GameMaker: Studio

GameMaker: Studio

ClickRpg
38 Comments
FEAR-_ClownKing 8 Mar, 2018 @ 9:56am 
Hi i was woundering if you could add me as friend and we could possibly make a game together hope to hear from you
Sir Pompom  [author] 29 Dec, 2016 @ 4:00am 
Hi Vidokas
I bumped into a lot of big problems programming the game. So are there several problems with creating the dungeon and placing randomly different quests.
Although I have learned a lot the past time and I am looking at a possibility to change the programming of building a dungeon and adding quests inside the dungeon to.
One of the problems is that when I change the game old save games will no longer work.
Vidokas 28 Dec, 2016 @ 5:58pm 
Hey. you stopped working on this? ;/
Sir Pompom  [author] 17 Jan, 2015 @ 4:58am 
Thanks sheep 6600.
Updated to Alpha 023.
Repaired a glitch in the game where it was possible to bump into the wall with the arrow keys and then new enemys where spawned. This is no longer possible.
In difficult its also possible to use keys:
Movement: the four arrow keys.
Chest: "o" open.
Fight: spacebar.
sheep6600 4 Jan, 2015 @ 11:19am 
This is a realy, realy good indie game its just the difficulty can be very challanging at completeing a few rooms without having to spam the health potion.
Sir Pompom  [author] 30 Nov, 2014 @ 2:31pm 
Updated to Alpha 022. The errors that occured due to the update of GM Studio are repaired.
The game can be played again.
If an error occurs, please copy the text and paste it then here. Then I can repair it.
Sir Pompom  [author] 29 Nov, 2014 @ 3:20pm 
Due to a update of GM Studio the game is broken and can not be played.
I am working to resolve the problems that have occured by the update of Studio.
Sir Pompom  [author] 24 Nov, 2014 @ 2:15pm 
I added a bank with 51 slots. You can save up items there for later use when the item collector is asking for them.
Also I added a description on the doors in the startscreen of the game.
To sell items to the trader: First click the trader. He will ask or you want to sell items. Click yes and then the items you want to sell.
Sintroverted 16 Nov, 2014 @ 5:17pm 
Don't answer I get it now, I was just trippy
Sintroverted 16 Nov, 2014 @ 4:38pm 
Wait wait wait. I'm confused it says there are 35 quests in the game but here it says 355 quests in the description? Or Idunno Im confused help anyone?:rabbit:
Sir Pompom  [author] 16 Nov, 2014 @ 3:16pm 
A heads up.
I am working on a bank eg storage possibility.
There are more then 100 items in the game and the item collector is asking for them.
There are only 14 slots in the inventory and there was no possibility to storage items for later use.
Its an a lot of work to add the bank so this can take some time.
Sorry for that.
Sir Pompom  [author] 7 Nov, 2014 @ 12:49pm 
Unclelstvan, its build in the game that ya can get two or three heavy hits against you. But there is a flee button below the room screen. Click that when youre health is low. Then you go to the start room and you can prepare yourself again for a new round in the same dungeon.
clicking fast on a enemy has no use. It will only make the enemy hit faster back, what results in a faster losing of health. Also, in easy all enemy's are in the dungeon levels the dungeon levels, so in dungeon level 2 all enemy's are level 2, and in dungeon level 3 they have level 3.
The hero health bar is at the hero and the hired adventurers have them at there menu's.
Keep an eye on the one of the hero, thats the important one.
Vidokas 7 Nov, 2014 @ 4:17am 
and some enemys are too challenging. Like dragon. i don't know maybe i was unlucky, but he killed me with 2 hits. and i damaged only like 20% of his health.
it was easy diff. level 2
Vidokas 7 Nov, 2014 @ 4:10am 
ohh. :D
and btw. when i move mouse on enemy, i see only blue rectangle. i guess there should be info about monster.
and i don't see player hp on left side. only henchman hp
Sir Pompom  [author] 7 Nov, 2014 @ 3:16am 
Unclestvan, did you hire a hero?
Vidokas 5 Nov, 2014 @ 11:11am 
game it's too hard.
i'ts imposible to finish level 2 at easy difficulty.
tried like 10 times :|
Sir Pompom  [author] 5 Nov, 2014 @ 2:51am 
Updated to alpha 019

I added a trader next to the collector and the monk.
Its possible to sell the loot now to get free slots in the inventory.
No need for dropping loot annymore to get free slots in the inventory.
Sir Pompom  [author] 29 Oct, 2014 @ 2:04pm 
Updated to alpha 018

Again big changes.
The game can be played in two ways now.
Easy and difficult.

A desciption how to play is inside the game.

Have fun
Sir Pompom  [author] 23 Oct, 2014 @ 3:10pm 
Upgraded to Alpha 017

Big changes this time.
I enhanced the sprites for the walls and the doors.
Also added a difficult way to play the game.
The old classic way is also still possible.

The new diccult way will give a large dungeon you can roam without attacking any enemy.
To gain in level however you have to attack the enemy's, because they will kill you with one hit if they are strong enough.
So, as said, when walking into a enemy you can click a door to go to the next room. (this is not possible in the classic)
Enemy's now vary in level and strength in a dungeon.
I am still adjusting this so I could use some input or comment on that.

Enjoy playing and let me know what you think about my project.
Sir Pompom  [author] 6 Oct, 2014 @ 5:26am 
Upgrading to alpha 016

I changed the looks of the rooms a bit, also they change now when going to the next room.
I added the price for the hero's. You can now see how much a hero cost.
Its possible to put the music off.

SoftBoiKitty || Trans Rights!! 3 Oct, 2014 @ 12:53pm 
@Sir Pompom Thank you! and your game is addicting
Sir Pompom  [author] 3 Oct, 2014 @ 6:20am 
The window can be adjusted. Click at a corner of the window, when you see the little arrows, and drag the window bigger or smaller.
Sir Pompom  [author] 3 Oct, 2014 @ 4:00am 
Rogue banana I will try to make the window adjustable.
SoftBoiKitty || Trans Rights!! 2 Oct, 2014 @ 5:34pm 
@Sir Pompom, I use a laptop and the window is to big, so it goes under my task bar. and i cant use the save option :/ is there any way i can make it smaller?
Sir Pompom  [author] 1 Oct, 2014 @ 2:30pm 
Updated to Alpha 015

Quest 11 gives all heroes unlimitted health potions.
The magican Kagrule restores the health of the heroes after a battle
Sir Pompom  [author] 30 Sep, 2014 @ 4:23am 
Updated to Alpha 014

Molo, Taladon and Kagrule all there specials are also available now and working

The pouch will give items till level 55, after that there are no items annymore at the moment.
Sir Pompom  [author] 28 Sep, 2014 @ 10:32am 
The game is updated to Alpha 012
Merkon and Dunvar there weapons are now all availble.

I am working on the other heroes.
Sir Pompom  [author] 28 Sep, 2014 @ 12:26am 
Every single part of the armour does a little bit. But when all parts of the heavy armor are activated then it gives 80% more defence.
[Industrial] A_HUMBLEBUMBLED 27 Sep, 2014 @ 4:24pm 
i'm a bit confused, it doesn't really feel like the armor does anything right now?
Sir Pompom  [author] 27 Sep, 2014 @ 2:33pm 
I have updated the game to Alpha 011
The items found in the chests that form together the armour can be used now.
Simple click a item in the square and it turns green telling its activated.
These items raise the defence in battle

Also I have rearanged the fighting system. There is less change of missing a hit.
Sir Pompom  [author] 26 Sep, 2014 @ 3:56am 
Sometime ya are in luck. Solved the glitch with the torches and another issue with the torches when clicking the flee button.
Thanks Maxjk0
Sir Pompom  [author] 26 Sep, 2014 @ 3:42am 
You dont have to equip the items.
I am still working on the torches, I cant find the clitch at this moment.
The items that can be used as protection, like the simple helmet, medium helmet, heavy helmet, are not operational yet. They will become clickable to select one. Sorry for that.
Maxjk0 25 Sep, 2014 @ 7:20pm 
How do i equip items i find in chests?
Also, a little glitch i found, if you are fighting someone and you click a door to move to a new room, the torches in the room jump around
Sir Pompom  [author] 25 Sep, 2014 @ 3:42pm 
Thank you for trying my game in development.
Also thanks for the comments.
The dodge change seems high, but isnt with more hired heroes.
Also I added the flee button to flee back, restore health and try again.
I changed the font, and indeed its better, thanks Maxjk0

The game is today updated to Alpha 010.
I added music and new items.

Merkon his weapons are all obtainable with giving coins.
I added 24 items to protect the heroes as a extra feature. They can be find in the chests.
Sorry for the bad quality of the pictures. I am working on that.

Next things I will add are the weapons for the other hired heroes and more quests

Thank you for playing and keep me informed about what you think about this project.

Sir pompom

zeduke 8 Sep, 2014 @ 9:47am 
nice pretty fun, but i agree that the enemy's dodge chance seems to be a little high.
Maxjk0 2 Sep, 2014 @ 1:12pm 
I think a different font for the menus would be better.
Im pretty sure thats Comic Sans
Undare 1 Sep, 2014 @ 5:15pm 
That Merkon its a coward! :berserk:
Very nice work! keep it up! :1up:
waterneverstops 1 Sep, 2014 @ 12:08pm 
It's very interesting, but dodge chance is too high, and i tired to click LMB