Project Zomboid

Project Zomboid

Better Belts - Brita's Armor Pack
25 Comments
Roddo  [author] 23 Jan @ 2:44pm 
@Chazza of course, although I understand that Brita update will still taake a while from what I've been able to read on their Patreon and Arsenal KoFi
Chazza 23 Jan @ 2:04pm 
are u going to update to B42 when possible?
Roddo  [author] 15 Dec, 2023 @ 3:22pm 
@KunChanSenpai~ By double clicking on it
Osvald Gori 15 Dec, 2023 @ 2:52pm 
Sorry for being stupid, but how to equip Emerson Gear tactical Plate Carrier (improved)? Find one but can't figure out how to equip this vest. There are just no option, only take in hands and drop. Thanks
Roddo  [author] 15 Sep, 2023 @ 2:58pm 
Hello, yes, when you use the upgraded vest (to container), the protection stats disappear. Although you can always use an extra vest without upgrading to equal that loss.
Psycool(싸이쿨) 13 Sep, 2023 @ 10:21am 
Hello, I'm enjoying this mod. I want to ask you one thing, I wore 'Hound Wolf Squad's Plate Carrier Set' and looked at the stat and it shows there is no protection against the upper body. Is this your intend?
Roddo  [author] 5 Aug, 2023 @ 1:01pm 
@Lucasa21 Hi, add me on Steam so you can better explain what you'd like about that mod you mention and we'll see what can be done :D
Lucasa21 (4ta) 5 Aug, 2023 @ 12:26pm 
nice mod, love it, could you do the same but with this armor mod? https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2891237357

i know there is this mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2899016591
but its incomplete and it seems that it has been abandoned
BreakUrSelf 2 Aug, 2023 @ 2:07am 
\o/
Roddo  [author] 2 Aug, 2023 @ 1:03am 
@BreakUrSelf we will try to do what you suggest, and thanks for your comments, they have been great to read through the ideas you provide and the encouragement you give. All the best!
BreakUrSelf 2 Aug, 2023 @ 12:02am 
Hey again! Thanks for taking my suggestions in consideration. Just wanted to add about slots, that maybe it is better to leave this mod as it is and instead make another one, if it's not much trouble, so this one won't be just "too much". Brita's has a lot of webbings/harnesses/chest rigs; like D3M chestrig, Blackhawk commando chest harness, military combat webbing etc etc. Maybe it is better to add hotkey slots to them instead? Like 2 slots with 4 tailoring again? Doing this it will give people more freedom to chose what they want and add more options to gameplay. Thanks and keep up the good work.
Ghostsight 1 Aug, 2023 @ 6:09pm 
sure it thanks for that.
Roddo  [author] 1 Aug, 2023 @ 6:08pm 
@Ghostsight hello, once improved, you must double click on the vest and it will be equipped as if it were a backpack or fanny pack (it was decided not to put the option to equip on purpose). I hope it is useful for you.
Ghostsight 1 Aug, 2023 @ 5:23pm 
so i got a sherriff vest and turned it to improved and it only shows up as a hand carry bag now, no other armor mods running currently, do you need to upgrade it after converting it to improved?
BreakUrSelf 1 Aug, 2023 @ 2:16pm 
<3
Roddo  [author] 1 Aug, 2023 @ 2:15pm 
@BreakUrSelf I didn't know about the mod you honestly mention, but I'll try to see a bit of it to see if certain features can be added in future updates for this mod. On the other hand, 6 seems like a good capacity.
BreakUrSelf 1 Aug, 2023 @ 1:56pm 
Also about slots; G.E.A.R and advanced G.E.A.R mods had this future, it enabled slots for Brita's and other stuff, but saddly I had to remove it since it was causing so much trouble with other mods, like weapon slings and knife sheaths etc.
BreakUrSelf 1 Aug, 2023 @ 1:54pm 
Well, if you are using other clothing items from Brita's such as belts and webbings/puches, 10 would be much in my opinion. Mabye like 6-8 something. But after all, it's your mod/creation, you decide :D
Roddo  [author] 1 Aug, 2023 @ 1:21pm 
@BreakUrSelf yes, I was just thinking that it is a lot of capacity, any suggestions? Would 10 be fine or would it still be too much? And you're welcome, here we'll see what we can do about the slots :D
BreakUrSelf 1 Aug, 2023 @ 1:16pm 
Thanks for your answer, imba=imbalanced. Lowering capacity would make it better, in my opinion, but it's your mod, youd decide. Thanks for considering my suggestion about hotkey slots.
Roddo  [author] 1 Aug, 2023 @ 1:14pm 
@BreakUrSelf we will raise the vests to level 4, to see if we raise the difficulty a bit. Additionally, would lowering the container's capacity help it not be "imba"? (I don't understand much english so I'm not quite sure what it means). I'll see if it's possible to add those hotkey slots. Thanks for the feedback on this mod and the maps as well. Greetings!
BreakUrSelf 1 Aug, 2023 @ 12:07pm 
Or... another thought, if you are able to add to this mod, if possible. At tailoring 4+, you can add 1-2 hotbar slots for these vests. Doable? Keep up the good work, your bases mods look awesome as well.
BreakUrSelf 1 Aug, 2023 @ 11:59am 
Just installed it and will try out. If I remember correctly, Brita's used to have this option? Or maybe I am confusing it with G.E.A.R mod addition to have some slots on vests etc. Anyways, for me I play single player, so I can restrict myself using "imba" items if they don't fit the playthrough, but it's ALWAYS nice to have additional option to tweak your gear load out and what you carry. I especially like that you didn't just pach all the armors and gave them this option, but made them usable with tailoring skill, this way you can decide yourself what ever you wanna use. Thanks! PS; small request tho, maby just me, but tailoring 2 is a bit low, imo. Maybe it should be a tad higher, like 3-4 or something. Cheers
Roddo  [author] 1 Aug, 2023 @ 11:17am 
@Rasmus hello, if you have any advice you can comment, perhaps it is very OP, feedback is accepted :D
Rasmus 1 Aug, 2023 @ 10:48am 
:Owl:Этот мод просто имба.:Owl: