Jagged Alliance 3

Jagged Alliance 3

Overhaul - Armed Merc
17 Comments
mariOlof  [author] 25 Aug, 2023 @ 8:15am 
@F1tgal911 You mean militia? The "tactical enemy" mod have changed their equipment, so probably not another standalone mod for that.
Goldman Park 25 Aug, 2023 @ 3:31am 
awesome but ICE with M16A2 may harm game balance
F1tgal911 24 Aug, 2023 @ 9:10am 
Can you revise the equipment of NPC veteran units as well?
1stReaper 23 Aug, 2023 @ 10:08am 
awesome sauce :),
thanks chief
mariOlof  [author] 22 Aug, 2023 @ 12:08am 
@1stReaper. I have removed the "hire limit" option in my mod for convenience, the "custom setting" mod should work now.
1stReaper 18 Aug, 2023 @ 6:37am 
presuming to load custom settings last i would need to turn it off, then back on again.
did that but still having no luck hiring more then 15 mercs
mariOlof  [author] 17 Aug, 2023 @ 9:49pm 
@1stReaper. There is a mod option, but not as flexible as "custom setting". Or you may load "custom setting" last, to overwrite the parameters.
1stReaper 17 Aug, 2023 @ 5:04pm 
hi bud, i was just wondering where do i find the hire limitation in the mod?

currently use custom settings that add the option for a "x" amount limit of mercs hired,,, to which i had mine set to 40,,, but when i hit 15 i got the warning telling me i hired to many mercs

was trying to figure out what caused it by doing a clean install,
when i noticed "hire limit" in your key features tab
mariOlof  [author] 23 Jul, 2023 @ 9:03pm 
@oxide Thanks for the info. Seems like it is related to the file loading mechanism. So if not with a new game, the UI may not show updated merc's info. You can check Len (M4) and Magic (AUG). I should upload more screenshot :)
oxide 23 Jul, 2023 @ 8:38pm 
just to confirm the mercs show updated weapons when u hire them? so i could double test. what guns does skully start w?
oxide 23 Jul, 2023 @ 8:38pm 
@mario i activated it and thats it? but it was not at the new game maybe thats why. the 24 hour arrive window seems to work
mariOlof  [author] 23 Jul, 2023 @ 7:30pm 
@oxide It should start with a fully modified 92F and equipments. Did you load the mod rightly?
oxide 23 Jul, 2023 @ 12:18pm 
i dont think it works for me

reaper started with mp5 and lockpicks?
and flak vest?

what was he gonna start with before your mod? a water gun?
mariOlof  [author] 21 Jul, 2023 @ 8:40am 
@matryoshka01 That might because the modding tool is updated, it requires the cheat mod now.
Trace Coburn 21 Jul, 2023 @ 8:24am 
Thank you! I've tried using the modding tools to do the same thing on my local version of your mod, and it seemed to work (inasmuch as Fox now starts with two Berettas and a flak vest), but now I can't access the modding tools again. I think I broke something. :steamsad:

I look forward to your next update!
mariOlof  [author] 21 Jul, 2023 @ 8:17am 
@matryoshka01 I promise I will do it later (maybe next week). As I am currently testing more modding options, like the script.
Trace Coburn 21 Jul, 2023 @ 5:55am 
Thank you so much for this! Any chance of extending it down to the lower-tier mercs? I'm not necessarily talking about "M16s for everyone" sort of stuff, but something on the level of giving Fox a pair of unmodified Beretta 92Fs (like she has in her portrait) would be great!