Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
good to know, will simply restart. have a good whatever time of day it is!
I'm maintaining lots of mods so I don't know which one is working or not before someone tells me. And no, it won't work on TOW
I probably wouldn't have even noticed it, but as soon as came out of the portal I attacked the Daemons gate(minor tzeentch faction) to get the dark fortress there. Then next turn after taking heavy losses taking Daemons gate, Kairos gave Daemons gate to Oxyotl. So I kinda got stuck between two big factions and little troops to stay there. I was going to book it out of there but notice I couldn't use the rift.
I played a Valkia campaign before and all the rifts I tried worked great, but I didn't try the southern wastes. Love the mod btw.
(It does set you at war with Archaon but the victory bonus relations makes it easy to immediately peace out)
As I only play RoC once per each DLC