Space Engineers

Space Engineers

SektanMaterials
14 Comments
Repulse 24 Sep, 2015 @ 3:57pm 
how do i put thoes down
Dardomor 27 Mar, 2015 @ 7:26am 
In the install description of the materials.zip it says "remove the old files first.
I don't know which files where the old files of this mod and which ones are from other mods or from the vanilla game.... Also, won't the new files overwrite the old ones? Or did you change the filenames?
Sektan  [author] 27 Aug, 2014 @ 5:20am 
My materials right now do not process in rafinery I dont known why :) but still I'm trying to solve.
Daxturus 27 Aug, 2014 @ 5:08am 
idk
SoulTechnology 22 Aug, 2014 @ 12:58pm 
and i havent gotten around to testing it myself... but if your use a refinery to refine these 'special' materials, will it just turn into gravel? or does it stay as a somewhat useless placeholder material that just adds the effect to the planets? becouse making it refine into gravel could be a lead into having recources (already existing in game) randomly spawn inside the planets under the surface.
SoulTechnology 22 Aug, 2014 @ 12:54pm 
so in basic terms.... you must have the materials mod active (the the list fo mods your using in world settings) and the planets themselves are actually worlds, not things you can insert into existing worlds (although some editors and possibly SEtoolbox can 'edit in' things such as asteroids so that could eb used to edit it one of these planets if you find out how yourself).
Sektan  [author] 22 Aug, 2014 @ 9:42am 
Dodwnload this mod and then download planet from link in description.

You must use the file materials.zip which is the same for each asteroid.

Link is included with each map.

And then run map from game menu - workshop.
James Deppart 22 Aug, 2014 @ 7:59am 
I a little bit didn't understand and how to insert these planets into the world? To put everyone separately through SEToolbox?
SoulTechnology 21 Aug, 2014 @ 3:37pm 
dam... now to test and/or find a spherical gravity generator for this
rex.molly 17 Aug, 2014 @ 1:45am 
why cant you make it more simple they should have just puck bludy planets in it in the first place its boring to explore nothing and asteroids ya know
DeAnti 15 Aug, 2014 @ 10:34pm 
good job man
Sektan  [author] 15 Aug, 2014 @ 11:26am 
I'm trying :)
ShadowTracer 15 Aug, 2014 @ 11:23am 
Thank you! Awesome job, man
Sektan  [author] 15 Aug, 2014 @ 9:40am 
File materials.zip is now UPDATED for this MOD.