RimWorld

RimWorld

Mass Effect Xenotypes
60 Comments
BargleDargleFargle 20 hours ago 
nvm. it's 1.6 compatible.
BargleDargleFargle 23 hours ago 
same question as @wierzbicki_, is this going to be updated for 1.6? I understand the previous "no updates" comments were probably more like "not interested in making an update when another mod already exists."
wierzbicki_ 9 Jul @ 7:30am 
Love this mod. I see in your comments that you will not update this mod, but in the description I see "Do not update to 1.6 without my permission. The mod will be updated by me". Does that mean you will update the mod to 1.6 or is this information outdated:O
Bambaryła  [author] 7 Apr @ 9:41am 
@TwinIndifferent
no updates are in store, sorry
TwinIndifferent 7 Apr @ 7:12am 
Kind of a downer that the coloration is only in gray. Can be fixed by custom version of xenotypes, but... Yeah.

Also all turians are bare-faced too. I suggest "borrowing" Asari face-marks from Asari & Reapers Rim-Effect: Renegade.
Bambaryła  [author] 4 Apr @ 11:22pm 
@ŚwiętyJudasz
no updates are in store, sorry
ŚwiętyJudasz 4 Apr @ 1:49pm 
Asari please.
Enclave~ 24 Mar @ 5:41am 
Yay! I just noticed it was updated to 1.5, I loved this mod when I was playing through 1.4
nutbuster 13 Aug, 2024 @ 6:22pm 
Nice job! Mod goes good with SOS2.
Comton 11 Aug, 2024 @ 1:57pm 
I find it randomly, it was Facial Animation

I just desactivated your races from it and it was good
Bambaryła  [author] 11 Aug, 2024 @ 12:08am 
very hard to say, i recommend binary search
Comton 10 Aug, 2024 @ 11:32am 
Yes I imagine, have you an idea of what kind of mod can interfere or knowed buggy ones?
Bambaryła  [author] 10 Aug, 2024 @ 10:58am 
they work for me and 1522 people, you must have some mod interfering.
Comton 10 Aug, 2024 @ 8:20am 
Krogans don't have their custom heads, they're bald
Don't saw others yet
Bambaryła  [author] 11 Jul, 2024 @ 12:12pm 
@urmum
oke
urmum 11 Jul, 2024 @ 11:24am 
please update
Faleshar 15 Jan, 2024 @ 12:46am 
Asari maybe?
MangoCobra 8 Nov, 2023 @ 5:23pm 
Fair enough. Its a shame because I'd really love to see more Mass effect races using the Biotech framework instead of HAR.
Bambaryła  [author] 8 Nov, 2023 @ 5:57am 
@MangoCobra
nope, I don't take money for mods
MangoCobra 8 Nov, 2023 @ 4:53am 
@Bambaryła
Would you accept a tip from kofi for adding more races as motivation? :)
MangoCobra 8 Nov, 2023 @ 1:30am 
This is a fantastic mod and I'm so glad that you have done some of the mass effect races with Biotech.
Bambaryła  [author] 28 Oct, 2023 @ 6:19am 
@LAJ-47FC9 (Liara)
perhaps some day
LAJ-47FC9 27 Oct, 2023 @ 4:41pm 
@Bambaryla - what about 100 1 subscribers? :D
Asymptotic Wanderer 16 Oct, 2023 @ 9:05am 
simple and compatible perfect, high quality, thank you, would love to see some other mass effect races added.
Bambaryła  [author] 14 Oct, 2023 @ 7:21am 
compatibility with facial animations added by the author of the other side ;)
Damn 31 Aug, 2023 @ 5:44am 
would love the asari xeno, as xenotypes over races do offer more compatibility with the game - & lovely mod!
Bambaryła  [author] 26 Aug, 2023 @ 11:48am 
@BICK: no problem, I use it myself as well :)

I would want to, but with 1000 subscribers there's no real motivation :)
HIM🐀 26 Aug, 2023 @ 10:21am 
Thank you for updating this mod!
Will there be more races added in the future, like Vorcha?
Bambaryła  [author] 24 Aug, 2023 @ 1:06am 
Salarians and Krogans should now properly spawn with Saurids :)
Bambaryła  [author] 24 Aug, 2023 @ 12:21am 
fixed patch for saurid, added chance of batarian to pigskins
Bambaryła  [author] 22 Aug, 2023 @ 8:10am 
Streamlined the faction patches, no change should be expected.
ඞBonerLord69ඞ 17 Aug, 2023 @ 1:06am 
@Bambaryła Dzięki :)
Bambaryła  [author] 16 Aug, 2023 @ 11:40pm 
@ඞBonerLord69ඞ fixed
Bambaryła  [author] 16 Aug, 2023 @ 11:37pm 
@tomasolstice not really interested, sorry
tomasolstice 16 Aug, 2023 @ 5:12pm 
make halo mod??
ඞBonerLord69ඞ 16 Aug, 2023 @ 3:22pm 
Salarian head sprite is in wrong direction when he is moving to the left. Other xenotypes have correct sprite.
Srip 16 Aug, 2023 @ 2:01pm 
Tbf I got distracted messing around to see if I could get any errors from the game, so it was closer to 30min for load time and a 1.5 hour mess around period.
[H.M] Hellfire 16 Aug, 2023 @ 1:52pm 
the fact that guy took 2 hours to open his modded game somehow fills me with joy knowing i'm not the only psycho with 90000 mods
Bambaryła  [author] 16 Aug, 2023 @ 5:29am 
@Fl4k may happen in the future
FL4k 16 Aug, 2023 @ 5:20am 
I have to install too many other mods to enjoy this mod to the fullest. Too sad...:(
Do you have any plans to put other mods of Xenotypes into this mod?
Bambaryła  [author] 16 Aug, 2023 @ 3:03am 
Thanks @Srip
Srip 16 Aug, 2023 @ 2:16am 
Can confirm HAR is compatible now, alongside like 200 other mods.
Srip 16 Aug, 2023 @ 12:14am 
I'll tell ya in a second when Rimworld loads up Bam
Bambaryła  [author] 16 Aug, 2023 @ 12:00am 
I think HAR should work now!
Bambaryła  [author] 15 Aug, 2023 @ 12:25pm 
@[H.M] Hellfire
I've updated the description, this mod's heads will not appear for some reason.
[H.M] Hellfire 15 Aug, 2023 @ 12:12pm 
so is this mod fully unplayable with HAR, or it is just the standard alien races break with xenotypes?

because as of now rympy does not allow this mod to be played with HAR
Don't Farm Me Thanks 15 Aug, 2023 @ 7:56am 
I've gotten tired of wiping out pirate bases. Now I can wipe out Batarian colonies instead. Excellent mod.
Bambaryła  [author] 15 Aug, 2023 @ 12:11am 
@EthanTBNR: i have no idea and I couldn't get any answer on how to fix it
@Srip: I've asked the excellent author of the patch mod if he could support this
EthanTBNR 14 Aug, 2023 @ 9:06pm 
why is the mod incompatible with the humanoid alien races mod?
Srip 14 Aug, 2023 @ 12:36pm 
Just a heads up, there is a patch for Facial Animations that makes it so head types don't default to a regular humans. The base layer is just a blank head with the gene head covering it.