Crusader Kings III

Crusader Kings III

Chat GPT Flavor Pack (Lite) | 1.14
384 Comments
blazeknave 8 Jul @ 6:32pm 
@Dr. Glitchgo have you looked at the game rules?
Dr. Glitchgo 8 Jul @ 4:30pm 
Full version does too much to the balance. I wish this was updated since I like the rest of the mod.
blazeknave 27 Jun @ 3:13pm 
as someone who used this for fear of compact, I'm now using the full version and its not that heavy handed if you look at the differences. you can turn off a lot in game rules too. if you loved this mod, i'd move on to full version
Jim.brown5267@yahoo.com 26 Jun @ 11:51am 
aislop
timotheus 24 Jun @ 9:19pm 
Dawg its time to update ts
Heavenly Weapon Getta 20 Jun @ 4:28am 
Seem to not working with current POD.; SAD.
Theodoric 13 May @ 12:33pm 
Hope this will be updated for 1.15 so I can try it out with EK2
spy 8 May @ 3:32pm 
would really appreciate if you update this as well :adulterer:
HaziTru 5 May @ 1:07am 
Hopefully you can update this version as well. I feel like it will be better suited for my mod list than the complete version.
GrimoireODS 29 Apr @ 2:36pm 
Update plz boss
Augustus 29 Apr @ 8:53am 
Praying this gets updated to 1.16 :wololo:
Arethin 17 Apr @ 11:51pm 
Mod looks awesome but i'm puzzled about the fact that stewardship no longer increases the amount of counties that can be ruled directly by player. Anyway to remove this restriction?
TurtleShroom 21 Mar @ 11:47am 
CRAP. I don't like the Complete Edition.
One Proud Brazilian  [author] 20 Mar @ 11:46am 
This need to be updated. Use Complete Edition for now. I will probably only update it after the nomads DLC next month.
lil_xann 4 Feb @ 7:47pm 
has anyone else had crashes with this mod and After the End?
Fallen King 18 Jan @ 10:20am 
So I had to be HRE Emperor for this option to become available. now it tells me I can't raise a city to State City because I already have 7... but under the HRE interface there are none. Is it counting all the republics in my domain?
Fallen King 15 Jan @ 7:21am 
The innovation 'Imperial Charter\ introduced by this mod doesn't seem to do anything. There are no decision related to it, or extra option on the mayor character. Perhaps it's in the Realm Directives?
DoubleVLT 14 Jan @ 4:54am 
Why all my money gone after few months regularly
Fallen King 7 Jan @ 8:57am 
You really have to tone down/tweak the Decadent Dynasty malus next time you update this. -40% fertility, -20 opinion with vassals, -6 years of life expectancy - this is quite harsh.

I'm still playing my 1st character after the 1066 start date - he's 95 yo now - and I'm hit with this so that the 2nd, 3rd & 4th generation after him can barely have children anymore.

A rising dynasty doesn't become decadent overnight. I get the balancing purpose but it should be more gradual, say start with -5%/-5/-1 and increasing every generation (25-30 years) by the same amounts perhaps?

The 6 degrees of decadence - 30 years each: (rising (bonuses) - established (maluses) - relaxed (maluses) - negligent (maluses) - faineant (maluses) - decadent (max maluses)) = 180 years.

The same could also apply to the various currencies maluses, like I mentioned below. The goal is to balance mid to late game surpluses - not to cripple beginners right?
c✓z 31 Dec, 2024 @ 4:01pm 
I started with a single earldom on the coast, and within two years I was randomly hit with two pirate raids and more than three tax penalties, which kept my cash flow from being out of debt. . . When the plague came, I couldn't afford to invite a doctor and quit the game because my heir died. Anyway, this mod is good, but the random penalties are too severe. And I noticed that the adjustment of the values ​​seems to make individual AI more aggressive. Every time the truce expires, I will be declared at war. This has never happened before in the same position. I will continue to support this mod, it is very playable. But for someone who is eager to regain control of his life in the game, for my mental health, I think I will not use it for the time being until it is better adjusted. Happy New Year
Silverwing96 30 Dec, 2024 @ 2:15pm 
This mod kept applying a pretty heavy "Decadent Dynasty" modifier to my dynasty apropos of nothing, and kept randomly giving my characters awful "flavor" traits that went against their personalities. A little too random and broken for me to use going forward, thank you for the effort anyway
Renoir Dessendre 20 Dec, 2024 @ 4:22am 
thx kinda forgot that game rules, but is there a way to make it so landless and lowborn don't actually get nobility traits and vice versa ?
One Proud Brazilian  [author] 19 Dec, 2024 @ 5:09pm 
game rules
Renoir Dessendre 19 Dec, 2024 @ 3:24pm 
hi, is there is a way to have the mod whithout the traits ? cause as a landless adventure it really kills my rp when i see " born in nobility ", but this is really a great mod so thank you !
Fallen King 15 Dec, 2024 @ 3:10pm 
Now that I've had time to try it out, it really balances things out. I till think the penalties per 1000G should be lower though. I'm constantly running of cash flow. Perhaps 5% penalty per 1000 instead of 10%?
Khleodon 15 Dec, 2024 @ 10:42am 
would this work alongside rajas of asia?
Fallen King 14 Dec, 2024 @ 11:28am 
Running now - I'm getting hit with MASSIVE corruption however. is that normal? I'm talking stacking modifiers of -40%, -50% of my income that's diverted... Thank God for the console.
Fallen King 12 Dec, 2024 @ 8:30am 
I've subscribed but haven't tried yet. I'm already using the manor sub-mod, the realm laws, the additional lifestyle. Does this lite version replace/include them all or can I run it concurrently?

Also, I'm using More Province Expanded, is that compatible?
One Proud Brazilian  [author] 10 Dec, 2024 @ 11:46am 
probably will work fine, never tested.
DemetriosoftheDon 10 Dec, 2024 @ 8:48am 
Do I absolutely need the Roads to Power DLC for this mod to work?
von_das 2 Dec, 2024 @ 5:23am 
Do you know if any part of this mod may have caused Popes to keep their former titles (archbishoprics and such) upon becoming Popes, leading to the Papacy gradually accumulating land all over the Catholic world?
Anduu 2 Dec, 2024 @ 2:34am 
Hello, I don't know anything about how mods works with CK3 in different language than english, but would it be possible for you to add your mod's english text also to polish version of the game?
I decided to check this new localisation and I hoped I would be able to play with this mod just like before. Unfortunately instead of the text I only see numerical variables in added events.
One Proud Brazilian  [author] 19 Nov, 2024 @ 8:57pm 
One Proud Brazilian  [author] 16 Nov, 2024 @ 2:03pm 
What did Chat GPT do? Chat GPT undertook the localization process, transforming my drafts into finished texts by writing about 100,000 words of manually revised flavor content.

GPT is good for flavor text only.
TurtleShroom 16 Nov, 2024 @ 1:31pm 
I've tried to use the "Chat-GPT" to make Events too, but it crapped the bed. How do you make Events that have On Actions that check every character, and then set things on them? I'm trying to write a Mod that changes everyone's sexual orientation to a single setting, both on new characters and by changing existing ones once their sexuality is set. Sadly, it fails.
One Proud Brazilian  [author] 14 Nov, 2024 @ 5:02am 
on game start adds resources/troops based on tier. The game rule description says it better.
blazeknave 14 Nov, 2024 @ 3:57am 
@One Proud Brazilian how does Tier Advantages work?
One Proud Brazilian  [author] 12 Nov, 2024 @ 6:41pm 
NEW MOD RELEASED:
-> Additional Lifestyles (Adds an additional tree for each lifestyle)
One Proud Brazilian  [author] 11 Nov, 2024 @ 6:34pm 
Nothing relevant changed, and all is working fine here. Resubscribe, as maybe steam update bugged.
anke 11 Nov, 2024 @ 6:10pm 
can't get in game after this update.
pretty sure it's this mod cause the game only start after remove it.
One Proud Brazilian  [author] 9 Nov, 2024 @ 12:13pm 
I dont play multiplayer, cant help on this.
HelmOfAres 9 Nov, 2024 @ 5:27am 
Me and some buddies are having an issue with getting this to work in multiplayer we dont know if its a compatibilty issues ill send this mod list if you can let us know whats wrong with it https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3357335604
One Proud Brazilian  [author] 8 Nov, 2024 @ 6:46am 
POD: Disable (RealmLaws / LifestyleXPnerf) gamerules
流畅更新 8 Nov, 2024 @ 6:19am 
help!!I also enabled Chat GPT Flavor Pack (Lite) +Princes of Darkness and my legal UI is out of place!! The expansion of Princes of Darkness +Chat GPT Flavor Pack (Lite) laws are arranged in a row above the UI
One Proud Brazilian  [author] 5 Nov, 2024 @ 9:08am 
NEW MOD RELEASED:
-> Royal Court Event Pack (Adds 400+ court events, expanding the Royal Court DLC!)
One Proud Brazilian  [author] 5 Nov, 2024 @ 8:26am 
for rework and compatibility. Will be launched on a separated mod later on.
Is Simpada, yes 5 Nov, 2024 @ 8:25am 
Why did you remove the extra Lifestyle Trees? I really liked them
GK 5 Nov, 2024 @ 3:59am 
Can Chinese support be added?
Sea of light 30 Oct, 2024 @ 9:33pm 
alignment , rep , exp... etc , can you explain how those works please ? I dont understand them and how to manage them and the levels bonuses seems the same to me so what is the point of level them up ? correct me if im wrong please , if u have a discord to message there it will be much better than here , thanks
One Proud Brazilian  [author] 19 Oct, 2024 @ 7:44am 
You can use a cheat mod to kill them ;s