Crusader Kings III

Crusader Kings III

More Lifestyles
388 Comments
heliostellar 20 Jul @ 5:10pm 
Answered my own question! Agile Construction does apply to domiciles. Cost-effective Architecture does NOT.
heliostellar 20 Jul @ 5:08pm 
Similar question with Cost-effective Architecture...
heliostellar 20 Jul @ 5:07pm 
Does Agile Construction on the Visionary Tree affect Domicile Construction as well?

@LegeNDDD ;x -- Accomplished Forgerer is a perk on the Diplomacy tab, Diplomat tree, 4th perk going straight down
Daniel Gunther Mcsex 14 Jul @ 9:28pm 
I cant click on the diplomacy lifestlye or the leadership lifestlye while in game
LegeNDDD ;x 14 Jul @ 9:06am 
I can't seem to find the accomplished forgerer, does it have another name ?
Veldora 5 Jul @ 5:26am 
are you planning to add Turkish language?
Askil  [author] 5 Jun @ 2:38am 
Also, just to reiterate on the common topic: I'm not responsible for the GUI of Reperk mod. This isn't my mod. If you have an issue, just load the main Reperk mod after More Lifestyles, I'm not having any issue this way, if you do you probably have another compatibility conflict.
Askil  [author] 5 Jun @ 2:32am 
I don't know how many time I'll have to say this

As explained in the description, if the lifestyles on each end are unselectable, it means another mod is overwriting the GUI. You can simply put More Lifestyles lower in your playlist and it will resolve the issue
Santa9053 4 Jun @ 11:14pm 
I am having the same issue with @Tureno. I can't select the diplomacy or the leadership trees.
Tureno 2 Jun @ 7:40pm 
@DarcClan I haven't been using Reperk Submod. Still having the issue
DarcClan 31 May @ 9:28am 
@Tureno any anyone else having that same issue, it seems to be from still using the now not needed More Lifestyles - Reperk Submod
dawid69929 26 May @ 9:14am 
@Askil check reperk changes, gui compat is borked
Askil  [author] 26 May @ 6:07am 
More Lifestyles has been updated for the weird changes made to the GUI in the new patch that would crash the game with other total conversion mod.

@TenFinger Yes it is

@hronflow008 Not that I am aware
TenFinger 17 May @ 10:15pm 
跟agot兼容吗
dawid69929 14 May @ 9:08am 
FunGaming44 6 May @ 4:44pm 
unfortunately this mod now also crashes the game after the update from today no idea why
hronflow008 6 May @ 11:52am 
Looking for any 1.16 changes Id need to look out for for Legacies and Artifacts submod
Tureno 5 May @ 7:29pm 
Edit: If a lifestyle has already been chosen, I cannot look at either Diplomacy for Leadership trees. If I for whatever reason wanted to change my focus to Diplomacy or Leadership later in life, I wouldn't be able to.
Tureno 4 May @ 6:28pm 
Running into a minor issue where while in the Lifestyle Perks page, I can't click on the two lifestyle icons at the end (Diplomacy and Leadership) as if the buttons for them don't exist. I can still access them if I X out and go back into Choose Lifestyle Window and choose them that way, just not when I'm already looking at the perk trees.
Askil  [author] 2 May @ 2:39am 
@牛奶大魔王 Hi! Thanks, the description has been updated for the new translation page

@NubileThighGaps Yes
NubileThighGaps 1 May @ 1:00pm 
Is this compatible with mods that change age of adulthood to be more historically accurate?
牛奶大魔王 28 Apr @ 6:35pm 
Greetings, I'm Chinese localization translation team. The old links have been abandoned because they cannot be uploaded. Now they have all been moved to the new mod. Would you willing to change the description?

new Chinese tran
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3403925213
hronflow008 28 Apr @ 11:53am 
@Askil Thats fair, I have taken a break myself as I do not like the direction CK3 is going, adding Asia is going to massively de-stabilize the game, and I don't know if i'll even be able to play unless they REALLY optimize it.

As for the perk, If you simply add a large Prestige/Piety cost, it could help balance it. The thing is in both vanilla, and my mod Balanced Ultimate Camp and Estate, the Legitimists camp comes with unique buildings that boost Leadership lifestyle experience, but they're unavailable without having a Kingdom-tier claim. I could change how Legitimist camps work, but having a clear way to get a Kingdom-tier claim via Leadership as an Adventurer would honestly be PERFECT.
Askil  [author] 28 Apr @ 7:59am 
Compatible with CK3 1.16 "Khans of the Steppe" Update
Askil  [author] 28 Apr @ 7:59am 
@GrimoireODS Yes

@HaziTru It's already compatible

@hronflow008 I've seen but forgot to respond. I plan on changing it, though this might be too overpowered. I've been working on Godherja and it has taken most of my free time, but I'll add something similar soon.
Bionickai008 28 Apr @ 6:39am 
Doesn't seem to have issues with Khans of the Steppes from what I've seen so far.
GrimoireODS 19 Apr @ 5:46am 
Does the AI use the decisions and features too?
HaziTru 17 Apr @ 1:48pm 
A compatability with "Witchcraft" mod would be nice
hronflow008 2 Apr @ 4:56pm 
Did you see my suggestion to change the leadership perk for adventurers from a -10% title creation cost (which is useless) to giving adventurers the one-time ability to buy a claim on a Kingdom-tier title, which incidentally would allow them to unlock being Legitimists. I can help build the system if you're interested
Ave 25 Mar @ 1:52pm 
@Askil Thanks, I had seen the load order, but it looked like it was an issue with RePerk I had also tried to fix earlier.

For others that may find it useful, it turns out you can either choose to be able to click the lifestyle circles by putting reperk before lifestyles or see the description of the reperk if you put that mod after lifestyles.

Seems like the only way to fix it is to wait for a reperk update from that author.

Keep up the great modding!
The Desert Fox 25 Mar @ 6:54am 
@Askil
I understand, thank you!
同月duo 25 Mar @ 1:33am 
It works well in my multiplayer game.thx.
Askil  [author] 24 Mar @ 3:51pm 
@Ave As explained in the description, if the lifestyles on each end are unselectable, it means another mod is overwriting the GUI. You can simply put More Lifestyles lower in your playlist and it should resolve the issue

@同月duo It should

@The Desert Fox I have not incorporated those mods, as they would make More Lifestyles much less compatible. More Lifestyles – Education Submod is just very tedious to update, hopefully I’ll find time to update it within the week. As for Reperk, I am not the author of the original mod, you’ll have to ask the mod’s creator
Ave 24 Mar @ 1:12pm 
Is there a good UI mod or another way to get the lifestyle circles to be selectable? For whatever reason, I am unable to select the last life styles lifestyles on the left and right. They are still active as passive experience lets me get to the drop down banner on the main screen.
同月duo 23 Mar @ 10:38pm 
Does it work in multiplayer mode?thx.
The Desert Fox 23 Mar @ 11:40am 
@Askii
Just so that you are aware, both the "More Lifestyle's - Education Submod" as well as the "RePerk - Repeatable Perks" (including its respective submod) appear to be quite out of date.

Are any of these needed anymore? Or perhaps this mod has incorporated its elements and moved beyond them?
Atlas 18 Mar @ 4:56am 
thanks :)
Askil  [author] 16 Mar @ 9:29am 
@Atlas Don't use the submod it is outdated and not needed anymore, but yes More Lifestyles and Realms are compatible, it it a generic warning, and there only a minor graphical issue that doesn't impact the game
Atlas 13 Mar @ 12:44am 
can this mod work with realms in exile? when i put mod and these two submods in order i get error issue " invalid mod " on start menu but i see more lifestyles when i start new game
Askil  [author] 12 Mar @ 4:07pm 
@Velius Everything works as intended as far as I can tell, you'll have to be more specific, other mods shouldn't cause any issue on that side, so it's no an compatibility problem either

@Trask222 Yes it should

@假奶亮 Should still work, if you mean prowess education, you need the submod
Velius 5 Mar @ 4:23am 
Hi, this mod is great but I'm having a problem, even when setting them as passives and not being able to choose them, characters with these lifestyles appear plus those from the vanilla game, is this happening to anyone else?
Trask222 3 Mar @ 7:52am 
@Askil So I found out there's a mod called Additional Lifestyles - which focuses on adding content to the vanilla lifestyles - could you confirm if this mod is compatible with yours ?
假奶亮 22 Feb @ 2:10am 
why i can not give my child military enducation any more,sir,just in this week,even before it is no this problem,only this lifestyle mod i am using
Askil  [author] 22 Feb @ 2:05am 
@广航 Yes

@Myythic No that's an issue within the code itself and we modders can't access it.

@dawid69929 Thanks for reporting the issue will take a look

@jesusjr Oversight on my part, will fix it soon
广航 21 Feb @ 11:44pm 
Is it also apply TO AI?
dawid69929 19 Feb @ 1:31pm 
@Trask222 mod conflict, check your mods
Trask222 19 Feb @ 9:17am 
@Askil Does this mod also adds a fourth tree within each vanilla lifestyle tree ? Also, I have the mod enabled, but I don't see those two new lifestyle trees in-game, possibly I had to set the rule of it or it was there by default. I'm asking those questions, because I don't have any other similar mod enabled, and I'm not sure if this is related to this mod or a conflict with another one when they both are active
Myythic 18 Feb @ 10:55pm 
Is there a way to make it not give me free Prowess/Leadership perks outside of my chosen education?
PlzDoNotPeek_03 18 Feb @ 2:44am 
Hi,It's seems MOD missing some localization sentences.When you educate your child and select the Prowess Lifestyle, “education_nht_prowess_modifier” will appear in the details of your child's prowess value.Not sure if it's this mod or the SUB mod's problem.
dawid69929 16 Feb @ 7:02am 
@askil something about reinforce_barony decision and holy orders causes game crash
[15:50:17][E][decision_custom_widget.cpp:367]: nht_reinforce_barony_perk_decision: new_holy_order scope not set after effect