Kenshi
Minor Faction Overhaul - Preacher Cult
36 Comments
King Zog 18 Apr @ 3:29pm 
Compatible with Living World, Reactive world, Universal Wasteland Expansion?
Ruby 30 Sep, 2024 @ 9:04pm 
are there any world states for preacher cult? I would love to be able to get them to expand to other towns and whatnot
John Battlefield 6 Mar, 2024 @ 9:40pm 
Seems this adds some strange start called Cukt that lets you spawn in as the armor king and thralls. Not a huge deal but figured it was left over from testing.
Coffee Liberator 7 Jan, 2024 @ 5:43pm 
Part 1
admirer & user of your mods. excellent at fleshing out groups, staying true to vanilla lore & preacher cult is perfect underdeveloped vanilla group needing a face lift.

thoughts on the preacher patrol. the current preacher patrol is as strong as a UC invasion company. that seems to be a bit much for a small, scrappy cult.

[below i'm using reaver patrol squad (8-10 people) and reaver ironclad patrol squad (10-12 led by reaver ironclad) as reference]

so starting out maybe
1. downsize INITIAL preacher patrol. they're small & scrappy. sending out a patrol to snatch people fits. should be small, similar to reaver patrol in size & strength.
2. player allies w/ cult, preacher patrol increases to reaver ironclad patrol, possibly adding second regular size reaver preacher patrol?
Coffee Liberator 7 Jan, 2024 @ 5:42pm 
Part 2
3. reactive world impacts - no player alliance; single reaver size patrol

a) player attacks UC, destroys eyesocket or slave farm or both, there is percentage chance farming village falls to preacher cult
b) player attacks UC, destroys eyesocket, slave farm & Preacher Cult takes farming village preacher patrols increase to three; 2 each size of reaver patrol, one size of reaver ironclad patrol (gain more people = number of patrols, patrol size & strength increase)
c) a & b happen, & valamon is captured, percentage chance brink falls to preacher cult (could include coastal fishing village)
d) a, b, c happen 4 preacher patrols (2 reaver, 2 ironclad reaver) and maurading preacher company, which is what goes out now

i hope this makes sense. also, it stays true to your mod. thank you for your time. keep up the good work!
ScribScribe 16 Dec, 2023 @ 6:36am 
Had a bit of an odd issue, just wiped out the preacher cult while barely surviving. I saved, but when I load, the whole cult's respawned with full health and I can't really take them on since my squad's so injured.
Lugh 31 Jul, 2023 @ 12:17pm 
I think this mod is not compatible with the living world or is there a specific condition to be able to talk? because i can't talk to the preacher...
REDshift 31 Jul, 2023 @ 7:00am 
I captured the preacher and made him join me with the use of another popular mod. Will this work after the fact I pretty much exterminated the village and stole their leader?
Roulce 30 Jul, 2023 @ 7:01pm 
Is this mod compatible with Preacher Cult Classic?
Erysican 29 Jul, 2023 @ 4:58am 
Bought myself a nice cultist zukin blueprint but cant figure out where to craft them? Not heavy armor, not leather, not chain- which station makes these?

If they refuse to give me moon-hats freely then they have elected the way of pain and will die in fire with the nobles
The Mr Shears  [author] 28 Jul, 2023 @ 4:34pm 
I searched for it on the workshop, Ranmo's shader came up and i thought that they changed the name :steamfacepalm:
The Mr Shears  [author] 28 Jul, 2023 @ 4:33pm 
I am so sorry Chix, i used Tsuki ReShade not the one i sent! You'll have to install it through vortex, but then you can use the steam workshop as normal. https://www.nexusmods.com/kenshi/mods/217
Dr. Toboggan 27 Jul, 2023 @ 8:16pm 
Longshot question, but is this at all compatible with the Preacher Cult Classic mod? I'd love to combine both for a super cult, but I'm unsure if they'd work.
†Chix 27 Jul, 2023 @ 12:41pm 
so I got the texture mod, biut still does not look anything like what you have
any sugestions presets ?
Wave 27 Jul, 2023 @ 7:21am 
Wow these guys are such pricks. Good mod
The Mr Shears  [author] 26 Jul, 2023 @ 4:41am 
Wrath of the Cult isn't from my mod, though i just released a fix because the cult couldn't actually be killed if the Preacher fell. Were the assaults coming from the UC farming village or Brink? bc then i know what the issue is.
SprklTwnkl 25 Jul, 2023 @ 10:07pm 
What flag are 'Wrath of the Cult' raids tied to? I turned the preacher in for a bounty earlier in a save, implemented this mod and imported the save. The cultist village has been taken over by empire peasants, but I'm still getting hit with cultist raids.
The Mr Shears  [author] 25 Jul, 2023 @ 4:59pm 
They should be compatible for the most part.
doherty0182 25 Jul, 2023 @ 7:10am 
I'd also like to add that these faction overhauls are a very good idea and can see them really enriching the kenshi world. look forward to seeing more.
doherty0182 25 Jul, 2023 @ 6:59am 
Are these overhauls you're making compatible with real world and/or living world?
†Chix 24 Jul, 2023 @ 11:33am 
TY
†Chix 24 Jul, 2023 @ 11:10am 
You and I know that this does not look like vanilla textures, what is it?
Every time I see a good mod picure its also moded and the mod does not include any of that info.
I ahve searched for similar shad mods, help me understand how you got the look like that please
Erysican 21 Jul, 2023 @ 8:55pm 
Moons be praised!
Babia 21 Jul, 2023 @ 5:19pm 
the preacher cult is a minor faction with an outpost on the southeast, they are part of the vanilla game
MGJ Sakazaki 21 Jul, 2023 @ 2:44pm 
I think the Preacher Cult is added from the Universal Wasteland Expasion mod.
The Mr Shears  [author] 21 Jul, 2023 @ 12:35pm 
zukin blueprint added to cult shop!
Erysican 21 Jul, 2023 @ 9:36am 
i checked the farm shop and the one with the Lunar Tomes
Erysican 21 Jul, 2023 @ 9:36am 
is there any way to get the unique cultist helmet? A blueprint or shop would be ideal
Dr. Igor Dolvich 20 Jul, 2023 @ 3:28pm 
What's funny is I've never even seen these people, and I already subscribed :beeped:

Great job!
Tcgirl8 19 Jul, 2023 @ 12:32pm 
loving your overhauls so far man, instant subs
Welk 18 Jul, 2023 @ 2:09am 
But could you atleast overhaul and make the flotsam ninjas a little bit stronger? they're kinda weak.
Welk 18 Jul, 2023 @ 2:05am 
Ok thanks.
The Mr Shears  [author] 18 Jul, 2023 @ 2:03am 
Anrhaa, it adds a new interior for the Preacher's temple and a cult shop for allies.

Welk, i'm hoping to make an overhaul for most of the minor/ bandit factions. The biggest i'm thinking on doing are mini-kingdoms like the Crab Raiders and the Swampers.
Welk 17 Jul, 2023 @ 6:34pm 
How many and which faction overhauls are you still gonna make?
Anrhaa 17 Jul, 2023 @ 12:33pm 
Does it add new buildings? Sounds really good