Rain World

Rain World

Music triggers fix (Discontinued)
39 Comments
Sacurator 15 Jul @ 6:53pm 
o7
Keylos 4 Apr @ 6:02am 
o7
Meow 14 Feb @ 10:52pm 
o7
TheLolbitGamer 18 Aug, 2024 @ 5:14pm 
o7
Bread.jpeg 30 Jul, 2024 @ 8:49pm 
o7
Blind Bush 25 Jun, 2024 @ 7:48pm 
o7
Blue Solo™ Cup 30 Mar, 2024 @ 9:15am 
o7
yawijion 28 Mar, 2024 @ 12:18pm 
o7
King of Fire105 25 Mar, 2024 @ 3:01pm 
o7
xXFeralPyr0pteraXx 21 Mar, 2024 @ 4:04pm 
o7
Mūn Man 19 Mar, 2024 @ 9:48am 
Awesome work, mate, good job on becoming real.
Blue 18 Mar, 2024 @ 6:26pm 
o7
Meme 18 Mar, 2024 @ 4:19pm 
o7
SheepsAhoy 18 Mar, 2024 @ 1:54pm 
godspeed
Jevmen  [author] 18 Mar, 2024 @ 12:56pm 
I gess this mod will now forever slumber, its memory will be remembered
Miz4r 18 Mar, 2024 @ 12:31pm 
congrats for becoming integrated into the game!
Jevmen  [author] 8 Feb, 2024 @ 10:26am 
some people may not like the duplicate song same way some may not like music at memory crypts, this mod only adds what people would 100% want, and adding a remix interface to toggle it will force the mod to restart the game on launch only for that
xXFeralPyr0pteraXx 8 Feb, 2024 @ 8:22am 
Will there be an update to fix Sheer Ice Torrent?
RocketGoose 16 Jan, 2024 @ 3:45pm 
I had thought the chimney to wall gate was intentionally quiet. when I first discovered it it was like"wow something is different here" thought that was a setup for the importance of the wall climb
Jevmen  [author] 30 Dec, 2023 @ 2:07pm 
I dont consider memory crypts to be incorrectly placed but rather scrapped for a silent introduction since the trigger is nowhere to be found and the devs hasnt said anything about it, i'd rather keep it as it is
DryCryCrystal 1 Nov, 2023 @ 9:20am 
Memory Crypts trigger is incorrectly placed, so it'll never play
samortank 21 Sep, 2023 @ 8:09pm 
@junie poo remove it with devtools and save it
noah 19 Aug, 2023 @ 4:11pm 
please remove urban jungle, urban jungle haunts my dreams/hj
e g g 2 Aug, 2023 @ 10:54am 
unless you mean something else, ya can only seperately adjust arena music from campaign/expedition music
Jevmen  [author] 2 Aug, 2023 @ 12:34am 
isnt threat music separate from music in settings?
e g g 1 Aug, 2023 @ 8:43pm 
could ya perhaps make a reverse mod that removes all scripted music triggers for the threat music enjoyers to have their threat music uninterrupted?
Ethan Oliver Ralph 1 Aug, 2023 @ 11:41am 
imagine paywalling softlock fixes
fucking pathetic
Jevmen  [author] 30 Jul, 2023 @ 1:43pm 
i should actually make a mod to bring the DLC fixes for free, akuparagames said its allowed as long as is not literally the same files from the DLC
Jevmen  [author] 30 Jul, 2023 @ 1:41pm 
then dont look at how many fixes were put behind the DLC for some reason, extra drainage system poles, chimney softlock and toll fix are the most infamousfixes exclusive to the DLC for no reason, but hey main game prize increase from 20 to 25 :3
Ethan Oliver Ralph 30 Jul, 2023 @ 12:18pm 
i cant believe i paid for this game with this experience-shattering flaw, im gonna fuckimg cri
Douknodefox 30 Jul, 2023 @ 7:30am 
I never knew this existed. But I'm very glad its fixed.
Jevmen  [author] 28 Jul, 2023 @ 4:49pm 
sheer ice torrent replaces Bio-engineering in Industrial complex and Frostwd Festival replaces unseen lands in outskirts.

Yeah industrial has the fewest amount of songs and Bioengineering is limited to cycle14+ for some reason, i didnt wanna change that because i understand the idea of this song is to play when you are comming back from pebbles and is mwant to hype you up
halb 28 Jul, 2023 @ 4:26pm 
This is rad, I never even knew those songs were bugged!

Im not entirely sure if this is bugged or if It was an issue on my end, but SI_d01 as saint tries to play "sheer ice torrent", but fails to do so - I noticed with the music announcements mod that it had .ogg at the end. Its where kayava normally plays.

And this isnt a bug, but is a tweak I'd really love to see. "Bioengineering" (and I think by extension "sheer ice torrent" as saint) and "mist engine" only play after a certain number of cycles in any given playthrough. Which means they basically never play in expedition, so Industrial has no unique music :(
An option to make them enabled from cycle 0 would be really nice, if possible
Jevmen  [author] 27 Jul, 2023 @ 6:42pm 
i may add more fixes to this mod, i just noticed that the gate between chimney canopy and the wall has no sounds in the room whatsoever aside from gate noises, i could also fix things like that
Service Dog Bug Girl 27 Jul, 2023 @ 1:18pm 
i kinda like when small issues you'd never notice like this exist, because it gives you the further satisfaction of seeing it fixed when someone makes a mod like this
Tallthinks 27 Jul, 2023 @ 1:01pm 
mhm!, in the mean time this it good too!! :)
Lolight2 27 Jul, 2023 @ 12:59pm 
Jevmen to the rescue :)
Jevmen  [author] 27 Jul, 2023 @ 12:13pm 
thanx! i hope the main game fixes these songs eventually so my mod isnt necessary
Tallthinks 27 Jul, 2023 @ 12:06pm 
Nice mod! :3