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capital_scope = {
OR = {
num_of_times_improved_by_owner = 7
}
has_building = nahuatl_palace
}
i wonder if the "has_building" part wasn't supposed to be in the OR, and when you have reformed, the building is replaced by a permanent modifier and it's not checked here
- My t1 reforms where reset and none was selected, so i re-enacted my previous one (purepecha empire) and the colonial influence mechanic restarted again. Does this mean i will never be able to get rid of those gold modifiers ? Is there some reform path i missed?
The mission tree is quite great nonetheless.
Also i noticed that the power struggle scale does not warn that you must get rid of all rebels for the end event to spawn, and the nahualt tributary is difficult to understand.
I had a blast, thanks for this mod
It is only compatible to mods that do NOT edit the map
Europa Expanded (conflicts with mission tree)
Governments Expanded (conficts with government reforms)
Trade Goods Expanded (conflicts with the new building UI from this mod)
But also Historical World Borders because of the extra provinces added to the Mexico region.
Also, can I ask what was added in the new update? The changelog didn't specify, thanks.
5. I can also see there are events to gain conqistador and to invade aztec but I cannot find there triggers? Where do you put them? I think if the previous decision will direct lead to a war to aztec or some events that forces aztec to contact with colonizers (like paying 10000ducats to the colonizers, or subjects breaks away and help the ccolonizers) it would be great
1. The events about the contact between aztec and colonizers are all in general mesoamerica events
2. The arrival of colonizer event is triggered by a global flag, which can be set by different events
3. there shall be an event that would fire when north/south nahuatl nation knows about european nations, but usually fires at around 148X, by ti map mode i spot a castillian colony near the brazilian tribe...I copied the whole mod and changed the condition to "aztec knows about european nations" to temperory fix
mesoamerica_colonizers_landed=1524.3.9
mesoamerica_european_diseases=1487.9.15
new_world_discovered=1490.1.8
mesoamerica_someone_invaded_aztecs=1523.1.29