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I finished a game on hard difficulty with a Giant King ruler and no reclaimers trait. The binding fragments income amounts seemed fair considering you have to invest production for the buildings and the buildings are only available later in the game.
- Artifact Refinery III: Master Artisans now grants +15 Binding Essence and +10 Binding Fragments income (from +15 Binding Essence Income).
Thank you so much! I uninstalled and then went back and subscribe both of your Mods and it worked. The files must've corrupted when I was installing. They work great now!
about the earlier comments. No problems !! :)
Also thanks for your earlier comments!
So I was testing it. It didnt crash this time which is good but
this mod is not showing up in my structure. Also Merchant shop and Artifact Refinery. In age of wonders install mods.
There is a red exclamation mark next to your mods and it says ''installation interrupted. Log in to continue. I went in to play and yeah can't see the structure. I'm gonna test another Ruler see if it works there.
I have photos can share but no image link option here :(
I only have Primal Fury and eldritch Realm.
Thanks if you get back
Sorry cant seem to edit my original post.
I'm testing all the mods that I have one by one. This one crashed for some reason on 20th November or am I do it wrong?
Would appreciate it. I think this building is a must have in the original game. Definitely need and want this :)
Kind regards
I can try a fix where I prevent the AI from building the Artifact Refinery entirely. I don't think the AI uses the item forge anyways and if they did, the impact would be minimal since the AI gets bonus resources.
I'm not sure if it's worth trying to fix, being a very rare and odd bug with minimal impact. But still, just wanted to let you know of this funky thing haha.
Is there something else I need to do once I copied it from the Steam mod folder? I changed the folder name from the long string of numbers to match the name of your .acp file.
Is this something I can easily edit from your rpk file?
BTW, as I mentioned in your other mods. Your work is sublime. You're very talented.
Another alternative is to use the old version of the mod which has a building which grants 10 binding essence income, but you can build it in every city rather than just your throne city so you can scale quickly. The old version of the mod is available here: https://mods.paradoxplaza.com/mods/65777/Any?version=4
prior to golem update save file size only grew out of control if the save file itself was corrupted
your mod did not add all of that but to a two player small map save file it adds 240 kb. that may not sound like much but prior to the golem update this is bigger than the 220 kb size of the entire save file for a two player small map game
please post if you can figure out how to fix this. until then I am forced to turn off this mod (along with other save file space hogs)
I've heard feedback from other players mentioning that it feels fine with +30. I can see +30 being too much in some cases though. I'm fine if someone wants to re-upload a lite version of my mod, it should be pretty simple to adjust. Another option is to artificially cap ourselves and just not build the 3rd building, though I agree it won't be quite the same.
also quick heads up for everyone here: the game has currentl a bug where when you use "reanimate city ruins" with the soul currency it crashes upon completion
I know there have been issues with movement speed, tome, and level cap mods. Those mods could be worth investigating.
Fixed a bug where you couldn't see or queue Artifact Refinery buildings when you have a town hall upgrade in progress.
Thank you to @skaz88 for the bug report!