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- disable other addons if there any
- switch to x64 beta
- try to wait
- Use x64 beta
- Mount Half-Life 2 & Episodes
- Check game files integrity
- Send latest dmp & txt from Garry's Mod/crashes
idk about AddCSLuaFile errors
unfortunately, the gamemode is broken for now
AddCSLuaFile: Couldn't find 'creationmenu/content/contenttypes/saves.lua'
1.unknown -gamemodes/nh2/gamemode/spawnmenu/init.lua:32
2.include = [C]:-1
3. unknown - gamemodes/nh2/gamemode/init.lua:22
Game will not start properly and I have NH2 aswell as VJ Base with no other addons enabled.
Are you playing in gamemode?
Attempted to create unknown entity type info_multiplayer_start! (x2)
Attempted to create unknown entity type npc_nh_janitor! (x2)
Attempted to create unknown entity type npc_nh_patient_torso!
Attempted to create unknown entity type weapon_nh_revolver!
Attempted to create unknown entity type npc_nh_guard!
Attempted to create unknown entity type logic_script!
Attempted to create unknown entity type info_multiplayer_start! (x2)
Attempted to create unknown entity type logic_spawnpoint_controller!
Couldn't find any entities named janitor_awake, which point_template janitor_awake_maker is specifying.
Couldn't find any entities named lights_on_guard, which point_template lights_on_guard_maker is specifying.
[PlayerSelectSpawn] Error! No spawn points!
i play with friend and i can't go to next chapter :(
There's nothing to do with melee
textures and models - which ones (HL2EP2 or embedded)?
Check for conflicting addons or disable all addons except this and VJ Base
Check if you even select gamemode, because this is gamemode, not addon!
elaborate
I did locales for Russian, they don't work?
I think some updates to the game broke something, I haven't investigated it.
Wasn't experiencing any bug on release, sadly it seems partially broken now ( could be add-ons conflict however, actually experiencing error about DEATH_TIME smth like this. )
Anyway, Thank you Urakolouy5 for porting this to garry's mod and thus making me discover this, 10/10.
If you have something more to say, go ahead (it works fine as coop gamemode and well tested, there's some random bugs, but mostly due sucking engine, not me)
I might do it later, but either way you can just use "kill" and spawn on spawnpoint with weapons (unless you're on survival mode).
lets say there are 2 players on this, if player 1 grabs the axe he has full access to anything he finds but if player 2 didnt get the axe and player 2 grabs a gun for example he wont be able to sprint, change guns, or even get ammo for other guns than the very first weapon he found.
but if the dev could simply add a feature where if 1 player grabs the axe and we both get axes, that would fix everything wrong with this mod.