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https://www.youtube.com/watch?v=kwI_mhtQ6OI
https://www.youtube.com/watch?v=kwI_mhtQ6OI This is a general one about editing this mission in a variety of ways. It shows what you have to do regarding the faction change from 2:16
Instead, I would suggest adding an action to spawn a vehicle on demand on the supply crates. Check this comment:
https://www.youtube.com/watch?v=kwI_mhtQ6OI&lc=Ugz1vmtVK42XDjGxL1N4AaABAg.9XUsarohKp39XVpPeiiRBi
https://github.com/RimantasGalvonas/Arma-3-AI-vs-AI-Battle-Scenario-Template/releases/download/1.2.2/ForceThrough-Normandy-OPFOR.SPE_Normandy.zip
Put it in your Documents/Arma 3/missions folder and open in the editor. Sorry, I won't be publishing in the workshop, I don't want to have too many versions of this to maintain.
Unfortunately, switching sides requires modifying the mission. I encourage players who know the editor to modify these missions to their liking. You may give it a shot. The link to the mission source download is in the description. You'll also find a link to an editing video tutorial there.
@Burdy, by default armor doesn't spawn and while I agree that the new fire support modules would be cool, I'd like to keep the official versions of these missions feel sort of similar, so I won't be adding them myself. However, I encourage players to make their own modifications to these missions to suit their needs. There's a link in the description to the source of this mission and there you will also find a link to a tutorial on how to edit these scenarios. Enabling the spawning of armor for this mission should be as easy as changing a single parameter on the Spawn AI modules.
Also, does armor spawn? Furthermore- may be cool to allow the AI to use the new fire support modules in Spearhead.