Arma 3
KP Liberation Normandy + IFA3
31 kommentarer
IceBlue 27. feb. 2024 kl. 15:41 
Pls make more wwii liberation missions, thx
Maddy 6. sep. 2023 kl. 21:03 
Is there anyway to Add Normandy Structures to the Build Menu and or get them to be saved While placing them in Zeus?
SavageConcepts 7. aug. 2023 kl. 21:41 
@Exarkun, destroyed buildings like that is a reoccurring issue in a few different libs. Personally i ended up turning building destruction standing impact to 0 and just raised civilian deaths up to 5 or higher to still try and keep people from destroying towns.
Darkshifty.Zero 4. aug. 2023 kl. 10:55 
I was able to spawn IFA trucks from command line but I wasn't able to load the crate (the fob crate did load, the truck doesnt)
stutpip123  [ophavsmand] 4. aug. 2023 kl. 10:41 
are you sure you have IFA3 loaded correctly and working
Darkshifty.Zero 4. aug. 2023 kl. 10:20 
the FOB truck doesn't spawn, I'm running it from a dedicated server.
stutpip123  [ophavsmand] 4. aug. 2023 kl. 1:25 
i plan to when i get around to it. i'm currently in the middle of creating antistasi ultimate v2
Pantsio 4. aug. 2023 kl. 1:18 
can you make a new one to play the german faction ?
Aurabollar (With Sigma) 3. aug. 2023 kl. 22:05 
Do you think you can make a Liberation port with IFA3 and Spearhead but on some other map besides the CDLC Normandy. Just wondering because the new normandy map is really poopy on optimization, plus we have players that dont have the CDLC so having it on an IFA3 map for example would be much more preferable not only for gameplay but for playercount in general
stutpip123  [ophavsmand] 3. aug. 2023 kl. 2:31 
switching the factions is not simple, as the presets are completely different formats for players and AI. requires creating entirely new ones
Pantsio 3. aug. 2023 kl. 2:26 
Can you Switch the Factions? So i Wang to Play as German
stutpip123  [ophavsmand] 31. juli 2023 kl. 13:03 
if you send me the changes I can look at integrating them into this upload
Wilson [MG] 31. juli 2023 kl. 12:08 
@stutpip123, we went ahead and whitelisted all of the Allied IFA3 and Spearhead 1944 Arsenal items for our server, I just wanted to make you aware that some necessary items were missing from the baseline, but I guess you knew that.

We're also looking at replacing the modern "5G-like" radio tower props from vanilla ArmA 3 with "Radio (German, Static)" from IFA3.
exar 31. juli 2023 kl. 9:34 
also, we've had civilians complaining about 48(!) destroyed houses in Saint Denis Le Gast (southwest corner) even tho we haven't destroyed one house.

looking at the map in editor they were already pre-placed half-destroyed houses, so we got about 90% negative rep with civilians from liberating that sector
exar 31. juli 2023 kl. 9:24 
m2 flamethrower mag isn't allowed from the arsenal, i'd suggest allowing it, since it's currently one of the few ways on foot of dealing with spawned troops inside hedgerows

for other people having issue with these spawns: you can kill them by shooting them in the feet, incendiary grenades just next to them or using flamethrower
stutpip123  [ophavsmand] 31. juli 2023 kl. 1:03 
If I tried to add every single item it would take hours, most of them being purely cosmetic.
Also not every item should be in the arsenal, only US items
Wilson [MG] 30. juli 2023 kl. 22:40 
This is the best Liberation mission put out so far for this CDLC, so thanks you!

A lot of items are missing from the mission Arsenal though, both from IFA3 and Spearhead 1944. We tried to work around this by loading up loadouts made in the Virtual Arsenal, but when you load them in the mission, it restricts the items. Cigarettes, dirty faces, rifle grenades, etc., are all being restricted.
stutpip123  [ophavsmand] 30. juli 2023 kl. 13:10 
just updated the mission, hopefully its now fixed
stutpip123  [ophavsmand] 30. juli 2023 kl. 12:54 
thats.. odd
Tippers 30. juli 2023 kl. 12:52 
Dorian, use a flame thrower, its the best tool to take them out of the bocage

stutpip123, we have come across an issue that if the enemy is reinforcing a point, they sent a ghosthawk helicopter with troops :D
stutpip123  [ophavsmand] 30. juli 2023 kl. 6:49 
its an issue with the map. i dont think its something that can be easily solved.
best option is grab explosives and detonate said bocage
Dorian Hazer 30. juli 2023 kl. 6:44 
hello, thx for the mod but we have problems...
ennemies spawning inside bocage who are unkillable.
stutpip123  [ophavsmand] 28. juli 2023 kl. 9:51 
no, even if spearhead was removed from the faction presets, you must own the CDLC to use the map.
i have made other KP Lib ports in the past, including a port to Staszow that uses IFA3 and Faces of War, so perhaps check that out in the linked collection
KnightOfTheLivingGod 28. juli 2023 kl. 8:35 
Can i play with just IFA3
stutpip123  [ophavsmand] 28. juli 2023 kl. 2:33 
the fob truck spawns right next to the mobile respawn, its a GMC repair vehicle
PAYNE 27. juli 2023 kl. 18:34 
Hey! Love what you did - but not able to find the FOB truck, am I missing something?
Katyusha 27. juli 2023 kl. 13:44 
Now for the version where you play germany
Devo Sr. 27. juli 2023 kl. 12:44 
Gauge: not a heck of a lot can be done about that. Probably best to use Zeus, kill them, and move on.
Orphan Grinder 27. juli 2023 kl. 10:31 
got dudes spawning inside bocage who are unkillable.
stutpip123  [ophavsmand] 26. juli 2023 kl. 5:26 
Yeah as the other version proves, it can just barely be made workable with just Spearhead, with some sacrifices.
IFA3 just makes it a complete experience
Devo Sr. 26. juli 2023 kl. 5:23 
This was the one I was hoping you'd make. Not that the IFA3 assets are entirely necessary but definitely need to bridge the gap in assets for now. Thank you!