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- Support for RimWorld 1.6.
With LWM's Deep Storage, I could select a shelf and if two people were using it at the same time, I knew that no one else could haul to it, but I never get the text telling me if someone is using a shelf with LWM's Adaptive Deep Storage.
I'm sorry, I missed your comment until now.
I tried replicating the problem with only the RF Fishing mods (main and the sushi one) and this mod. That didn't have any issue. You are probably getting some interaction with a third mod.
Could you post a log?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3325445473
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3325445395
some mod bench always show getlnspectstring exception error in description.
* Removed trailing space that was present in some job descriptions.
I poked around and 2 hours later, I am fairly confident that PRF actually has a bug here, and we should be able to fix it that end. If we can figure out what it's supposed to look like
The link's in about.xml, but I always forget to add it to the description in Steam.
The Job in question is the one from the reservation. I do res.Job?.GetReport(pawn)?.Trim(); to get the job description. GetReport throws an exception because that Job has a null def.
@DemonX3 - it may be possible for PRF people to create an in-house job-def that never gets added to the DefDatabase......but I don't think the (fake)pawns HAVE jobs. Ever. Honestly, if @Kathanon can weed out these reservations, that'd be great.
...if you wanted to do something like posting your code to github or something, I could probably add a patch for PRF to show the reservation as coming from the machine that has reserved it (or whose slave-fake-pawn has reserved it)
* Added catching of errors caused by invalid jobs to make the error appear only in the error log, not in the inspect window.
* Fixed minor cosmetic bug for damaged items.
I can not fix it on my end, but I can make it stop showing up in the inspect field at least.
This works I suppose?