Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
@Alcatraz(Z)
Can't you fking read?
Would be great
Soldier in every Regiment is assigned a Great Coat as part of their kit in the Grimperial Infantryman's Handbook. Is there a way we could get possibly get Greatcoats moved to an Outer layer rather than a pants/shirt replacer?
I noticed that Warhammer 40.000: Imperium Weaponry --- has a feature that coincides with Vanilla expanded Weapons: Lasers.
Do your las weaponry have a similar feature to have laser streaks when fired and such?
Cuz at the moment, im struggling to figure out what mods I want to use alongside Combat Extended, and theres like 4-5 different warhammer 40k mod "Groups" doing their own thing. Some work with others, and some don't. Kinda confused on what I can toss in here. If compatibility patches exists, please lemme know as well, id appreciate it!
There are already imperial guard vehicles in this mod, they were added in when the main Grimworld vehicle mod was split up between the other faction mods for this series.
https://cdn.steamusercontent.com/ugc/13615845790759335178/863C029A3BC1AE2B171FE79874BE8CA742CBCDF9/
@Foote To here (we just haven't updated the page for now). The Space Marine vehicles have gone to Angels of Death. If you still have the original vehicles mod enabled, please disable it as this may cause issues in your game.