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`Callframe at: se.krka.kahlua.integration.expose.MultiLuaJavaInvoker@7b3725a1
function: checkShoot -- file: UVTrainAiming.lua line # 67 | MOD: UVTrainAiming
`
`Callframe at: se.krka.kahlua.integration.expose.MultiLuaJavaInvoker@cc66f243
function: checkShoot -- file: UVTrainAiming.lua line # 67 | MOD: UVTrainAiming
`
When one person shoots at a thing, and another does so, any shooting the first person does transfers to the partner.
I kinda like this! It's like you're learning, but I think it should be "If you have higher aiming, you cannot. If you have the higher aiming you give the other person a learning buff, like you're teaching them."
-When there's no mannequin on sight your character will say miss randomly.
-My friend starts shooting nowhere but for whatever reason also hits the mannequin and (again) I also got the EXP.
`Callframe at: se.krka.kahlua.integration.expose.MultiLuaJavaInvoker@9b7a7763
function: checkShoot -- file: UVTrainAiming.lua line # 67 | MOD: UVTrainAiming
`