Crusader Kings III

Crusader Kings III

RePerk - Repeatable Perks
80 Comments
Primo 12 Jul @ 1:28pm 
No need for an update, works fine.
Synthetic 5 Jul @ 2:43am 
Update pls
Stim The One 5 Jun @ 8:03pm 
This needs an update because in some games it is absolutely needed.
Judas 30 May @ 5:47pm 
crashing. update needed
CommonAnts 13 May @ 4:29am 
Vanilla game defined new classes like type progressbar_lifestyle_xp in windows_character_lifestyle.gui. It would be better to synchronize.
The Desert Fox 9 May @ 8:38am 
Is this compatible with the AGOT mod perhaps?
Langfao 7 May @ 10:57am 
Never mind I figured it out reading your comment, was trying to figure it out looking at your comment and at the pinned discussion, should have just read your comment only I was getting confused at what I needed to do from the discussion.
Langfao 6 May @ 11:48pm 
@buddykenner Do you have to do this just to the gui file for mods that add lifestyles or do you need to do this in the main game file gui file of the same name too?
buddykenner  [author] 27 Apr @ 2:15pm 
Please check the pinned GUI Compatibility discussion. The short answer is: delete this mod's window_character_lifestyle.gui file, in the witchcraft mod's window_character_lifestyle.gui file (or any other mod that adds lifestyles) replace "Perk.IsFinisher" with "Perk.HasUnlockTrait"
qkrwnsgh413 27 Apr @ 1:04am 
"I really enjoy using your mod. However, I've encountered a bit of an issue. When using this mod together with the Witchcraft mod, I'm unable to click on the additional focus. I'm hesitant to delete this mod's GUI file because it causes perk descriptions to disappear. Could you advise me on which part of the GUI file I should modify or remove to fix this problem?"
牛奶大魔王 22 Apr @ 2:19am 
Greeting! A great mod, I want more Chinese players used it so i have translation it inside CK3 mod Chinese loc mod,
would u make a line in description?

here's my Chinese translation:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3403925213
dawid69929 18 Apr @ 7:58am 
FUCK YEAH
GOT IT BABY
Inconsolable Bot 17 Apr @ 6:22am 
Would it be posiible to update this so it can be compatible with some other mod that makes the lifestyle window scrollable?
MrBlazzar™ 7 Apr @ 5:03pm 
Still hoping for a official update
Mythomaniac Gremlin 13 Mar @ 8:24am 
@Atlas I think it technically functions but should not be needed, RiE has a built in system for using perk points
Atlas 13 Mar @ 12:42am 
is this mod works with realms in exile?
💀Kralazar Mallus💀 2 Mar @ 8:49am 
upddddddddddddddddddddd
dawid69929 18 Feb @ 3:21am 
@Element add some wandering perks and we will have 1.14 version here
Element 17 Feb @ 2:32am 
So I got this to work with the latest update but I did this when the DLC first came out so I am not sure if things have changed since then since I stopped playing.


1. The "window_character_lifestyle.gui" is the file we need to modify here.

2. Copy the text from this pastebin: https://pastebin.com/YxwXbG0j

3. Save it into a file named window_character_lifestyle.gui

4. Navigate to this mod's file and go to the gui folder which should look something like this: "..\steamapps\workshop\content\1158310\3010722594\gui"

5. Move the file you made into here and replace the one that is already in there when it asks.
poopsock 16 Feb @ 5:06pm 
@jesusjr thank god its not just me. I came here to see if the dev has commented it on it but thank you for sharing
jesusjr 13 Feb @ 12:07pm 
Mod sadly no longer compatible with more life styles even when rearranging mod order. The limitless perks show up as ?
Water Monkey 7 Feb @ 12:00pm 
One day this will be updated again
Tragopan 30 Nov, 2024 @ 4:09pm 
Looking forward to an update! Not being able to do anything with excess skill points is still a huge vanilla oversight.
Element 11 Nov, 2024 @ 2:00pm 
Nope, needs an update for the wanderer tree + I think they reworked how the descriptions are displayed for perks or renamed the variables
Lera 10 Nov, 2024 @ 6:57am 
Does this work with the new update?
dawid69929 7 Nov, 2024 @ 9:12am 
Any plans to implement new lifestyle
HolyMolyOllyPoly 19 Oct, 2024 @ 9:27pm 
Would you upload a 1.12.5 version? I'm in the middle of an EK2 campaign and would love to use this mod but it's incompatible with previous game versions.
TurboJ 13 Oct, 2024 @ 11:00am 
Cool. I wonder if I can add this to an existing save...?
Hektar 7 Oct, 2024 @ 7:04pm 
Oh, this is delightful! It's a lovely compliment to the Witchcraft mod. I always wind up with too many unused points.

Thanks for this! <3
blood_guts 2 Oct, 2024 @ 12:32am 
this mod is super fun. It's really added a new dimension to my games
Myphicbowser 30 Sep, 2024 @ 9:44am 
Oh wonderful, an update! Thank you so much! This'll go perfectly with the new immortal trait...
Arcanical 26 Sep, 2024 @ 12:51pm 
Mod doesn't seem to be working as of 1.13, which is a shame as I really, really liked this mod! An update would be awesome.
adricnobody 8 Sep, 2024 @ 3:23pm 
does powerful plots work?
H0tD4amn 18 Aug, 2024 @ 12:22am 
I try to use this mod but suddenly got assassinated by rivals, :steamsad:
hamletsdead 8 Aug, 2024 @ 3:14pm 
@buddykenner, any chance of a Princes of Darkness patch for all the lifestyles added by that mod as well? Would be eternally grateful.
hamletsdead 8 Jul, 2024 @ 4:08pm 
Any chance for the additoin of (or patch for) Sappho's Daughter? I'm constantly mistiming my points and ending up with 3 extra perks I can't use or get rid of, and the bloody popup reminder to "spend my points" (which can't be spent) is crazy making. I'd make a patch myself but I'm a moron when it comes to coding.
Kavvan Shrike 9 May, 2024 @ 10:19pm 
does anyone know of any mods that add functionality to cultural fascination over 100%? Feels like there's no reason to to take research obsession when you can just take elite learning and reach the fascination cap with that. I'm wondering if there's probably a mod i haven't found that makes innovation tick multiple times if through mods you get to well over 100% fascination e.g. you have 250% fascination at 0.5 progress per month you get two ticks of progress for a guaranteed 1.0 progress and 50% chance at another tick for 1.5 that month
Kavvan Shrike 14 Apr, 2024 @ 8:31am 
ignore what i said, domain can be increased with decimal values and i just deceived myself into thinking it was an integer value . domain_limit = 0.2 works for stacking values
Kavvan Shrike 14 Apr, 2024 @ 7:07am 
@buddykenner if i wanted to change a repeatable trait to add say +1 domain limit but I only wanted it once the player invested 5 stacks into it how would i go about this? additionally every 10 stacks would give +1 domain limit to the dynasty, is this kind of stack tracking even possible with stacking modifiers?
Alin 28 Mar, 2024 @ 7:15pm 
Cint Arpvs 14 Mar, 2024 @ 10:11am 
:steamthumbsup:
Cint Arpvs 13 Mar, 2024 @ 1:51am 
Paradox changed county control modifier from "monthly_county_control_change_add" to "monthly_county_control_growth_add", so "Steel Grip" doesn't work, please fix
rayancoelho 4 Mar, 2024 @ 11:08pm 
Could you please update the mod to the new patch, 1.12.1? Many thanks in advance!
Ilivdorl 4 Feb, 2024 @ 1:54pm 
Is there a way to get NPCs to fill out their perk trees before picking Re-Perks? I'm playing an immortal game and I notice that when they fill out their tree, NPCs just stay in it and pick perks, and usually, not the ones that give base skill, but the kind that give other bonuses.

I've tried digging around in the mod files, but I don't know enough about how the language works to see if there's something that can be added to force them to fill out other trees.
T 24 Jan, 2024 @ 8:23am 
@vladimir the more lifestyles author posted a submod for this that adds support
vladimir_gilmour 17 Dec, 2023 @ 3:43am 
Does this work currently? Also making it work with the more lifestyles mod (leadership/prowess) would be awesome if not already done!
Lithographer 11 Dec, 2023 @ 10:55pm 
the 'reset perks' option only refunds base game perks and none from reperk fyi.
greensleaves1234 24 Nov, 2023 @ 5:19pm 
Using the stacking bonus's causing crazy frame drops and not being displayed in character stats view
society rebuilder #2 21 Nov, 2023 @ 2:21pm 
nevermind, they work and apply correctly but they do not display correctly in the new character modifier window
society rebuilder #2 21 Nov, 2023 @ 11:36am 
Might be due to mods clashing but I do not think the mods work right now. One-time gains like Dynastic Proclamation work but character modifiers like Veteran Champions do not apply or stack.