RimWorld

RimWorld

Better Orbital Traders
56 Comments
turol 30 Jul @ 2:45am 
I have Alpha Genes mod which adds human eggs (and genes which allow laying them). With this mod the Orbital Ecosphere will sell fertilized human egss. I think that's weird and shouldn't happen.
Lets speedrun this sht 26 Jul @ 1:44pm 
I think adding mod options with a slider for stock and silver would be great
Spider Jerusalem 26 Jul @ 1:28pm 
Please, add thrumbomane in trade.
RogueCmdr 15 Jul @ 8:41pm 
Thanks again for the updated mod
RogueCmdr 15 Jul @ 8:41pm 
I did a file verification, that did the trick. i forgot to respond back
Coldcrow  [author] 15 Jul @ 7:15pm 
Hey @roguecmdr, try unsubbing from the mod, restarting your steam client, and resubbing to the mod. I can't reproduce any issue with the mod version, shows proper every way i load it up.
RogueCmdr 15 Jul @ 6:35am 
I dont know why but in steam it shows 1.6 but the game doesnt show it
thanks!
gunns22 13 Jul @ 4:18pm 
:steamthumbsup:
Coldcrow  [author] 13 Jul @ 12:32pm 
This mod has been updated for 1.6 and the Odyssey DLC. Right now the update is for compatibility and bringing the mod into the new version only, no new features specific to the DLC have been added. In the future when time allows, I will add additional content specific to Odyssey if there's a need.
RogueCmdr 12 Jul @ 5:55pm 
1.6?
Auspician 11 Jul @ 9:32pm 
Can't wait!
Coldcrow  [author] 6 Jul @ 3:32pm 
There will be a 1.6 update a few days after the full release of Odyssey.
Evono 5 Jul @ 5:06pm 
is 1.6 planned please?
thorman123456789 4 Jul @ 12:51pm 
1.6 please?
Prometheus 8 May @ 4:11am 
To those using the mod I mentioned earlier - just tested it now, it works. Even the trading options' config apply.
Coldcrow  [author] 2 May @ 11:38am 
@prometheus - Untested but at first glance it should be fine, I would recommend placing trading options after better orbital traders. Their compatibility states that it should work as a stacking change, and better orbital traders only modifies simple XML files, so the worst that should happen is their mod overwrites the changes of this one in some places.
Prometheus 2 May @ 1:06am 
xX-CitronÄtare-Xx 25 Nov, 2024 @ 6:01am 
Got the same error as Sloth and yea the error doesn't appear when this mod is loaded first
Coldcrow  [author] 26 Aug, 2024 @ 7:10pm 
@sloth, after looking at the log, tell me this. If you move Better Orbital Traders to be higher in the load order, before CE is loaded, does that resolve the issue? I think this is being caused by CE removing mortars from the orbital trader stock, and this mod trying to modify it after its removed. I think that changing the load order should fix it.
Sloth186 17 Aug, 2024 @ 3:10pm 
There appears to be an incompatibility with Combat Extended 1.5. I have been getting an error from this mod which goes away when I remove CE from my modlist. Here is the log - https://gist.github.com/HugsLibRecordKeeper/34477b6b2abca08b6c5c5eb21606f143 - two error messages from this mod start at line 1979. I will also be reporting on CE's page. It does not appear to be game breaking, I have not noticed issues in the past few days of playing.
whenwrašk 31 Jul, 2024 @ 1:22pm 
@Coldcrow it does support custom traders from what i've seen, though unfortunately i couldn't tell you from a technical standpoint how it implements them. you can threaten a ship to hand over their cargo, and if they accept, it just dumps everything they have in your salvage bay- if they don't, you can load their ship- which contains all of their goods- as an enemy ship to attack.
Coldcrow  [author] 31 Jul, 2024 @ 12:03pm 
@whenwrašk I have not tested compatibility with SOS, so I am unsure. It depends on how SOS implements those ships, and if they support custom traders being added.
whenwrašk 30 Jul, 2024 @ 7:18pm 
does this mess with save our ship 2? considering you can personally attack trade ships in that.
Coldcrow  [author] 21 May, 2024 @ 11:48pm 
Version 1.4 adds a new orbital trader, the autonomous archive, which sells tech prints and books.
Coldcrow  [author] 15 May, 2024 @ 4:57pm 
The mod has been updated to resolve that XML error. Mech serums have been moved to the narcotics dealer from the organ farm.
Coldcrow  [author] 15 May, 2024 @ 4:33pm 
@lumber I've identified the cause of this and will update shortly to resolve it. This error will not impact gameplay and can be safely dismissed.
Coldcrow  [author] 15 May, 2024 @ 4:10pm 
Thanks for making a bug report @lumber, i will follow up with you there and see if we can figure it out.
Lumber Jackson 14 May, 2024 @ 2:43pm 
Woops, didn't realize there were two errors.

Config error in BetterOrbitalTraders_OrganFarm: MechSerumHealer tradeability doesn't allow traders to sell this thing
Lumber Jackson 14 May, 2024 @ 2:42pm 
Getting an error on game start today, so I assume it's from the update you put out this morning.

Config error in BetterOrbitalTraders_OrganFarm: MechSerumResurrector tradeability doesn't allow traders to sell this thing
Coldcrow  [author] 13 May, 2024 @ 9:00pm 
For users of my mod "better tradable items", the organ farm will now carry some mech serums in stock.
Coldcrow  [author] 14 Apr, 2024 @ 11:50am 
updated for 1.5, no substantial changes made, let me know if you run into any issues.
Coldcrow  [author] 12 Apr, 2024 @ 1:39pm 
1.5 update coming this week.
Arty 11 Apr, 2024 @ 12:13pm 
1.5 compat?
Coldcrow  [author] 16 Dec, 2023 @ 12:02am 
@accelexin There is no current repository. I'm not planning on adding any translations beyond english for my mods at this time, but if you would like, you have my permission to upload a translated version of the mod with credit.
Coldcrow  [author] 16 Dec, 2023 @ 12:01am 
@soup I can't guarantee that mod will be compatible given that we both modify orbital traders in some way. I will keep that in mind for compatibility going forward though.
Accelexin 14 Sep, 2023 @ 4:02pm 
@Coldcrow is there a github repo for this mod? I'd like to contribute SimplifiedChinese and TraditionalChinese translations. This mod is great, and I happens to have time and experiences of translating. Or you can just let me send you those translated files.
BIG SOUP 19 Aug, 2023 @ 11:48am 
Like this mod by the description, but do you think it's compatible with one other mod I use that's also centered around orbital traders?

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2804121197

The dev of that mod seems very friendly, so he'd probably make a patch for yours if it gains traction. Thanks in advance!
Gorlath 31 Jul, 2023 @ 12:30am 
Should be fine then. Thanks, mate.
Coldcrow  [author] 30 Jul, 2023 @ 11:02pm 
@gorlath - after a brief look at that mods files, yes it should be compatible. I have not tested it thoroughly in game, but i dont see why it wouldnt work.
Gorlath 30 Jul, 2023 @ 6:23pm 
How's the compatibility between this and Better Orbital Trader Names by 8Z?
Coldcrow  [author] 30 Jul, 2023 @ 4:46pm 
@kingkreons - yes it will, but it depends on how that author implemented their items to a degree. The drug and prosthetics traders have a trade table that spawn items in the family of drugs and body parts respectively. So as long as that mod author has defined their items properly, it should add those in.
Lil' Cheesy 30 Jul, 2023 @ 5:55am 
Do traders work with modded items? Like other mods adding drugs or prosthetics?
Xeonzs 29 Jul, 2023 @ 9:38am 
I'll also take the scrapyard variant instead, good work tho!
The Village Guy 27 Jul, 2023 @ 3:04pm 
@coldcrow I came to the same findings. Such a shame negative values aren't allowed. Imagine the economics you could simulate, like surplus materials where they pay you to take their organs
Zoe, the Bad Wolf 27 Jul, 2023 @ 12:45pm 
THANKS!!! <3
Coldcrow  [author] 26 Jul, 2023 @ 7:48pm 
Zoe, the Bad Wolf 26 Jul, 2023 @ 3:25pm 
Is there an option to just add the Scrapyard Trader? Asking for a friend.
Coldcrow  [author] 26 Jul, 2023 @ 1:09pm 
Looks like it can't be achieved as simply as setting the value of the item negative, the game caps the lower value at 0 and any value lower just results in a 0 value for the item. It would likely take some more in depth coding from a modder more familiar with C# than I am.
Coldcrow  [author] 26 Jul, 2023 @ 12:22pm 
That is a very cool idea, ill put it on the list of things to look at for the mod.