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Unsub/resub to force the update, no need to launch steam again. Tell me if it works well now ;)
DataManager.hpp:100: class proxy::video::Material &__cdecl
proxy::core::DataManager<class
proxy::video::Material>::get(const class
std::basic_string<char, struct std::char_traits<char>, class
std::allocator<char>> &, bool) const:
"Units/SpaceMarines/RLC does not exist.
Try to unsub/resub to force update if needed.
Hi Devian, I get this error from this mod but not any of your other mods. Any idea what it means?
Although he is Terminator
As for the 3rd point, wouldn't the Chaos Terminators (minus the model obviously) be a good place to start when it comes to lightning claws? Because I don't see the animations for the Warp Talons would ever work for terminators.
1st - The level cannot be used as the condition for enabling a skill (already tried and it was a dead end).
2st - Changing Tarkus/Avitus/Thaddeus into a new unit will allow the possibility to recruit them again (since the original unit had disappear) => and they can also evolve and be recruited again... bla bla bla... you get the point i guess.
3st - Terminator with lightning claws are possible to make but this will require finding a good rig (and i don't think there is on for) or freeze the ranged weaponed arms to avoid weird animation.
4st- Captain Angelos already summon Terminator with Heavy flamer and Assault Canon.
5st - On the edition i follow (the 9th), Terminators won't wield Multi-melta.
Or just to make things super simple (I hope anyway) would be that after Tarkus, Thaddeus and Avitus reach max level after five additional turns they then "upgrade" to their terminator versions with their own summons like Tarkus can summon terminators with heavy flamers, Thaddues can summon assault terminators (maybe mix that up so they have lightning claws that way it's not just 1/1 with the new Aramus summon) and Avitus summons terminators with assault cannons (I keep calling them autocannons by mistake), heavy meltas, etc.
Like you said, it's not easy with making custom units for the game so if the idea can't be done then there's no harm in at least asking right.
Any probability of there being terminator versions of Tarkus, Thaddeus and Avitus brought in? This just hit me like a truck of bricks now that assault terminators are a thing and maybe it's just me but I can probably say with confidence that everyone that played Dawn of War 2 at least once or twice had their entire team consulting of terminators especially when going into the space hulk levels.
Contact me on Discord, devian6357, this will be more easy to share logs/crash message.
Units XML for blood ravens part 1 error on line 44 column 44
Weapons XML for blood ravens part 1 error on line 31 column 46
Units XML for blood ravens part 2 error line 19 column 48
Action XML for blood ravens part 2 error line 84 column 49
all 3 have the Unescaped '<' not allowed in attributes values
Spawned in some blood raven hero's Thaddeus and Tarkus both worked this time selecting and moving alongside sanguinary priests, storm raven, predator. game closed down when i clicked on Martellus (techmarine with thunderfire)
That is not necessary. I was just kidding.
Those are almost a bulky as the shoulder Pads on a "Star Trek: The Next Generation" Romulan Commander! Awesome!