Barotrauma

Barotrauma

Aspid - Coalition Destroyer
25 Comments
Zefi_RUS  [author] 15 Apr, 2024 @ 9:48am 
Hey, now the deconstructor is working (less than 2 years have passed) :D
Moon-Shadow 15 Apr, 2024 @ 9:00am 
You can't make submarines look really dirty.

There are only clean and rusty components.

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The only possibility for dirty is if you adjust several small elements minimally in depth, i.e. foreground and background, and then let them partially disappear in other parts so that it not still looks too artificial.

The problem is that the submarine is too small and has too little area to be seen, and for large submarines the problem is that you need a lot of things, which depending on the PC leads to performance problems for some players because of the parts the submarine consists of and the cargo you need or should have at least.

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The submarine needs other customizations first.
Husked Captain 15 Apr, 2024 @ 7:59am 
внешне очень красивое судно, но как обычно не хватает грязи, стены какие-то смазанные
Moon-Shadow 12 Feb, 2024 @ 8:56am 
Viewed again in the editor.

It has no manufacturer and no disassembly machine, also no research tables.

There is 1 medical manufacturer.

Railgun on the rear periscope very cumbersome to switch, either make a better button to press, or better a separate periscope for it.
Jack Kellar 11 Feb, 2024 @ 1:34pm 
@Zefi_RUS, I'm wondering if I'm missing the deconstructor placement somewhere. I know you made an aesthetic choice with the two legacy fabricator and deconstructor item assembly. But I can't find a deconstructor on the ship anywhere else.

Does it have one or is it by design?
Twilight 13 Jan, 2024 @ 10:29pm 
How do I use the deconstructor? It seems to be overlaped with fabricator which is the only one I can interact with
Moon-Shadow 19 Dec, 2023 @ 10:47am 
The translator only has problems with texts if you have errors in the language in which you are writing because of the word order.

So only a problem if you have a spelling weakness, but with individual words translated you can then also adapt it well.
Zefi_RUS  [author] 19 Dec, 2023 @ 10:30am 
All this is planned. Due to one charger for 2 turrets, 2 turrets will be replaced at the station at once, not one. Uncharged suites and chargers are also planned to be charged by players or bots before sailing

About the buttons. Thanks for that comment, I'll redo them soon.

My translator did not translate the class correctly, it must be "Scout"

I'll try to use the translator that you threw off, thanks)
Moon-Shadow 19 Dec, 2023 @ 10:18am 
https :// www . deepl . com / translator

Remove the empty spaces so that the link is also displayed.

If you use this translator, it should work, as some others have problems, it works most of the time, only rarely does something not work.

Unfortunately has a daily limit.
Moon-Shadow 19 Dec, 2023 @ 10:17am 
Naming of buttons.

Buttons have labels that you can name from given texts, it then automatically translates them into the language you have.

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Class: Intelligence

All 3 languages make this class in Translator which does not exist.
Moon-Shadow 19 Dec, 2023 @ 10:17am 
2 Turrets, 1 ammunition loader.

Should it be locked that you can not change, otherwise the information that you have to change both is missing.

As the editor shows it is not locked and can also be changed while playing.

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Suits have no bottles, and ammunition is missing in devices.

When saving if manual filling is selected, these things must also be placed in the devices, otherwise it remains empty.
Zefi_RUS  [author] 19 Dec, 2023 @ 4:12am 
@Moon-Shadow, unfortunately I can hardly understand your suggestions, as my translator strangely translated two of your comments
Zefi_RUS  [author] 19 Dec, 2023 @ 4:11am 
Guys, I'm sorry for the lack of answers. I have not seen a comment notification under this ship. I know that my answer was written very late, but still, thank you very much to all of you for your comments and kind words
K_BOMBA 21 Oct, 2023 @ 2:27am 
Very clean, cool subs! Good job. 👍
Moon-Shadow 18 Aug, 2023 @ 12:22am 
(2)

If one chooses to have manually equipped when saving, and puts things in that need energy cells or oxygen tanks to function, then these should also be inserted into the things, which are not automatically felt if one has the option on when saving that one feels oneself.

Since you can also choose on each cupboard whether it automatically fills the contents if it was not manually selected when saving.

Since the submarine has a price that you can start with it right away, you should choose when saving that it would not be fills manually, all cabinets are automatically fills, and manually fills everything as you want, that you can additionally get the things that you normally have when you start with a submarine, so the additional things that are not randomly created.
Moon-Shadow 18 Aug, 2023 @ 12:21am 
(1)

I looked at it in the editor, it's about several things.

Shuttle control, the electric plates can be selected as text from the list, you only have to write something yourself if there is a function not in the list, if you select it from the list it is automatically displayed in the language that the players have the game.

Is it intentional that the chainguns can be changed, the editor shows, because the problem is you have to change both weapons because there is only one loader, because it is not in the description, because in other submarines it is as an info because of the change for players who do not know something like that when several weapons have a common loader.
Nyuu 16 Aug, 2023 @ 10:44pm 
This is a very well thought out subs and has a nice feel to it :3
Nice sub ^_^
Moon-Shadow 1 Aug, 2023 @ 5:12pm 
I have not played it yet.

I only see 2 Russian texts in the picture, where are the other texts that might make it difficult to use.
Stank Lizard 1 Aug, 2023 @ 4:59pm 
will you add a english version or will it just be the russian version?
Moon-Shadow 1 Aug, 2023 @ 4:36am 
Class: Intelligence

I had copied the page and opened it in the browser because I have a spelling problem which prevents me from learning English better.

In Russian it shows Scout U-Boot at the top, in English and the one below it said Intelligence.

Maybe the browser doesn't manage the bottom one either, but there is an error in English, otherwise everything fits.
Moon-Shadow 1 Aug, 2023 @ 4:29am 
Already loaded, but not yet played. / According to the picture the medicine room is up front.

I see that the ceiling in this room could be a little shorter from left to right, the slope could start where the middle of the room is, since the top outside also makes a curve there, rather than just being flat, so there is still some space for the inside.

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I see a shuttle control, so no navigation terminal, so only one function should be connected to the unit unless other things are on external buttons.

Is the shuttle control then the electro plates for manual activation, or are the 4 electro plates automatic that only go off when enemies are close enough, and the shuttle control has a different system on its only port.

That should still be in the info about how it is with the electric plates.
Zefi_RUS  [author] 29 Jul, 2023 @ 9:48am 
Так точно. А ещё стремление впихнуть в лодку медблок
NomaT 29 Jul, 2023 @ 8:27am 
Гладить лицом потолок в мед отсеке и пункте управления под ним - это фича такая?
Valorwulfe 28 Jul, 2023 @ 7:10pm 
Nice design
HRYKAN 28 Jul, 2023 @ 12:20am 
kudos to you man, good sub