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You can find more assets and, above all, free explanations of urban design/urban planning, etc., on my Patreon channel.
https://patreon.com/c/user?u=13129665
You can also, for example, convert the paths into POs and mirror them accordingly.
I use PO for a long time, so that's what I'll use. Thanks for answering.
I simply mirrored the large, long pavement with the help of "Procedural Objects". Here and there I pushed the small pavements on top of each other to form larger ones with the help of "MoveIt". Therefore it looks as if there are other smaller pavements.
Otherwise, thank you very much for the great words and your interest.
Looking at image 8 (the overhead view of the row houses), it looks like there's a pavement missing in the Grünau Pavement asset. In image 8 it looks like there's a large pavement and a large pavement (mirrored), but there's only one large in the pavement asset and no mirrored version.
Here's what I'm talking about:
Click for Enlarged Selection of Image 8 [www.dropbox.com]
Click for Screenshot In-Game [www.dropbox.com]
How did you place them in image 8?
Thanks so much!