Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

Rural infrastructure
39 Comments
Zippy 31 May @ 7:31am 
firewood shed cannot be built unless waste management is enabled :(
BushiNeko 15 May @ 9:52am 
Was leery about the outhouse due to post below. It works fine tho. As long as it has a sidewalk connection to a road the waste truck sees it. It does let it get way stinky first tho, but it has a huge capacity... and of course it's a high polluter. It's a literal hole of waste. :P :CPWintersLaugh:
Wraithweave 9 Sep, 2024 @ 3:06am 
Given that houses are kept warm in Yakutsk in -70C temperatures with firewood, I'd say it not reality-breaking. :)
Oskutin  [author] 13 Jul, 2024 @ 8:09pm 
Boosted Firewood shed to cope with it's massive hardcoded tank size, seems that it is now able to keep houses warm despite -31C temperatures.
itsaboringname 21 Apr, 2024 @ 1:24am 
I think they can only be emptied if they have a road connection? so I guess give it that otherwise
itsaboringname 21 Apr, 2024 @ 1:24am 
by rights the outhouse ought to be a tiny tiny sewage processor
Navigator Alex 3 Apr, 2024 @ 8:04am 
In my opinion, I have no other mod specifically for a wooden toilet. So, if I’m not mistaken, this toilet has NEVER worked with this particular mod, namely, it fills up, but it’s impossible to remove it from it. So it is constantly full and the equipment that should empty it does not do this, other buildings for that equipment are marked in green, but this toilet is marked in red and they (the equipment and the toilet) do not understand each other.
TyulenX 2 Apr, 2024 @ 6:02am 
Firewood shed
Oskutin  [author] 6 Mar, 2024 @ 6:01pm 
Can you specify which ones, so i could try to fix them?
TyulenX 6 Mar, 2024 @ 11:57am 
Yep. The mod needs to be updated, some things don't work
gwahazar 1 Jan, 2024 @ 2:18pm 
It is probably game update issue. I made some tests with building.ini, but even if heat production is increased twice, still almost no heating.
Now I noticed, that in 0.8.8 version, heat tank volume was 7 cubic meters, now 200 - much to large to heat itself.
Another small heat plant has 180 m^3, now also 200.
Seems that devs changed boiler volume calculation and just set 200m^3 as a lower cap.
Oskutin  [author] 29 Dec, 2023 @ 9:58am 
Haven't updated this mod for ages. Could be that the game was updated?
gwahazar 29 Dec, 2023 @ 9:54am 
Soemthing wrong happen to the Firewood shed - they are no longer provide heat, despite of 100% efficiency and no issues displayed. Boiler temperature 0degC.
I started game in September, first few sheds builded in Autumn 2023 are still working properly, while new sheds builded now on the same map are not working.
There was some update meanwhile?
topgunmadt 15 Sep, 2023 @ 5:48am 
Which folder locations are these found in?
Oskutin  [author] 11 Sep, 2023 @ 2:38pm 
These common WR:SR lights?
gwahazar 11 Sep, 2023 @ 1:35pm 
There is small glitch with cistern/tiny well - there are two light orbs floating nearby. Probably kind of position light but displaced.
gwahazar 28 Aug, 2023 @ 4:52pm 
OK, I unsubscribed this mod, restarted wrsr, subscribed and now it is working, thank you.
Is it possible to restrict free counter to, let say, 16?
Oskutin  [author] 28 Aug, 2023 @ 11:09am 
It doesn't require any material for me.
gwahazar 28 Aug, 2023 @ 11:05am 
Instantly maybe in normal mode, because there is no workdays, but materials are required, thus not possible in realistic mode, due to lack of access.
Oskutin  [author] 28 Aug, 2023 @ 8:46am 
That's, odd as i can instantly plop them on normal games.
gwahazar 28 Aug, 2023 @ 4:41am 
Tested on fresh game
gwahazar 28 Aug, 2023 @ 4:29am 
Yes, tried to build new, and still "yellow" with construction stalled, 0.027t gravel and 0.039t cement needed.
Oskutin  [author] 27 Aug, 2023 @ 6:24pm 
You'll need to replace the building for the update to take an effect
gwahazar 27 Aug, 2023 @ 5:31pm 
Yes, free drainage make sense - it is just lack of anything at the end of the pipe.
Anyway, 0 workdays in menu, but there are still resources needed and 1 workdays after planting, so still construction office is needed.
BTW, maybe these drains should require water at the end, like a regular outflow?
Oskutin  [author] 27 Aug, 2023 @ 11:41am 
Made the outflow pipes free.
Oskutin  [author] 25 Aug, 2023 @ 6:10pm 
Actually, the simplest solution for realistic mode, would be to make the pipes free.
Oskutin  [author] 25 Aug, 2023 @ 12:04pm 
Adjusted the pollution
Laki 25 Aug, 2023 @ 11:02am 
The firewood shed is putting out 4t of pollution a year. That is almost half the amount of pollution put out by the vanilla small heating plant, but that makes 42GJ of heat.

You might want to consider removing $POLLUTION_MEDIUM tag or changing it to $POLLUTION_SMALL
Oskutin  [author] 25 Aug, 2023 @ 9:00am 
I'll make a variant with path at one point
gwahazar 25 Aug, 2023 @ 3:58am 
In realistic mode I can't build drainage, there is no path/road, so construction office can't be assigned. Is it possible to fix it?
gwahazar 11 Aug, 2023 @ 6:18pm 
Thanks for update, now it works, great mod for populated maps.
Oskutin  [author] 11 Aug, 2023 @ 1:05pm 
You'll need to rebuild it though
Oskutin  [author] 11 Aug, 2023 @ 1:05pm 
Fixed
Oskutin  [author] 11 Aug, 2023 @ 12:55pm 
I'll check whats wrong with it
gwahazar 11 Aug, 2023 @ 11:26am 
Drainage pipe doesn't work (placed near river, connected to sewage well, sewage well full, no flow)
Oskutin  [author] 3 Aug, 2023 @ 7:50pm 
In theory firewood shed should have 1 worker chopping wood, but as heating is so critical, and any pause with staffing could cause the entire village to die out.
W-n-F 3 Aug, 2023 @ 10:58am 
And firewood shed is good
W-n-F 3 Aug, 2023 @ 10:51am 
look interesting
outhouse - good idea!

but tent - so lonely...
need more workers, may be 3-5-7?