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It was an internal update.
I think that it is important to have a difference between Metropole and Periphery and 25% malus is not that big actually.
Planet government popularity is partly random and is based on Happiness and Stability.
In short, thera are 3 pools to randomly select with different weights:
- more than 75 happiness : [trusted, popular, satisfactory]
- more than 50 happiness : [popular, satisfactory, unpopular]
- less than 50 happiness : [satisfactory, unpopular, hated]
The difference between 4 and 5 jumps from Capital seems rather extreme with Individualist empires for how large of a malus it is. I'd love if there was more of a gradient based on number of jumps rather than a huge effect right away personally, but regardless I think it's a fantastic system.
How is the popularity of each planet's government determined? I thought maybe it was the ethic of the governor/sector governor but couldn't pinpoint a correlary on my little bit of testing.
Love everything else about the mod. It's amazing.
Any notes for your updates to the mod today? Just wanna know what to look out for.
Bonuses and Maluses are just some various planet stats.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3108330591&searchtext=