Garry's Mod

Garry's Mod

zs_thrillville
9 Comments
snooch  [author] 8 Jul @ 3:54pm 
@Cpt.Haxray

Yes you can use this map to edit for a TTT version
Cpt.Haxray 6 Jul @ 5:31pm 
Neat port of Thrillville, getting the assets packed in must have been a pain, and I love the layout changes you've done for this version.

Would you be okay if I made a TTT version/edit of your edit of Thrillville?
cheeseydoo 9 Sep, 2024 @ 9:51am 
this would go hard as an nzombies config
rabbi vole 1 Feb, 2024 @ 6:31pm 
holy shit, i downloaded this from fpsbanana YEARS ago (probably like a decade?) and thought it was incredibly cool. didn't think i'd ever see it again, thank you for porting it
sonicboy 6 Aug, 2023 @ 2:47pm 
Dr Robotnik
snooch  [author] 4 Aug, 2023 @ 2:46pm 
@zsombor99
Thank you for the tips, I’ll fix them when I’m able to
Zsombor99 4 Aug, 2023 @ 10:52am 
ℹ️ I found some imperfections:

‣ Here is an incorrectly placed poster in the curved corner:
• setpos -1205.807251 -1226.379395 458.031250;setang -8.271972 -56.183434 0.000000

‣ Not openable restroom doors:
• setpos -1122.532593 -1472.215332 458.031250;setang -0.351977 -95.431450 0.000000
• setpos -308.611115 -714.624268 324.031250;setang -1.055999 -3.815247 0.000000

‣ On the "screamer" text's last character, the texture is vertically misaligned:
• setpos -925.113953 589.187622 822.224609;setang -7.514330 0.836874 0.000000

‣ A lamp is not attached to anything:
• setpos -619.217712 -860.178162 324.031250;setang -18.426275 25.908819 0.000000
Brasduri 31 Jul, 2023 @ 1:21am 
AI nodes or navmesh?