Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
soup 2
I think you can also use the context menu to open doors in sandbox but it's iffy.
The fogman caught me off guard the first time I got killed by him. I've never seen architecture in a map done like this before, with lots of references and the unique layout of the inspired city.
https://i.kym-cdn.com/photos/images/newsfeed/002/432/394/1e1.jpg
https://as2.ftcdn.net/v2/jpg/02/50/18/33/1000_F_250183366_l6nHBH7tdjwFJdlPBMXzxsqB5PsmDTeo.jpg
(Jokes aside, I LOVE the vibe of this map. The fog is coming.)
I get alot of missing textures and errors. What can i be missing?
Thx for help!
That's all I wanted to say. The map itself looks pretty cool, will check it out.
this like dark cyberpunk feel
you did great job
My only complaint is that the windows aren't breakable.
Amazing work
ok?