Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Same issue as the other one, autodoors are a big liability and the locked doors screw with the bots, so having to open them every time for them is annoying.
Also, not sure why but this sub takes an Eternity to load.
it is a big ship so i would assume the hardpoints would be large enough for them if one desired to put them on it after getting it but i figured it might be faster to ask because my crew are starting with the Vortex and wanting to obtain The Eternity later down the line through hard work
So I suppose the loading time is my only concern with this ship. Any ides on why this is/what I could do to cut it down? Might it just be structure/item count?
I do like a little more complexity for the captain. However the griefing is far too simple, when you're driving it's really easy for someone to just shut down the sub and go back to another room unnoticed.
2.| I somehow missed that. Thanks for telling me (fixed as of now).
3.| The red is darker on purpose. To give a bit of atmosphere and a use for flashlights inside.
4.| Ye, it could be irritating for some. But It has almost zero effect on the submarine itself. I lowered it as much as possible without adding some special pump, such as in the moon pool.
Also little things I noticed here and there :
Ballast tank D appear as another ballast tank C on the monitor, diving suit cases in maintenance room and engineering are not powered as well as all the little oxygen docks in the cargo.
I think you can't really see anything when condition one is activated, maybe use a lighter red ?
It is quite irritating to have just a little bit of water in the command room after a flood because the level is uneven.