Stacklands

Stacklands

Golem Automation
29 Comments
Sparta 29 Jan @ 8:26am 
Ah, I understand how it works now! You can bind a location glyph to a villager to make them craft recipes such as sticks, etc! Before that the golem was just dropping the wood and picking it back up!
Sparta 29 Jan @ 6:54am 
The Crafting Module doesn't work, the golem keeps taking the cards and dropping them next to itelf on a loop. Tested with only this mod enabled.
1vader  [author] 7 Dec, 2024 @ 3:10pm 
Fixed
Yorple 28 Nov, 2024 @ 3:30pm 
Freezes info panel in bottom left (always says "TEKST...")
lareynolds427 20 Nov, 2024 @ 9:04am 
The cards are saying missing but they do have the recipes on, just dont know what is what
rockerrocket4141 6 Nov, 2024 @ 2:28pm 
what MrTadano said
MrTadano 4 Nov, 2024 @ 6:26pm 
The mod is broken with the latest update, all the card change to MISSING
Seer 20 May, 2024 @ 7:51pm 
Hello! I love the mod, it's quite useful for late game play. I was curious though if it were possible to modify the counter mod to prevent placing more than a specific card at the destination. I would intend to use this with farms and plants that cannot be used recursively in a greenhouse like cotton. I mostly got it to work with the current setup but if the golems place a second plant on a farm it stops the growth process.

Thanks for reading, and thanks for the fun mod! I've liked, awarded and subscribed. Keep up the awesome work.
pe200012 27 Jan, 2024 @ 10:12pm 
The paper is introduced ONLY in the DLC cursed world. I believe that is the reason why we may get blank ideas(like @Smop a Cserepes Aranyhal and @saibensch do).
Sumner2514 3 Jan, 2024 @ 12:26pm 
Enabling this mod removes the ability to pause the game.
Luigi x3 22 Nov, 2023 @ 8:29am 
update it so that the rest of the recipes for counter module, energy core, golem module, and energy combobulator
saibensch 20 Nov, 2023 @ 1:16pm 
I have the same issue as @Smop a Cserepes Aranyhal with the same three cards.
I'm really excited to play with the golems, but without the cards, I can't craft them :(.
S0FL 6 Nov, 2023 @ 8:48am 
Enabling this mod freezes time forever (with the play icon on it. Spacebar stops working)
Smop a Cserepes Aranyhal 25 Oct, 2023 @ 6:34am 
May I ask for some help? I started playing with this mod mid-playthrough and I discovered the "ideas" at the island and some of them were.. bugged I guess? When I opened the packs some idea cards were black like an undiscovered card in the cardopedia and I couldn't move them, only sell them.

Also, in the cardopedia there is neither an image or a recipe for them.

Most of the cards are okay, but the Energy Combobulator, the Golem Module and the Counter module are like this.

Ingame the ideas are blank if i hover over them.

I tested it with only this mod active and got similar results.

Any idea what could cause this?
1vader  [author] 2 Oct, 2023 @ 1:35pm 
@OptimusPrimordial Oops, fixed
1vader  [author] 2 Oct, 2023 @ 1:26pm 
The last card is paper. This mod used to have its own paper card before the game got it. You now can't craft it anymore but it still exists for people that crafted it before. I added an update to remove it from the Cardopedia.
Leemaths 1 Oct, 2023 @ 7:29am 
I need help. I have almost 100% the cardopedia but I am missing a resource from this mod. I have 12/13 recources in the cardopedia which are filter, location glyph, area glyph, energy core, humongus left arm, humongus right arm, humongus legs, golem module. speed module, crafter module, counter module and seller module. Please can you tell me what the missing resource is and how to find it so that I can 100% the cardopedia.
OptimusPrimordial 17 Sep, 2023 @ 5:06pm 
Tested with only this mod enabled, this disables all cards from the island insights card pack.
1vader  [author] 9 Sep, 2023 @ 12:01pm 
@夏洛克不姓夏 The mod currently doesn't really support translations since it doesn't use the new official translation loader. I might update it eventually but atm I don't really have much time to spend on Stacklands modding.

@twitch.tv/Galgerahn Mh, it looks like the game now also added paper. Currently, it only works if you use the paper from the mod which has a different crafting recipe. I'll create a small update to remove the mod paper and allow using the vanilla paper.
娘娘兒Niang 24 Aug, 2023 @ 5:46am 
The sadness things is i don't know how to make it works.but I really interested about this cool mod.
If you can take a video of using.it must a wonderful things to me.
夏洛克不姓夏 6 Aug, 2023 @ 4:31am 
I see that the built-in localization is officially supported, https://modding.stacklands.co/en/latest/guides/localization.html
But it seems that there is no related module in MOD?
夏洛克不姓夏 5 Aug, 2023 @ 2:46pm 
如果我想把这个MOD汉化为中文,应该如何去做?
直接翻译Consts.cs文件就可以了吗?
因为我没有相应的编译环境,所以不能自己编译测试

If I want to translate this MOD into Chinese, how should I do it?
Is it enough to directly translate the Consts.cs file?
Because I don't have a corresponding compilation environment, I can't compile and test myself
Starry Breezer 3 Aug, 2023 @ 10:07pm 
Hey, for some reason it's not building the energy combobulator when I place the resources together, and add two villagers/
夏洛克不姓夏 3 Aug, 2023 @ 8:47pm 
So now I can only achieve something like this with the crane
夏洛克不姓夏 3 Aug, 2023 @ 8:46pm 
I am using area Glyphs now, but when dropped on the ground, they will be picked up again. However, when using Location Glyphs,some recipes can only be thrown on open ground for synthesis.
Sorry, my English is very poor. English is not my native language. The message comes from the translation engine
1vader  [author] 2 Aug, 2023 @ 11:32pm 
You can use Area Glyphs to get stuff from anywhere close by. Other than that, there's currently no way to get stuff from multiple different specific piles. Although you can ofc always use more Golems to put everything onto one pile and continue from there.

Not sure what you mean with 2. What are "synthetic weapons"? Is that some DLC mechanic? I didn't really play much of the DLC yet. In general, if you use a Location Glyph and no second glyph, the Golem will dump the stuff on the ground and not pick it up again.
夏洛克不姓夏 2 Aug, 2023 @ 6:49pm 
I have a few questions
1\ How do I get items from multiple piles?
2\ How to put synthetic inventory materials on the ground and no longer get them (such as synthetic weapons)
夏洛克不姓夏 1 Aug, 2023 @ 8:50am 
I still don't know how to use it, can you explain it with pictures or videos
Discomasken 1 Aug, 2023 @ 3:18am 
Fun mod and intresting mod. I would love a blacklist filter though.