The Guild 3

The Guild 3

Landlord Mod
33 Comments
Dad 14 Jul @ 8:00am 
how do i rent out a house i cant find out how to do it
[SSRB]·フブキ.Fubuki 1 Apr @ 7:22pm 
update your mod.
Suspicious White Guy 30 Jul, 2024 @ 11:51am 
Is there some way to make the rentals more long term? Having to rent them out daily is tedious.
OPT SPIDERWEB <3 17 Jun, 2024 @ 1:41am 
THIS... THIS IS WHAT IV BEEN AFTER... now iv bugged the hell out of the devs to try and get them to add in a feature to divorce or cheat... si that something you can do ????
ジャッキー・ザ・トキ 19 May, 2024 @ 2:57am 
Can you please let me know what files are changed please? or maybe no changes just added files?
Ghosty727 1 Mar, 2024 @ 10:27am 
i have a copyerror/conflict with the mod :(
jojobe 14 Dec, 2023 @ 10:04am 
A clean mod would be good because the full mod conflict with alot of other things. Currenlty trying to play it with mystgrove adapt conflicts.
Zeiaxar 30 Nov, 2023 @ 3:19pm 
Is this mod up to date?
ian0523 26 Nov, 2023 @ 12:16pm 
Hi Scandal, i made a simple chinese localized ,if you want to ues it:steamthumbsup:
Scandal  [author] 30 Oct, 2023 @ 6:34am 
Hey. I will need few more days, then there will be an update to the mod. Things are a bit more complicated than I anticipated ;-)
Chewy 26 Oct, 2023 @ 2:00pm 
so... any progress in tour work?
Scandal  [author] 24 Oct, 2023 @ 10:28am 
Unfortunately I can not help with extracting oppc achieves. Please see my message in your inbox.
Vote Quimby 24 Oct, 2023 @ 10:06am 
As was said many times we need a way to extract .oppc achieves. I am not sure you are on Guild 3 discord, but there was a huge list of "possible ideas". But as I said one of top is .oppc extractor.
Scandal  [author] 24 Oct, 2023 @ 12:38am 
My plan is to invest some time in the mod next weekend. Do you have a specific feature in mind?
Chewy 23 Oct, 2023 @ 1:49pm 
Any progress in the development of this mod? I would like to know
Vote Quimby 30 Aug, 2023 @ 5:03am 
TrialCancelledInvalidAccuser and most of other ACTIONs are hardcoded as i can see. Was a good try though. :)
Scandal  [author] 29 Aug, 2023 @ 11:29pm 
Hello Vote Quimby,

I can't remember at the moment if this part of the trial was hardcoded. Will look into it when I have a bit time, but can't promise anything. Hope you understand.
Scandal  [author] 29 Aug, 2023 @ 11:20pm 
We recently updated the 'Modding' folder with the full package of games icons and other graphics.
Please only add the changed graphics or new graphics to your mod's UserInterface folder! The ModLauncher will then take care of replacing and/or adding the files when the game is started.
Vote Quimby 26 Aug, 2023 @ 8:57am 
Hello Scandal. I would like to know about Accused/Accuser thing. Trying to remove the need of accuser on a trial completely, but i'm stuck atm.
=NV=Hammer 17 Aug, 2023 @ 3:48am 
Your egg mod under media/UserInterface/Actions is where I find some stuff but no other societies directories or Status effects Hope that helps a bit would love to get into the graphics files to mod with them crests gui that sort of thing.
=NV=Hammer 17 Aug, 2023 @ 3:39am 
How do I get into that file there is no societies or status effects folder in the main g3 base directory the only png I see are in Large in your egg mod and are all Items? are they contained in an obbc file? Seem to be missing a lot of user interface files graphics wise.
Scandal  [author] 16 Aug, 2023 @ 11:56pm 
Hello =NV=Hammer

The five guilds are: Alchimists, CraftmenGuild, Freemasons, MerchantGuild and Thieves

The emblems have to be named after the respective guild have to be located here:
UserInterface\Icons\Societies\Large\ (png, 48x48 px)
UserInterface\Icons\Societies\Small\ (png, 24x24 px)

To show that a character is a member of a guild, place the guild emblem here, but name it in the following way: guild-alchimists, guild-craftsmenguild, guild-freemasons, guild-merchantguild and guild-thieves
UserInterface\Icons\StatusEffects\ (png, 48x48 px)

Hope that helps you
=NV=Hammer 16 Aug, 2023 @ 2:14pm 
How would I modify the guild emblem designs?
Reclipse 14 Aug, 2023 @ 5:24am 
well hello there, you seem experienced. I want old guild building insides back "from the old sequel guild 2 the priates thing", and if devs created workshop, it means there will be no more critical updates... So maybe can you make the work buildings inside visible? or at least help me to make devs see this, maybe you can write this to your reccomendations about the game or smt. ill go write this to the forum. See ya there!
Painite 31 Jul, 2023 @ 3:40am 
@Scandal Mate, that sounds fantastic. I look forward to it.
Scandal  [author] 30 Jul, 2023 @ 11:07pm 
Good morning. It is a bit tricky to have more than one mod running at the same time...
When a have a bit more time I will create a boilerplate or something like that with which multiple mods should work, if modders stick to it.
Painite 29 Jul, 2023 @ 8:22pm 
G'day Scandal, I'd like my mods to run with yours. But whenever I try to run them together I get the message "Error copying / Conflicting mod:" Have I missed a step? For example, I've not deleted any of the unmodified media files in my script - as per the instructions, but the error keeps happening. Am I missing a step? OR would I have to integrate your mods directly into mine to make them work together? As I'm pretty sure all of the lines I'm modifying are different from the ones you're modifying.
Smitty Werbenjägermanjensen 29 Jul, 2023 @ 6:21pm 
funktioniert leider nicht mit der Egg-Mod. Dennoch danke für deine Arbeit
PureSeverance 28 Jul, 2023 @ 8:11am 
Cheers mate, --tags in the .bat seems to work. There's no "Update Tags" option in the Workshop as far as I can tell. That might be a developer only feature.
Scandal  [author] 28 Jul, 2023 @ 3:16am 
@Pruvan

I have an answer to your question:
Open the 'publish_mod.bat' in a text editor and add for example '--tags Localization,Map' to the end of the first line.

The available tags are: Balance, Economy, Features, Localization, Map, Roleplay
Scandal  [author] 27 Jul, 2023 @ 11:30pm 
@Pruvan

For you as the creator there should be an option called "Update Tags" in the Steam Workshop. If the option isn't there I can do it for you - just throw me a line with the Tags you want to have added.

Btw. nice work with your mod :-)
PureSeverance 27 Jul, 2023 @ 9:23pm 
Could you explain how to tag mods with the relevant mod categories on the workshop? The .bat's for publishing and updating don't seem to come with parameters for tagging.
Alastrianna 27 Jul, 2023 @ 11:48am 
nice option :)