had any luck finding out what the errors are from.
Kaelum 26. okt. 2014 kl. 11:47 
Are you still alive?
C R Y T I S 13. sep. 2014 kl. 20:07 
it dosent work for me with other mods on survival.
pi 28. aug. 2014 kl. 20:16 
@Razerbone, thanks man. appreciate it.

Maybe this can help?

2014-08-28 21:14:41.194 - Thread: 1 -> ButtonPanelLarge Button index higher than defined count.
2014-08-28 21:14:41.194 - Thread: 1 -> ButtonPanelLarge Button index higher than defined count.
2014-08-28 21:14:41.194 - Thread: 1 -> ButtonPanelLarge Button index higher than defined count.
2014-08-28 21:14:41.194 - Thread: 1 -> ButtonPanelLarge Button index higher than defined count.
Razerbone  [ophavsmand] 28. aug. 2014 kl. 19:55 
pi,
when i get some time i will try some tests on a Dedicated Server.
pi 26. aug. 2014 kl. 18:00 
@Razerbone, sure am.
Razerbone  [ophavsmand] 26. aug. 2014 kl. 8:50 
pi,
Are you running a Dedicated Server?
I tested my mod with the mods listed and it saves contents of buttons fine.
pi 25. aug. 2014 kl. 10:41 
@ Razerbone : i'm having the same problem in SMP with the large button panel on a large ship. It doesn't save the contents of the button between reloads.

here are the mods we use: https://steamhost.cn/steamcommunity_com/groups/WritheM/discussions/0/34094415780529053/
Tahvohck 23. aug. 2014 kl. 18:19 
How did you get this to overwrite the base button panel? I was trying to make a mod that resized the cargo container invetories, but it didn't take.
SpiritOfDeath 23. aug. 2014 kl. 12:51 
one thing is their a way you could make one like this but shorter in hight ? even shrink it down even?
Enkidu 23. aug. 2014 kl. 7:45 
ok... it worked after a reload... :-)
Razerbone  [ophavsmand] 23. aug. 2014 kl. 7:16 
Baryonyx,
vejce4444,
You probably have other mods that are causing problems and if I can get a list of which ones you have and when I get time I can look into which one it might be.
Razerbone  [ophavsmand] 23. aug. 2014 kl. 7:13 
Enkidu,
zeemysteryman,

In Survival with no mods the small ship Button panel requires a save and reload for it to work.

Try building the single button panel in survival then saving and reloading. That works for me until the bug gets fixed by the devs.
Enkidu 23. aug. 2014 kl. 2:37 
it works but only in creative mode... please fix it for survival...
zeemysteryman 22. aug. 2014 kl. 19:07 
single button panel does not work on large ship or station
Baryonyx 21. aug. 2014 kl. 10:17 
Well I can load my game with the mod but as I said, some buttons still don't work after save / reload.
Ecjev 21. aug. 2014 kl. 7:06 
i have min 20 mods. Mods like warp drive, cryopods, thrusters, furniture, docking ring etc. Mods are only from Steam. If i use button mod the game say: this savegame is broken and cant be load.
Razerbone  [ophavsmand] 20. aug. 2014 kl. 11:42 
vejce4444,
Baryonyx,
I have not trouble loading a game with my mod. Do you have other mods?
Ecjev 20. aug. 2014 kl. 0:51 
Baryonyx has right. If i use this mod,save game wont load. Please fix this mod:) i want 1 button for opening prison cell (yes i have cell! :D on my Daedalus ship).
malicean 18. aug. 2014 kl. 5:53 
Right when I was making my first mod for this reason, I see your workshop item. But thanks anyway, otherwise I would have been raging that my mod didn't work.
Baryonyx 18. aug. 2014 kl. 4:41 
Sometimes small buttons still don't work after save and reload, especially on my elevator where I really need them! Please fix this and also try to make it so you don't have to reload the game. Thanks.
Niruoy-Shell 17. aug. 2014 kl. 2:24 
juste what i need ! i don't know why i't not in the game, but you did it, so, i don't care ! XD
DeAnti 16. aug. 2014 kl. 16:09 
why is this not five stars already lol
Xyberviri 16. aug. 2014 kl. 9:08 
thanks, i was looking for exactly this
zgrssd 16. aug. 2014 kl. 1:38 
With modsupport in the game, we don't need to ask for new features that regulary.
Thanks a lot. Was hoping somebody made something like this.
doctorkickass 15. aug. 2014 kl. 19:38 
I haven't had any luck getting the button work but I will try relogging.
Zacknetic 15. aug. 2014 kl. 12:07 
Was waiting for something like this to pop up. Great work! Like how you were able to keep the highlighted button functionality.
MidnightStorm 15. aug. 2014 kl. 11:19 
o.0 nice, one button for large ships just what I needed