Arma 3
[ACE Artillery] Mortar Training w/ Spirax!
5 Comments
Basipek  [author] 20 Feb, 2024 @ 9:27am 
Thanks for the feedback! I did my best!
Spicy 20 Feb, 2024 @ 7:18am 
Getting error message "Bad vehicle type VirtualAISquad". Scenario broken I think
Nyarko 26 Nov, 2023 @ 2:53am 
dose not seem to work, i don't get placed into the world and instead a floating camera with a popup about ai squad not working
Basipek  [author] 18 Aug, 2023 @ 7:41am 
Hey @Mallekip!

Thanks for the suggestion! Will do!

I'm using the dynamic dialogue functions from ZEN at the practice part, to ask for new targets or ammo, so you need it to be loaded. I can't change things until next week, and I don't really want to define a custom dialogue for this for a while.
Mallekip 17 Aug, 2023 @ 9:24am 
A sorely needed mission. Thanks for making this.

If I could suggest some SEO: add the word *mortar* somewhere in this text (hidden as spoilers if you wish). The title picture uses that word, and I couldn't find this scenario without backtracking into Discord > Arma 3 Discord > Production Releases , to find the correct title of this scenario. Might help future users locate this, because having a prepackaged "Showcase" scenario for this feature of ACE is very welcome.

Other question I suppose I'll answer when I try it later this week: can this be played without the "Zeus Enhanced" mod? There are alternative compositions and mods that broaden Zeus functionality, and I want to minimize changing group mod lists.