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Currently ive just been going through the XML to see if I missed or broke anything while updating. If everything looks fine after that I may need help on the code side of things before I can update. Worse case scenario it's the code, best case im dumb and broke something on accident. Ill try and keep you guys posted on how things are going but word of warning it may be a while unfortunately. Guess we shall see
here is an update if it at all helps, an update of og tiers
@Unofficial Status I don't have a lot of free time due to having to babysit for my family whenever I do have some but ive been looking into it on and off and so far it's looking like I may need non-xml code to fix that part of the mod. Unfortunately I can't do that since I have zero skill in anything but the XML part. Unfortunate since im also a QEE user oof
Ill keep trying every now and then and if theres any news ill let everyone know. Who knows, maybe I can pull off a miracle at some point but don't hold your breath. If you don't expect anything from me you won't be disappointed if I fail lol
https://gist.github.com/HugsLibRecordKeeper/ad2fb9c11f70cbc5eb8023195eb21f69
First, am not criticizing your work at all, sometimes people are a bit too rough with modders imo ^^
Maybe am I wrong, but with TX series and QEE, we could customize TX appearance. So, by reading (the old) description and explanation to do so, it don't work in game. I will really love it if someone could tell me how to do so ! \o/
If it's not the case, it's ok, i will use a character editor to customize my TX look.
Afa your work is concerned you did it well and thank you for that :)
Sure its clrearer now, have a nice game :)
Then again im new to all this modding stuff so maybe im totally wrong, feel free to correct me if im being dumb here
@Ozhol Not sure what your asking honestly. All I did was change some stuff up to get it working with the mechanical humanlikes system, optimized the crafting for them by following the way the main ATR mod does it, changes a few stats to better fit the new ATR ones, and while my attempts to get hair color working properly when spawning one with character editor kind of failed they do have proper colors when made normally. Basically I just used my knowledge from years of locally tweaking mods to wing it and suprisingly it works pretty well. Never thought I would get that far lol
PS: You probably want to change the dependency from MH:AT to MH:AT Core.