Space Engineers

Space Engineers

ButtonPanelmod
61 Comments
Victor 2 Jun, 2023 @ 5:52am 
Have you or anyone seen a "arrow button" by any chance? i can't find any to move the drills around, like up, down, left right buttons... i have to use 1, 2, 3, 4 and it's annoying, i can't believe noone did that so maybe you can help me find it... Thanks!
loneida23 14 May, 2020 @ 5:14pm 
Razerbone, thanks man very much appreciated and I will let the head moderator know in Draconis that you are going to get it up to date. Again Very Much Appreciated that You are willing to take the time.
Razerbone  [author] 13 May, 2020 @ 8:48pm 
@loneida23 Ok, i did a quick check(out of game) and there a some small things with the code missing and changed, like "PCU, sound, DamageEffect, & Description". i will do a quick update after i test them in game briefly.
Razerbone  [author] 13 May, 2020 @ 8:34pm 
@loneida23 what do you mean by "update this to the most recent DLC updates" I can update it if there is any problems with the current patch. I do not play Space Engineers very often any more these days and do not catch issues like i did.
loneida23 12 May, 2020 @ 9:27pm 
Razer, can you update this to the most recent DLC updates? Draconis cluster is looking for this exact type of mod to add to the list on the servers and I know the moderators would be greatfull if you would work with them on getting it in and keeping it working flawlessly with all the patches
Viny 1 Sep, 2019 @ 8:43am 
@jintoya
HAHAHA
Razerbone  [author] 4 Aug, 2019 @ 4:38pm 
@Klime Yes, I have not done any update checks in awhile so I do not know how the mod runs.
Klime 4 Aug, 2019 @ 10:01am 
Hello. Can I upload a copy of this mod with a custom script attached? I want to make a script that lets button press automatically add certain items to a players inventory.
jintoya 4 Mar, 2019 @ 10:42am 
now all we need is a muffin.
PK Hideaway 3 Oct, 2018 @ 5:40pm 
@Razerbone; okiedokie, I appreciate you for checking!
Razerbone  [author] 3 Oct, 2018 @ 5:36pm 
@Penny Pixel
I would guess that it is a conflict between mods or you have one that is not updated, I check this mod alone and there were no errors.
PK Hideaway 3 Oct, 2018 @ 11:15am 
Im not sure if this is caused by the button mod but ever since I got it Ive had a wierd issure where my game wont stop running after I leave, and when I go back to the game I have a bunch of errors I dont understand (cause Im not actually very good with computers.) I HATE having a full button panel when I only need one button so I was very happy to find this, and the first time I put it in my game it worked out great. Im trying to make two save with and without the button pannel to narrow down the problem but my whole game and all saves that involve it are super corupt :( Please help, and try not to speak to me in too much technical talk cause Im kinda dumb :P
Wygos 27 Aug, 2017 @ 5:59am 
Why this is not vanilla?
FR3JZ {OGG} 5 Jul, 2016 @ 5:52am 
looks nice
RueLight 3 Jul, 2016 @ 4:54am 
it runs again
but when u place it, its set on neutral
Razerbone  [author] 24 Jun, 2016 @ 11:36am 
Error fixed try it now.
RueLight 24 Jun, 2016 @ 11:12am 
yep, mod not loading... critical error, dont know why :(
Razerbone  [author] 14 Dec, 2015 @ 11:32am 
The mod should already be dx11, It look fine in my game a I use dx11.
mccormickKyle 14 Dec, 2015 @ 8:51am 
can you update for dx11 please.
i'd love to use it but it's not dx11.
Peekofwar 13 Jun, 2015 @ 8:23am 
Look at the UI in the display! This mod is really old !
gripenblau 29 May, 2015 @ 9:27am 
gone do DX11? Like your mod :)
ErinLucy 18 Feb, 2015 @ 6:01pm 
30055[666]4, Hmm, I'm not sure I want this on my server... Meh it's been on there for at least three months and only 100 or so ships have been claimed by the void (that's normal... right?) so I guess it's safe.
Razerbone  [author] 27 Oct, 2014 @ 2:33pm 
i am still hear, just buzy, and have not had any luck finding out what the errors are from.
Kaelum 26 Oct, 2014 @ 11:47am 
Are you still alive?
C R Y T I S 13 Sep, 2014 @ 8:07pm 
it dosent work for me with other mods on survival.
pi 28 Aug, 2014 @ 8:16pm 
@Razerbone, thanks man. appreciate it.

Maybe this can help?

2014-08-28 21:14:41.194 - Thread: 1 -> ButtonPanelLarge Button index higher than defined count.
2014-08-28 21:14:41.194 - Thread: 1 -> ButtonPanelLarge Button index higher than defined count.
2014-08-28 21:14:41.194 - Thread: 1 -> ButtonPanelLarge Button index higher than defined count.
2014-08-28 21:14:41.194 - Thread: 1 -> ButtonPanelLarge Button index higher than defined count.
Razerbone  [author] 28 Aug, 2014 @ 7:55pm 
pi,
when i get some time i will try some tests on a Dedicated Server.
pi 26 Aug, 2014 @ 6:00pm 
@Razerbone, sure am.
Razerbone  [author] 26 Aug, 2014 @ 8:50am 
pi,
Are you running a Dedicated Server?
I tested my mod with the mods listed and it saves contents of buttons fine.
pi 25 Aug, 2014 @ 10:41am 
@ Razerbone : i'm having the same problem in SMP with the large button panel on a large ship. It doesn't save the contents of the button between reloads.

here are the mods we use: https://steamhost.cn/steamcommunity_com/groups/WritheM/discussions/0/34094415780529053/
Tahvohck 23 Aug, 2014 @ 6:19pm 
How did you get this to overwrite the base button panel? I was trying to make a mod that resized the cargo container invetories, but it didn't take.
SpiritOfDeath 23 Aug, 2014 @ 12:51pm 
one thing is their a way you could make one like this but shorter in hight ? even shrink it down even?
Enkidu 23 Aug, 2014 @ 7:45am 
ok... it worked after a reload... :-)
Razerbone  [author] 23 Aug, 2014 @ 7:16am 
Baryonyx,
vejce4444,
You probably have other mods that are causing problems and if I can get a list of which ones you have and when I get time I can look into which one it might be.
Razerbone  [author] 23 Aug, 2014 @ 7:13am 
Enkidu,
zeemysteryman,

In Survival with no mods the small ship Button panel requires a save and reload for it to work.

Try building the single button panel in survival then saving and reloading. That works for me until the bug gets fixed by the devs.
Enkidu 23 Aug, 2014 @ 2:37am 
it works but only in creative mode... please fix it for survival...
zeemysteryman 22 Aug, 2014 @ 7:07pm 
single button panel does not work on large ship or station
Baryonyx 21 Aug, 2014 @ 10:17am 
Well I can load my game with the mod but as I said, some buttons still don't work after save / reload.
Ecjev 21 Aug, 2014 @ 7:06am 
i have min 20 mods. Mods like warp drive, cryopods, thrusters, furniture, docking ring etc. Mods are only from Steam. If i use button mod the game say: this savegame is broken and cant be load.
Razerbone  [author] 20 Aug, 2014 @ 11:42am 
vejce4444,
Baryonyx,
I have not trouble loading a game with my mod. Do you have other mods?
Ecjev 20 Aug, 2014 @ 12:51am 
Baryonyx has right. If i use this mod,save game wont load. Please fix this mod:) i want 1 button for opening prison cell (yes i have cell! :D on my Daedalus ship).
malicean 18 Aug, 2014 @ 5:53am 
Right when I was making my first mod for this reason, I see your workshop item. But thanks anyway, otherwise I would have been raging that my mod didn't work.
Baryonyx 18 Aug, 2014 @ 4:41am 
Sometimes small buttons still don't work after save and reload, especially on my elevator where I really need them! Please fix this and also try to make it so you don't have to reload the game. Thanks.
Niruoy-Shell 17 Aug, 2014 @ 2:24am 
juste what i need ! i don't know why i't not in the game, but you did it, so, i don't care ! XD
DeAnti 16 Aug, 2014 @ 4:09pm 
why is this not five stars already lol
Xyberviri 16 Aug, 2014 @ 9:08am 
thanks, i was looking for exactly this
zgrssd 16 Aug, 2014 @ 1:38am 
With modsupport in the game, we don't need to ask for new features that regulary.
Thanks a lot. Was hoping somebody made something like this.
doctorkickass 15 Aug, 2014 @ 7:38pm 
I haven't had any luck getting the button work but I will try relogging.
Zacknetic 15 Aug, 2014 @ 12:07pm 
Was waiting for something like this to pop up. Great work! Like how you were able to keep the highlighted button functionality.
MidnightStorm 15 Aug, 2014 @ 11:19am 
o.0 nice, one button for large ships just what I needed