tModLoader

tModLoader

No Happiness Price Change
20 Comments
HysterHoss 2 Jan, 2024 @ 9:20am 
Understandable, I'll just disable the mod temporarily and buy my items in bulk, then re enable the mod
󠀡󠀡󠀡⁧⁧Stanley44  [author] 29 Dec, 2023 @ 2:27pm 
It can be fixed but I manually would need to add each item back to the npc shop, i can't be bothered
HysterHoss 29 Dec, 2023 @ 12:05pm 
Not to be a bother, but I have another thing you may want to fix. This mod has a conflict with Calamity. This mod prevents NPCs from selling happiness related food items. I'm not sure if you're familiar with it, but quite a few NPCs will sell food when happy enough in Calamity. If it can't be fixed, I can just find another method of obtaining food, so no worries if it can't.
HysterHoss 27 Dec, 2023 @ 3:10pm 
It works perfectly now. Thank you!
󠀡󠀡󠀡⁧⁧Stanley44  [author] 26 Dec, 2023 @ 2:22am 
My mistake, you needed to be in specific biomes not just underground
HysterHoss 22 Dec, 2023 @ 9:14pm 
Another thing, each time I changed the config, I reloaded my mods
HysterHoss 22 Dec, 2023 @ 9:13pm 
Hey, I just wanted to let you know there seems to be a bug regarding the cavern pylon. I put the nurse and arms dealer down in the caverns in suitable housing away from any other biome, and with the "always sell pylons" option enabled, he wouldn't sell the cavern pylon. With it disabled, he wouldn't sell it either. I tested this with multiple NPCs, and none of them sold it. I then disabled the mod and reloaded the world, and then the nurse + arms dealer combo worked, and he sold the pylon. Not sure what's happening, but I can provide more info if needed.
󠀡󠀡󠀡⁧⁧Stanley44  [author] 11 Sep, 2023 @ 2:37am 
Wdym
NOTWestin 10 Sep, 2023 @ 7:21pm 
they wont sell the pilon
󠀡󠀡󠀡⁧⁧Stanley44  [author] 7 Sep, 2023 @ 8:29am 
Should be fixed
󠀡󠀡󠀡⁧⁧Stanley44  [author] 7 Sep, 2023 @ 7:38am 
Did you reload mods after changing the config? If i can replicate it i will fix it
Geist 7 Sep, 2023 @ 7:27am 
This mod seems a little broken? The price change I assume works just fine, but with the 'always sell pylons' option off (and I tried while on, too), the Merchant wasn't selling his pylon. As soon as I disabled the mod though, he sold it straight away.
[ᐰ] Frostburn❄ 9 Aug, 2023 @ 7:08am 
Yep, just like that. That's why I suggest making it a toggle - for those who still like it but don't like happiness change, it could just as easily be changing one setting.
󠀡󠀡󠀡⁧⁧Stanley44  [author] 8 Aug, 2023 @ 1:55pm 
You mean so they are always aviable? I mean i could but i like the pylon system
[ᐰ] Frostburn❄ 6 Aug, 2023 @ 7:15am 
Any chance for a (changeable via config, maybe?) setting that also affects the Pylons? Since NPC Happiness Removal is unlikely to be updated it'd be nice.

If not, oh well. At least it sorta get rids off this annoying mechanics.
koemanco 2 Aug, 2023 @ 7:03am 
cool
󠀡󠀡󠀡⁧⁧Stanley44  [author] 30 Jul, 2023 @ 3:16am 
nope
test 30 Jul, 2023 @ 12:38am 
any hard incompatibilities
󠀡󠀡󠀡⁧⁧Stanley44  [author] 22 Jul, 2023 @ 4:30am 
Im glad you like it
Chums 21 Jul, 2023 @ 11:08pm 
thanks! :reheart: