Project Zomboid

Project Zomboid

Big Moodles
53 Comments
HeartShiver4 7 Jan @ 2:55pm 
@Big The Jonathan you're a godsend. also does not allow your character to drink water, place items etc. basically puts you in minecraft adventure mode.
Nathaplez 25 Dec, 2024 @ 11:11am 
I can use in the build 41.78.16
albion  [author] 24 Dec, 2024 @ 2:34pm 
why? b42 has moodle scaling
Nathaplez 24 Dec, 2024 @ 1:20pm 
Update ! pls !!!! :c
吾乃高大威猛堂吉诃德是也 20 Dec, 2024 @ 11:51pm 
Thank you, brother, for your great help,When I use B41, I find that every second there are errors that make it difficult for me to enter the game,I searched for two days and finally found the problem here:steamhappy:
Big the Jonathan 18 Dec, 2024 @ 6:24am 
Warning. This will no longer work with the mod "Medicine Moodles" as of today.

If you have both mods, you must remove either "Medicine Moodles" or "Big Moodles"

They will make your game break (your character cannot move,drop,pickup items)
albion  [author] 18 Nov, 2024 @ 3:33pm 
crossposting StatsAPI update notes as it addresses bugs related to this mod:
0.4.15
-Fixed a bug where the hover area for moodle tooltips was too small.
-Potential fix for the invisible moodle bug.
-Minor internal restructuring.
albion  [author] 18 Nov, 2024 @ 3:26pm 
yes: it should be compatible with any moodle texture mod, but i've tested that one specifically
Mr.Dorito 18 Nov, 2024 @ 3:25pm 
is it compatible with Moodle Quarters?
albion  [author] 14 Nov, 2024 @ 5:39pm 
a middle ground isn't exactly possible as it is pixel art so any scaling in-between the default this mod uses and the game's default would make it look blurry and wonky. i don't know anything about the weather moodles issue as i haven't used that mod but i will take a look soon - i am unsatisfied with how this mod handles the tooltips in general, but the game's ui system really doesn't support scaling things well, which is likely why a lot of vanilla ui elements don't scale at all
CrusaderDave 14 Nov, 2024 @ 5:25pm 
I am currently having the same issues as Baleur. This would be fine with me if the would all just line up the same. Granted they are a little too big for my liking but there seems to be no middle ground. If we could adjust sizes ourselves in the future that would be awesome, but as of now is there any fix for getting weather moodles to work with this mod. As far as i know plain moodles is working fine its just the weather moodles that are offset to left like baleur is saying below
Baleur 9 Oct, 2024 @ 9:55pm 
Im trying to get Weather Moodlets to work with this, but they are offsett to the left.
In fact, they seem to work better..
The tooltip covers the whole moodlets, while the Big Moodlets ones not offset to the left only has tooltip on the left corner.
Im also using Plain Moodlets
Hellrqiser 8 Sep, 2024 @ 3:48pm 
Sorry for delay

I got Moodle framework as a dependence for mods that require it,
I just seen that it need StatsAPI as a dependence for your mod, tested and it was the issue
albion  [author] 6 Sep, 2024 @ 7:24pm 
do you have statsapi enabled?

almost all moodle mods are compatible - ones that simply swap the textures are always compatible, but mods that add new moodles and use entirely original systems to do this (not using moodle framework or statsapi) may result in display issues
Hellrqiser 6 Sep, 2024 @ 7:17pm 
Mod seem to not work curently, i'll wait for the configurable moodle size ig

I got the game in windowed (2560x1352) and using PlainMoodle on a dedicated server
I placed the mod in first position to be sure

Also that could be cool to have a list of all the currently known compatible moodles mods
albion  [author] 5 Aug, 2024 @ 6:52pm 
sorry, it's up to the developers of those mods, there's nothing i can do
albion  [author] 23 Jul, 2024 @ 5:48am 
not tested but probably not
L30 23 Jul, 2024 @ 1:48am 
es compatible con lifestyle?
salhan gaming 9 Apr, 2024 @ 5:19pm 
is it also possible to modify the watch & timewarp icon sizes?
fragbait 22 Feb, 2024 @ 12:18pm 
this mod seems to be working *sometimes* for whatever reason. i have this second in my load order and sometimes the mod will work on a new or existing save, and other times it doesn't seem to have any affect whatsoever. there is no difference in mods enabled between saves. i dunno whats happening!!
skemech 22 Nov, 2023 @ 5:50pm 
could u also make the "pick up furniture, health, ect." icons large mod as well?
John Rematch 5 Nov, 2023 @ 1:50pm 
The mod isn't working for me. I only have Big Moodles and StatsApi on a fresh install. Playing on 3840x2160 resolution 4k monitor. The moodles are still very small on the top right of my screen, help!
THORNADOOO 27 Oct, 2023 @ 12:40pm 
we need a mod that makess the healt status bigger like this pls. VERY GOOD MOD THXS
albion  [author] 18 Oct, 2023 @ 1:15pm 
being able to eat while full has been fixed
albion  [author] 18 Oct, 2023 @ 11:01am 
thanks for the report! i'm able to reproduce never being too full to eat, but i can still get two up arrows for weight - that part might be another mod
aeos 12 Oct, 2023 @ 2:45pm 
with this mod i'm never too full to eat. i can eat too much to make the hunger moodle disappear, but i always have only 1 up arrow for weight
SaltyBabyJesus 9 Oct, 2023 @ 7:12pm 
Now I need a mod that makes the entire game one big moodle.
Corona2172 21 Sep, 2023 @ 9:49am 
Hell yes! I've been waiting for this mod for years! Thank you! And, if not too much to ask, I second the guy below me: getting the left side to be bigger would also be great!
パンダ(Φ ᆺ Φ) 19 Sep, 2023 @ 7:16am 
TYSM for this mod, finally I can see what my moodle is telling without hovering over them in 4k resolution!!

can you also create a mod to make the UI on the left side of the screen (where the equipped items, heart icon, pick up items, foraging, etc) bigger as well??
albion  [author] 5 Sep, 2023 @ 11:18pm 
the panic bug has been fixed
albion  [author] 28 Aug, 2023 @ 9:26am 
this needs statsapi to function
iicycube 28 Aug, 2023 @ 6:56am 
@Albion, Is big moodle,stats API and this work good together?
albion  [author] 27 Aug, 2023 @ 10:45am 
until i have a way to make it happen on my end, i can't fix it
Mat 27 Aug, 2023 @ 8:25am 
Yes Albion, panic is still broken. All i did was come up to 1 zombie and character became extreme panicked without calming down.
albion  [author] 26 Aug, 2023 @ 2:26pm 
i'm still unable to reproduce the panic issue, does it still occur with only StatsAPI (and big moodles) enabled?
barbaryan 25 Aug, 2023 @ 8:19pm 
Unfortunately, I'm also getting extreme panic after seeing just one zombie. The comments on Traits API suggest that it's a bug with that mod.
3lfu84 8 Aug, 2023 @ 10:32am 
@DuckSaysQuack im getting panic and bored too SP playing with SOTO looks like it isn't related to traits mod but i can't figure out what's the issue
DuckSaysQuack 3 Aug, 2023 @ 7:58pm 
@albion no worries, thanks for checking though! Wonder if it could be trait mod related. We also have More Simple Traits, More Traits, and Even More Traits enabled too. Anyways, I’ll try to narrow it down this weekend. Hopefully I can figure it out since I play on 5120x1440 so the size you made it was so helpful. Thanks for making a great mod either way!
albion  [author] 3 Aug, 2023 @ 7:19pm 
i tried it with the mods mentioned, but couldn't reproduce any issues
DuckSaysQuack 3 Aug, 2023 @ 5:03pm 
@albion unfortunately does not work on dedicated server for me and friends. we all instantly get extreme panic and bored and cannot get rid of either moods. also, for some reason adds carry weight to our persons. we all spawned into server with carry weights ranging from 37 to 71. other moodlet mods we have on our server: Moodle Framework, Clear Description for Moodles, and Large Progress Indicator. I also ensured to add StatsAPI to our mod list before adding this mod. we disabled this + StatsAPI and now game is back to normal.
MiX74P3 2 Aug, 2023 @ 9:53pm 
can u make another mod with all the icons on the left? ty ty ty ty for this
3lfu84 2 Aug, 2023 @ 4:43am 
@albion posted errors log with eggon's modding utils ( this errors are unarmed) and related mods in StatsAPI discussion page. after Moodle Framework update i can confirm Excrementum now work fine Ty to Terminator Tchernobill .
albion  [author] 1 Aug, 2023 @ 5:53pm 
thanks!
Tchernobill 1 Aug, 2023 @ 4:49pm 
Moodle Framework is now compatible with Big Moodles
Bit.Byte 31 Jul, 2023 @ 8:07am 
Thanks for replying man, yeah, I've decided that basically I'll just turn off those weather moodles when it's summertime sessions and have your mod on during those times, and vice versa for the Autumn / Winter.

Like I said, really like it, it's an unfortunate clash; appreciate you!
Quill 31 Jul, 2023 @ 4:59am 
Ah yes

The BIG Sad
albion  [author] 30 Jul, 2023 @ 8:45pm 
it will most likely be incompatible with any mod that adds custom moodles - moodles aren't moddable whatsoever so to make them bigger required me to rewrite them (and any mods that add them similarly just create 'pretend' moodles)

depending on how this is done it might be possible to trick their code into creating their moodles using my code instead, but that would likely cause unpredictable issues and those would probably get reported to the mod authors, when the issue doesn't come from their code and they probably wouldn't know what to actually blame it on
Bit.Byte 30 Jul, 2023 @ 7:56pm 
I dunno if it's even remotely helpful for you, but it seems like it's incompatible with the Weather Moodles mod.

Other than that, love it; much easier for me to see. :)
albion  [author] 30 Jul, 2023 @ 7:36am 
i've resolved the issue with water not being filled (autodrink was draining all of the water in the inventory without restoring thirst - i don't play with autodrink so i had no idea) and the error with more loot settings

i wasn't able to reproduce any issues with eggon's modding utils, but if it's of the same nature as the more loot settings conflict was (and it is most likely to be), it's a harmless error