Barotrauma

Barotrauma

Separatist Job
60 Comments
Cthulhu77  [author] 24 Jun @ 5:13pm 
When I was making my mods, I decided I preferred it that you didn't start with an additional character. So the other mods I left that out. It does work in multiplayer.
quick q, if i had all 3 of your job mods on why does only 1 of them appear during singleplayer, and on that note does your jobs work in multiplayer? as a selectable?
Cthulhu77  [author] 11 Apr @ 2:10pm 
@Chlorine I am not seeing anything wrong as of yet in the files. I also hopped on the game and was able to spawn in normally on a new campaign. Were you playing multiplayer? There is limit of 4 for the job, similar to medical doctor and security officer where there can only be so many.
Cthulhu77  [author] 11 Apr @ 7:33am 
Thanks for letting me know. I'm about to head out to work, but I will take a look afterwards. Might have to wait until tomorrow, if it is majorly broken.
Chlorine 11 Apr @ 7:30am 
recent update broke this mod
it made me spawn as a medical doctor
Cthulhu77  [author] 27 Feb @ 1:02pm 
Just the two talents, "Aggressive Negotiations" and "A New Hope"
♀ OdayakanaArashi 27 Feb @ 12:59pm 
Oof, thank you for the reply.
Is there anything-else that allows the Separatist Job to add additional rep, like when they visit a Separatist Outpost for example?
Cthulhu77  [author] 27 Feb @ 12:15pm 
The parts of the talent that grant extra Jovian Rep only activates once.
♀ OdayakanaArashi 27 Feb @ 11:56am 
Hi, I'd like to ask a question:
When somebody playing with this Job has the +2 Rep to Jovian Separatists faction bonus skill, is this skill bugged? A friend has noted that sometimes it does not work after the initial bonus activation.
Blu 25 Oct, 2024 @ 10:19am 
With the new trees and recent updates. The job mods you made feel a bit underpowered. Otherwise I love the mods!
zwizu. 24 Oct, 2024 @ 7:41pm 
i might try out barotrauma modding just to create a more militarized clown cult, cause atm they dont get much items even with mods, and they dont contribute to the world like other factions do. transforming them into the mildly inconveniencing terrorist group that i imagine them to be would be hilarious lol
Cthulhu77  [author] 24 Oct, 2024 @ 3:47pm 
You're welcome. Glad you are enjoying it!
zwizu. 24 Oct, 2024 @ 8:13am 
forgefather_taco got me to buy barotrauma, and in my first ever mission i got a clown traitor role without knowing. the game has chosen me for the honkmother and im so happy the clown mod is fixed now, thank you!
Cthulhu77  [author] 23 Oct, 2024 @ 8:35pm 
@Forgefather_Taco That was what I was hoping for, glad you like them. Also, I made that version of the mod without the scrap ammo stuff. Don't have both mods active, use one or the other.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3353808813
Forgefather_Taco 23 Oct, 2024 @ 7:32pm 
Thank you, let me know. I do like using your mods, gives me alternative play styles.
Cthulhu77  [author] 23 Oct, 2024 @ 6:20pm 
@Forgefather_Taco I'm actually taking a look at some of the mods right now. I'll be doing some testing here soon to try and figure out what is broken. After I figure out where the issues are, I could make a separate version of the mod without it, sure.
Forgefather_Taco 23 Oct, 2024 @ 6:15pm 
Could there be a possible update for all the job mods you made. My partner said the mods are broken.
Been wanting to add this, the clown, and cultist at some point.

Also could there be a additional mod or patch to disable/remove scrap ammo?
Cthulhu77  [author] 22 Oct, 2024 @ 7:18pm 
@DevriiLegacy I opened up the game and see what you are talking about. I've been messsing with it for a bit, but have not had any success yet. I'll try again tomorrow night.
DevriiLegacy 22 Oct, 2024 @ 3:54pm 
@Cthulhu77 Update. reinstalled with only this one running and same issue. New Baro update prolly buggered something. many mods are messed up from it.
DevriiLegacy 22 Oct, 2024 @ 3:51pm 
@Cthulhu77 I started without lua and it is still missing. so it may have been the new Baro update acolyte looks to be fine. will try reinstalling and update you if that fixes it.
Cthulhu77  [author] 22 Oct, 2024 @ 3:43pm 
@DevriiLegacy If it's a lua thing then I don't know if there is anything I can do about that since my mod doesn't use any lua. Might have to ask the maker of the lua mod. I'll take a look at it anyways tonight.
DevriiLegacy 22 Oct, 2024 @ 3:38pm 
when picking in multiplayer the outfit/starting item sets are blank and you cant change between them. though it looks like it does spawn in with one of them when you start it selected anyways. with new lua update for new baro update.
Host Migration 11 Aug, 2024 @ 4:28am 
Apologies, I should have read through the previous comments and been a little more detailed. The job isn't available upon creation of a Single-player campaign but that seems to be intended.
Cthulhu77  [author] 10 Aug, 2024 @ 3:05pm 
@Host Migration Again. Did you forget to activate the mod? I just opened a fresh game with the mod and it works fine. There is a minor code issue that I will look at for one of the weapons, but it still works despite it.
Host Migration 8 Aug, 2024 @ 2:26pm 
Doesn't work.
QuietCat 9 Jul, 2024 @ 5:44pm 
Issue recently for the text (possibly function) of Aggressive Negotiations. "Gain 15% bonus XP and [repbonus]%..."
位面旅行者G 6 Jun, 2024 @ 9:53am 
Dude, I translated it into Chinese

How can I contact you
Riley Membrane 31 May, 2024 @ 9:20pm 
aight
Cthulhu77  [author] 30 May, 2024 @ 9:06pm 
There are a few talents that do change reputation.
Riley Membrane 30 May, 2024 @ 2:10pm 
does it change reputation?
Cthulhu77  [author] 12 Apr, 2024 @ 9:34pm 
@Mirko There isn't a way to do that. You could add extra talents points once you reach certain a talent row, or number of talents if you want.
Mirko 11 Apr, 2024 @ 6:22pm 
Um hey, i see that this job actually has a talent that gives 2 free talent points. This is the first time i am seeing something like this and if it doesn't raise the xp required to gain more talent points, is it possible to make a mod that just increases the amount of skill points you get per level? Asking because i use all the talents mod and it takes a long time before the benefits become visible.
Cthulhu77  [author] 31 Mar, 2024 @ 8:34am 
@Valentine the protogen It is something I plan to do, but I haven't had the time to work on it.
Valentine the protogen 29 Mar, 2024 @ 1:04pm 
Coalition job? You need to have both
Cthulhu77  [author] 9 Feb, 2024 @ 8:40pm 
@Unknown20XX It does work in single player, but you will need to host a private server if you want to be able to choose the job from the start. If you want to run a single player campaign and be able to hire the job like the rest of the jobs you will also have to download an additional mod that I have linked in the description.
Helldiver#1337 9 Feb, 2024 @ 7:39pm 
exuse me but does work in sigle player?
Cthulhu77  [author] 1 Feb, 2024 @ 2:31pm 
@joyce manor enjoyer I would assume so, but I would have learn how Combat Overhaul works first to implement that, if possible.
Title Fight Enjoyer 29 Jan, 2024 @ 3:02pm 
is it possible to have a version thats compatible with Combat Overhaul
[TFJA] DJL66 25 Jan, 2024 @ 12:52pm 
ok thanks for the update we will do that (we love your mods hope your life stuff goes well!)
Cthulhu77  [author] 25 Jan, 2024 @ 12:28pm 
@TFJA_DJL66 Sorry, bunch of life stuff I have been dealing with, so I haven't been able to work on it. I don't expect to be able to work on it for a while, so you'll probably have to start your campaign with your friends without it.
[TFJA] DJL66 25 Jan, 2024 @ 7:19am 
Cthulhu I was wondering when the counterpart to this the Coalition themed class I swear i read somewhere you was making would be out me and my friends have been wanting to start a campaign with us all being one of the classes and we have been waiting so we dont have to class swap too it when it comes out mid run (im only asking because they are all pestering me when we will start since i make out modlist XD)
Papa Canis 7 Nov, 2023 @ 8:55am 
Looking back, I was so tired when writing the post I didnt even, you know, finish it lmao. Glad to see youre still open to feedback!
Cthulhu77  [author] 6 Nov, 2023 @ 9:57pm 
@Papa Canis Thanks for the feedback! I'll keep these things in mind the next time I decide to change anything. I typically test things in a pretty contained environment, so getting some feedback on how it feels during a campaign is really helpful.
Papa Canis 5 Nov, 2023 @ 5:29pm 
The extremist tree is awesome on paper, but after playing a campaign focusing on flame, it felt a little flat. I love this mod otherwise and would love to give a bit of feedback:

* The Heavy Flamer feels underwhelming for it's cost. Maybe if direct contact with emitted flames gave 0.1% stun so it has some stopping power compared to the normal flamer? This talent doesnt quite feel worth it as-is, because these two weapons already aren't incredibly powerful.

* Having an option that heavily reduces burn damage (similar to the PUCS) as a part of Separatist's late-tree talents would work wonders as it would allow offensive fire usage while not being a death sentence for yourself.

* The molotov cocktail is an item purchasable by the Separatists at 50 reputation. Perhaps the Separatist job could be able to craft it with the Arsonist talent to drive the "pyro" point home? (And to give the job some unique

This mod is easily one of my favorites, so cheers!
Xiivait 25 Oct, 2023 @ 8:44pm 
It's good news
Saint Bricriu 24 Oct, 2023 @ 10:47am 
COALITION FASCIST HYYYYYYYPE
Cthulhu77  [author] 24 Oct, 2023 @ 9:42am 
@Xiivait Thanks! I have been thinking about it for a while. I plan to compile them once I complete the Coalition based faction job. I am working on the job, though it is still in the pretty early stages.
Xiivait 24 Oct, 2023 @ 9:27am 
hi
I love all your jobs, would it be possible to compile them into one mod?
Cthulhu77  [author] 2 Oct, 2023 @ 11:33am 
@Bricriu Thanks! I'm glad you like it!
Saint Bricriu 2 Oct, 2023 @ 9:35am 
Once again, you have knocked it out of the park. I've never been more excited to get back into Barotrauma and it's all thanks to your incredible job mods!