Sid Meier's Civilization V

Sid Meier's Civilization V

Units at Half Cost
69 Comments
plasmasnake0 7 Sep, 2024 @ 1:34pm 
does this still work?
The Grimwar 24 Jul, 2022 @ 2:02pm 
How does this work with the mod that makes Epic Time games have the production time of Standard?
RedBaron 2 Apr, 2019 @ 2:11pm 
excuse me if i am too incompetent but it doesn't seem to work.
WhiteWinter17 13 Aug, 2016 @ 1:52pm 
you are god
i will dedicate a new religion to you
and enforce its reign with my easy to build troops
allahu akbar
Aleara  [author] 25 Sep, 2015 @ 6:21pm 
@ Chrisforbes

It does.
Chrisgaming 25 Sep, 2015 @ 2:32am 
Does this mod apply to modded units as well?
My Thicker Is Dicker 19 Aug, 2015 @ 9:48am 
Thes tyep of mods aer always buggy becuse Reasones so don't be subrised if you can't get it working
My Thicker Is Dicker 19 Aug, 2015 @ 9:48am 
Lol
Vahko 27 May, 2015 @ 4:54pm 
Unfortunately I'm having the same problem. I couldn't locate any .civ5mod document and unsubbing resubbing had no effect. Nothing seems to be helping.
Dynamite With A Laser Beam 24 Jan, 2015 @ 1:16am 
if u think u train units too slowly then ur cities stink
Lezly Mackerrel 29 Dec, 2014 @ 7:40pm 
it wont show in my mods list and ive tried unsubing and re subbing but wont work, it dosent even show up in my MODS folder
SmuGMuggeR 5 Dec, 2014 @ 11:59pm 
I NEED this mod lol, i subscribed but it wont show in my mods list :(
Dovakim 6 Nov, 2014 @ 4:49pm 
I love you.
Aleara  [author] 12 Sep, 2014 @ 5:45pm 
@ PushingFatKids

Try to un-subscribe, delete the .civ5mod document with the mod's name in your MODS (the list with all your mods, in your documents. Mine is in "Documents - My Games - Sid Meier Civilization v - Mods, which is the default if I'm not mistaking), and then re-subscribe. If there's no .civ5mod, only re-subscribing might work. If none of this works, try searching on the forums, as there is no direct download.
BillyBone 12 Sep, 2014 @ 5:09pm 
Is there a direct download? It wont appear in my MOD list and I reaaaally want this
adeelfaqih 11 Sep, 2014 @ 7:48am 
Good mod, but can yo make one that only decreases cost by 25%? I feel 50% is to much some games. Tnx and keep up the good work!
Aleara  [author] 2 Sep, 2014 @ 2:23pm 
@ OldSmokeyJ

No idea what could be causing the bug. I played entire games without any problems from the mod. Seems to be a bug from your Civ V game if it just gets removed from the Mods tab after you spawned the first unit. Check if it bugs in every game that you start, and if it does, try to re-install the mod. If It is still doesn't work, check the integrity of your game, and if that fails too, contact Steam directly.
Beefyqueefy 2 Sep, 2014 @ 9:17am 
BUG notice: This mod unloads after creating your first unit. It does with me anyway. The first unit is half cost, then it disappears from the loaded Mods tab in game.
The_Purple_Anime 2 Sep, 2014 @ 2:43am 
if u are making normal games it will make it too easy like what Libertarian4 said and also it will spoil it. But will be good if u are playing a speed rush game.
The Trumpian 1 Sep, 2014 @ 8:30pm 
Makes it too easy.
Sarilho1 1 Sep, 2014 @ 5:06am 
This will be really cool in Marathon games. I wanted to play a game where I could spent more time in each era, but the cost is so high that is almost the same as playing in Standart speed. Thanks for the mod.
Marc_IHaveAPlan 31 Aug, 2014 @ 9:48pm 
where is the mod selection in the start screen?
Tr3v 31 Aug, 2014 @ 1:03pm 
figures , thanks
Nyx (She/Her) 31 Aug, 2014 @ 4:39am 
It appears that mods disable all but 2 of the achivments. At least for me.
Tr3v 30 Aug, 2014 @ 10:07pm 
does this mod disable the achivments?
Oh Darn 30 Aug, 2014 @ 10:09am 
Sneeky Ninja not to give you the attention that you trolls crave but,
1. It helps the AI just as much as you
2. On the 1st few turns in which you get your settler and other stuff I'm sure it takes you more than 1 turn.
Sasha 30 Aug, 2014 @ 12:57am 
This is a mod for noobs i play on emperor and make units in 1 turn so it should be that hard on settler or whatever you play on
Marc_IHaveAPlan 29 Aug, 2014 @ 8:16pm 
still cannot get the mods to work, what am i doing wrong. i use the game offline on a mac most, Where is the setting?
HappyLittleBoozerrr 29 Aug, 2014 @ 12:33pm 
Could you make/explain how to change your current mod into a smaller cost reduction, say, 25% or 30%?
This is a very good idea, but making units as cheap as half the cost is by far too much if you ask me. Especially that I tend to play on epic length with a 30% technology cost increase mod, a reduction this big would promote very agressive playstyles rather than expansion and advancement of cities, yet still basic costs are definitely too high.
Sosa 29 Aug, 2014 @ 10:16am 
@Omega7Alpha yot enable mods for gameplay in the mod section of the start screen
Marc_IHaveAPlan 29 Aug, 2014 @ 5:45am 
sorry to be a noob, but how do i use this mod? it does not seem to work?
Jab the Flower 28 Aug, 2014 @ 3:05am 
bad...s
VeryImportantDude 27 Aug, 2014 @ 4:08pm 
Someone needs to make a mod where douchebag Ghandi doesn't turn on you.
Aleara  [author] 27 Aug, 2014 @ 2:51pm 
@ Galium!, hollywood 1031

Unsubscribe, find your MODS folder (mine is located in Documents > My Games > Sid Meier's Civilization 5 > MODS, yours might be elsewhere), delete "Units at Half Cost.civ5mod", re-subscribe. If it didn't work, contact Steam, as I can't help more than that.
Aleara  [author] 27 Aug, 2014 @ 2:46pm 
@ Ozman

Not sure, since I tested it with friends who were also using the mod. Just to be sure, make sure the other players are using it, or take a risk and simply restart the game early on if it didn't work.
Foxtrot 27 Aug, 2014 @ 1:36pm 
i now have a couple hours playing with this mod. and i am happy.
i am using this mod on the slower then normal game pace. and civ suddenly starts to shine even more then it used to. recomended !
(JHM) Hollywood1031 27 Aug, 2014 @ 12:48pm 
It won't show ingame in the mod section
Guy 27 Aug, 2014 @ 12:20pm 
I feel like this mod gives ghandi the chance
hastur 27 Aug, 2014 @ 10:58am 
It doesnt show ingame to activate for me.
Baphomet 27 Aug, 2014 @ 8:52am 
Thank you so much for this mod. I've even made some of my own similiar to this one, but I'm glad someone finally uploaded one to the Workshop. Much better than those mods that also alter the production cost of buildings.
barry antoinette 27 Aug, 2014 @ 8:04am 
@ Aiktor
It affects the AI, and it worked perfectly in multiplayer when I tested it.

If you use it in multiplayer, will the other player have this 50% bonus too?
Illyspid 27 Aug, 2014 @ 7:18am 
thaks
How About a Nice Cow of Liberty 27 Aug, 2014 @ 6:08am 
This'll go great since I'm a marathon player and absorb my capital in the obsession to make world wonders.
Nokta 27 Aug, 2014 @ 4:06am 
I can't undestand people complaining about how a mod changes the gameplay. Of course it does, it's a freaking MOD!
You don't like it? Don't subscribe to it! WTF.

Dad 26 Aug, 2014 @ 7:57pm 
I do like the shorter train time but i think 50% is a bit extreme, somewhere in the 70-75% range would be better, in my opinion
Dracavius 25 Aug, 2014 @ 7:08pm 
@Aiktor, That's the beauty of testing. You try it out in all scenarios. Keep up the good work. Your mods actually function! Can't say the same for every modder out there.
Aleara  [author] 25 Aug, 2014 @ 6:05am 
@ Arthur Sataine

You say that this mod could only make the game harder if it was played past Prince, which would explain why I failed to see it. My usual level of play is King, usually going back to Prince when I feel like getting an easy victory.

I'm sorry if I seemed upset about your comment, it's simply that I never saw my mod as making the game easier and wanted to make sure others were aware that I didn't create it because I was inexperienced or new to the game. I have no problems with opinions opposed to mine, but I don't like when these opposed opinions also come with misunderstanding, so I try to explain my point of view when people seem to think I see things differently than how I really do.

Anyway, thanks for your insight on the difficulty change brought by this mod.
Dracavius 24 Aug, 2014 @ 9:34pm 
@Aiktor, Except it does. It directly effects difficulty. Changing gameplay can alter difficulty. I'm not entirely sure how you fail to see that. You apparently can't balance your nation well enough. But that's fine. Not everyone is a pro at it and I certainly won't say as much about myself.

You can spout left and right that it is gameplay and not difficulty. But reality is, that gameplay change alters the difficulty. The only way it wouldn't is if you pumped the game up past Prince. Then I can effectively see this actually hindering the player, as opposed to helping.

It's clear you are upset with opposing opinions, as reserved and civil you are about it. But no need to be. Some like it, some don't. That is the nature of things. ;) Keep on making mods.
minoarno 24 Aug, 2014 @ 8:08pm 
yay
Aleara  [author] 24 Aug, 2014 @ 6:21pm 
@ Arthur Sataine

As I've said to MidnitePikah, this mod isn't meant to make the game easier, it's meant to change the gameplay. I'm a pretty experienced Civ V player, and I'm well aware that it's not hard to increase a city's production to train units faster. But the drawbacks from doing so never quite worked with my style of play and I wanted to get closer to the military experience offered by Civ IV on multiple occasions while keeping what Civ V had to offer new, so I created this mod.

And I wouldn't recommend this mod for beginners, as it can actually make war harder, because the AI produces a lot more units.

This is a GAMEPLAY mod, not a DIFFICULTY mod. This doesn't change the game's balance in any way and there's a huge difference between changing how the game's played and making it easier.

Thanks for sharing your thoughts and listening to mine.