tModLoader

tModLoader

Thorium Class Tags Consistency
13 Comments
Idontcare 24 Jul @ 9:57am 
Awesome:) I always use as QOL now even without thorium.
Rockman Zeta 30 Aug, 2023 @ 9:13am 
Would be awesome
Verveine  [author] 30 Aug, 2023 @ 8:06am 
No, this is a project I kinda rushed, and didn't implement any mod calls
I could have a look though :)
Rockman Zeta 30 Aug, 2023 @ 5:43am 
Is there a way to add class tags to an item through mod call?
Verveine  [author] 13 Aug, 2023 @ 10:02am 
Fixed, thank you
Miku 12 Aug, 2023 @ 9:25pm 
chloro armor is named wrong. the ranged helmet says its for the warrior class and the melee mask doesn't have one
Verveine  [author] 11 Aug, 2023 @ 7:31am 
I'm pretty sure the clicker class already has tags
Miku 10 Aug, 2023 @ 4:04pm 
does this work with the clicker class? that was made by the guy who made thorium
Verveine  [author] 2 Aug, 2023 @ 9:56am 
@(Gk) Erasels tags have no effect of gameplay whatsoever. they simply mimic thorium "class tags" on vanilla class items for the sake of consistency.
RobotNinja 2 Aug, 2023 @ 3:00am 
More then likely.. Ill go through the modlist and figure out which one is having an issue
(Gk) Erasels 2 Aug, 2023 @ 12:09am 
Sorry if I'm being daft, been a few years since I last played modded. Does adding these tags have any effect on gameplay or is this just for clarity?
Verveine  [author] 1 Aug, 2023 @ 4:36pm 
That's ... odd
Maybe an incompatibility with one of your mods, flagging items as summoner class somehow?
RobotNinja 1 Aug, 2023 @ 4:20pm 
ive ended up getting summoner tags on just about everything somehow.. not sure whats going on lol