Arma 3
Myth's Radio Module
33 Comments
LT PREDATT0R 3 Jun, 2024 @ 3:37pm 
i would like to see music/songs from MW or half life. i would all so like to see a group of song that are for like the EX:"HECU Radio Chatter" or EX:"MW1,2,3,4 Radio Chatter"
Myth  [author] 3 Apr, 2024 @ 6:23pm 
@Bloddy I wish. Both the music and radio callouts are 2-D sounds that don't take into consideration range, position, etc. The music from this mod is 3-D and created as an "effect" since it is emitted from a physical object in the game. It has its pros, and its cons (like what we see here)
Bloody 3 Apr, 2024 @ 5:57pm 
Oh damn, that complicates it a bit.

Wouldn't It be possible to reassign the sound being produced by the radio to be controlled by "radio" or "music" volume slider in the settings for example? RN It is being controlled by "effects" but I wouldn't be suprised if this couldn't be changed in Arma. :(

Either way, thanks for the mod Bruh you a G.
Myth  [author] 3 Apr, 2024 @ 6:56am 
@Bloody Glad you're enjoying the mod! I appreciate the support!

You could try tweaking the range parameter, as that usually increases the volume at the source of the sound. Beyond that, the only way to increase volume for this mod specifically would be to go into the audio files themselves and increase the volume, as Arma's default volume control system is bugged and doesn't actually work. It's a real shame, as I wish I could do it easier for this exact reason.
Bloody 3 Apr, 2024 @ 3:56am 
Great Job Mate! This fits my S.T.A.L.K.E.R Open World Scenario completely!!

Only one issue that comes to mind is that the tracks from the radio come out a bit too quiet and they can't be changed via settings-music option. Is there any other way to make the radio louder?
Moxi 1 Apr, 2024 @ 11:35pm 
очень круто.
Predator14 22 Feb, 2024 @ 12:18pm 
stupid.
Myth  [author] 22 Feb, 2024 @ 12:00pm 
@Predator14 No. The mod is built around ACE, it will continue to use ACE.
Predator14 22 Feb, 2024 @ 9:29am 
no requier ace pls, ridiculous...
Myth  [author] 2 Feb, 2024 @ 11:00am 
@Aleman93 ¡Claro! De todos modos, saqué las canciones de Youtube.
Jheisingerc 2 Feb, 2024 @ 7:43am 
Hola, podre usar canciones que esten en un mod ?
Play3r 21 Jan, 2024 @ 8:29am 
@Myth thanks for the replie.
Myth  [author] 21 Jan, 2024 @ 8:25am 
@Play3r Hello, this mod must be loaded on both the server and the clients to work
Play3r 21 Jan, 2024 @ 3:11am 
hi is this only ServerSide or do the client also need it to hear the songs.
Kosandeffect 14 Oct, 2023 @ 6:40am 
If you need more songs to add to the Russian list, I have a few recommendations. :steamthumbsup:
Myth  [author] 29 Sep, 2023 @ 9:17am 
@{NF} Crackey Unfortunately not. It needs to be configured in the 3DEN Editor
{NF} Crackey 29 Sep, 2023 @ 4:52am 
is this usable in zeus at all?
Myth  [author] 25 Sep, 2023 @ 4:11pm 
@Schizophrenia, and Co. Thanks for the support, hopefully I'll have that train out on the track here soon!
Kosandeffect 25 Sep, 2023 @ 12:16am 
Yeah it actually seems to work fine on Non-Vehicles, I didn't notice the small tidbit in the description about the vehicle radios being WIP. Good mod nonetheless, can't wait to see you improve it!
Myth  [author] 24 Sep, 2023 @ 4:24pm 
@Schizophrenia, and Co. Hi there. The module is currently meant for static objects only, so that may be the source of your issue. Have you noticed the same issue when using it on a non-vehicle object?
Kosandeffect 24 Sep, 2023 @ 2:22pm 
Hey, I was running this on a few vehicles during an op today on a dedicated server and encountered an issue where after the radios where turned off by any person in the op, it seemed to stop working (some people couldn't turn it back on, others could but then couldn't turn it off)
I could provide more details if needed.
PrinceofPinoys 4 Sep, 2023 @ 12:21pm 
yeah ill send one over
Myth  [author] 4 Sep, 2023 @ 9:44am 
@PrinceofPinoys Interesting. Thanks for that info. I'll do my best to replicate the situation and fix it, but my initial testing hasn't been able to get that to happen. If you get a chance, shoot me a friend request on Steam, and maybe we can hop into Discord and work together on this.
PrinceofPinoys 3 Sep, 2023 @ 8:34pm 
I had multiple radios down, in a defense operation, one per defensive line, 2 russian sets ones and one custom made one. Did some tests with them to replicate how players could act, AKA turning them on and off constantly to change the song, after about 5/6 times in row, it started playing a second song ontop of one. Tested it some more without touching it and sure enough after a few songs it started to overlap some
Myth  [author] 3 Sep, 2023 @ 12:24pm 
@PrinceofPinoys Can you give me any more information about how to recreate the scenario where the error occurred? Were you using any of the module parameters besides the ones that auto populate?
Myth  [author] 2 Sep, 2023 @ 8:02pm 
@PrincofPinoys Strange. I'll have a look at it tomorrow
PrinceofPinoys 2 Sep, 2023 @ 5:07pm 
Hey! having an issue where songs are over playing eachother, even the default Russian and American ones
Myth  [author] 9 Aug, 2023 @ 4:21pm 
@Mr. Sloth Thank you! Awesome to hear you're enjoying it!
Sloth 2 Aug, 2023 @ 9:04pm 
dude... great work. finally someone made a simple mod that allows for radios for some sick tunes during firefights. tight shit my man!
Myth  [author] 27 Jul, 2023 @ 1:43pm 
@Pucho Thanks man, I really appreciate your kind words. I hope you enjoy! :steamthumbsup:
Pucho 27 Jul, 2023 @ 9:12am 
Hey Myth, great mod bro, keep it up with the incredible work, cheers
Myth  [author] 23 Jul, 2023 @ 8:22pm 
@Machinima Director No, it only works in the 3DEN Editor.
Machinima Director 23 Jul, 2023 @ 7:57pm 
does this work in zeus?