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UPD: The comment was created using a translator. Такие дела.
One thing I don't like about it is how the mud is displayed for placed and planned buildings.
Could you give me a hint which file I should restore to the original one to have the original mud under buildings under construction?
Can you post the link here once it's done?
However, it might be hard for some people to switch from the old ones to new...
BUT, BUT! BEWARE! Texture 'newdesert4' inside 'tiles_normal' folder is pure gold.
From a whole mod I'm just using this one - no more ruined patches inside my city but instead - pretty lawn. Such a good visual upgrade. THANKS!
--->>> over --->>>
steamapps\common\SovietRepublic\media_soviet Do I need to delete something? cause its not working (i followed intsructions)
Great mod! Thank you!
I do wish I could figure out a way for gravel roads and paths to be changed without it also changing "gravel square" ground painting texture; but all three seem to use the same road_poorinside.mtl.
I guess you can't do much/anything about it but oh well.
It definitely made the game look way different from vanilla than i've expected it to be, but it's good. :)
Das mit dem Installieren weiß ich.
steamapps\workshop\content\784150\3011522913\media_soviet
--->>> Über --->>>
steamapps\common\SovietRepublic\media_soviet
The rock texture looks interesting, doesn't it beat smooth edges on larger mountains? I had that problem