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@Meo Thank you, Ill see about getting that updated soon. I have some unfinished stuff currently in the vehicle files (aka trying to separate everything from VVE entirely)
For those wondering about the flame tank and VVE, Im unsure if he did get the idea from mine, but Im betting he had it planned and just didn't make it available on release. The difference in ours isn't much, but his seems to be more of a directed flame and mine is more a launcher type. I think they can both be used in certain situations. And as for the sprite, I based it off the renegade version of the flame tank instead of the Tiberian sun one. I have no idea how to do the drill underground aspect, but that would be neat.
I have a very WIP version of the new stuff in my test build, and at some point I'll get around to releasing it. But at this point I think I'm happy with where this is at and nothing should actually break (I have also broken a couple things that I havent fixed, so nothing is being updated for awhile)
-Flame tank operator.
As for suggestions, a lighter tank that has an explosive auto-cannon instead of a main cannon, with the auto-cannon firing in three shot bursts.; like an upgraded VVE Roadkill.
Or you take inspiration from C&C general ambulance/toxin tractor and make it a radial dispenser
but in all seriousness foam type weapons might come eventually, just gotta figure out how I want to do it.
@Iner It's entirely up to you if you want to use VVE and EI or just one or the other.
@Blacklight Nope, even VF isn't very compatible with CE yet.
@Premier They're great
So for now we don't use this mod with vehicle expanded is that ?
@Blind Yes I did redo the flame tank design
That thing looks lit now!
Ive been posting on the Vehicle Framework discord occassionally, and I have my own as well thats posted right up above. I do have more ideas for some more CNC styled vehicles (taken simply for inspiration of course)
Please let me know if this has new bugs or things aren't quite working right.