Garry's Mod

Garry's Mod

Battleship Versus (gm_battleships)
39 Comments
BIG JOHANN  [author] 9 Nov, 2024 @ 6:06am 
type r_WaterDrawReflection 0 into console before starting the map, you can re-enable reflections using r_WaterDrawReflection 1 after you load in
Pootos kek 8 Nov, 2024 @ 11:36pm 
gave me an engine error and crashed my game when i tried to play the map
[Ii] DESeymour 25 Jul, 2024 @ 9:05pm 
Thanks. I totally missed that screenshot.
BIG JOHANN  [author] 25 Jul, 2024 @ 7:53pm 
@[Ii] DESeymour Each part of the ship has a different HP pool (check the 5th screenshot for reference). The midships, for example, have 60k HP which would take around 20-25ish shots to destroy from the map's guns. From my testing I also found that the damage scaling is way off with gbombs/gredwitch explosives and I think it might just be an engine thing and how it reacts to func_breakable entities (not matter how high the HP most bombs just one-shot the ships).
[Ii] DESeymour 25 Jul, 2024 @ 5:04pm 
What is the approximate health pool of the battleships?
I tested Gbombs on them, and it appears that one small bomb can sink them both.
However, it would take hundreds of Gredwitch explosives to sink a single battleship.
BIG JOHANN  [author] 15 Mar, 2024 @ 7:56pm 
can't say i've ever encountered those problems during playtesting (i think i spent around 10-20 hours just messing with stuff to make sure it all worked), did restarting the map not work?
asliceofwoodworkshop 15 Mar, 2024 @ 2:49pm 
and the ships are not sinking
asliceofwoodworkshop 15 Mar, 2024 @ 2:29pm 
i think the missles dont shoot right (they explode in the cannon)
dawn 11 Feb, 2024 @ 9:57pm 
how to fire
Guy 27 Jan, 2024 @ 7:49pm 
sniper from team fortress 2:appreciate it
AstoraNoble 24 Jan, 2024 @ 9:20pm 
oohhhh alright, thanks for trying though, appreciate it :)
BIG JOHANN  [author] 24 Jan, 2024 @ 9:17pm 
This pretty much means too much is being rendered at once and Source can't handle it... usually that command helps lessen the load but I guess it doesn't work all the time? I really don't know what to do, as this error would pop up sometimes when I was playtesting and other times it wouldn't... lets hope for Gmod 2 soon so I can remake this map lol
AstoraNoble 24 Jan, 2024 @ 7:49pm 
Just tried it, and it still didn't work. a popup appears when it crashes titled "Engine Error" that says "too many indices for index buffer. . tell a programmer (34218>32768)
AstoraNoble 24 Jan, 2024 @ 7:31pm 
Ah, thanks. sorry for not checking the desc first
BIG JOHANN  [author] 24 Jan, 2024 @ 7:05am 
(From the description of this addon):
If you are crashing, try the following command: r_WaterDrawReflection 0
Once loaded into game, you can re-enable reflections by entering r_WaterDrawReflection 1 into the console.
AstoraNoble 23 Jan, 2024 @ 11:03pm 
whenever i try to load up the map, it just instantly crashes for some reason, ill try to copy and paste the error message if i get it again
BIG JOHANN  [author] 6 Jan, 2024 @ 2:04pm 
depends on what part you're trying to destroy, i suggest picking a section of the ship and just focus firing on it
Katherine Klein 6 Jan, 2024 @ 1:51pm 
"Each individual gun does 800 dmg each. Since there are 3 per turret, this means a full salvo will do 2400 dmg per shot."
how many fucking shots can these god damn battleships take ive been stuck with an autoclicker on trying to sink the other for like 5 minutes
Captain Cooper 17 Nov, 2023 @ 8:39pm 
How high do you advise me to fire and hit the ships from.
Bloodraffy12 30 Oct, 2023 @ 10:27pm 
Love playing this alone, Very fun
Tmccanna 15 Oct, 2023 @ 5:54am 
this is badass
BIG JOHANN  [author] 13 Oct, 2023 @ 8:07pm 
Actually can't believe I didn't think of that. If only there was a way to pin comments.
Deavastator 13 Oct, 2023 @ 5:14pm 
For anyone crashing disable water reflections, it worked for me!
BIG JOHANN  [author] 4 Oct, 2023 @ 6:55pm 
when gmod 2 comes out
Uber Goober 4 Oct, 2023 @ 8:31am 
will there be a sequel to this ship map?
would be awesome
Пассат(DBG) 17 Aug, 2023 @ 11:26am 
serbia flag:steamthumbsup::steamthumbsup::steamthumbsup::steamthumbsup::steamthumbsup::steamthumbsup::steamthumbsup::steamthumbsup::steamthumbsup::steamthumbsup::steamthumbsup::steamthumbsup::steamthumbsup::steamthumbsup::steamthumbsup::steamthumbsup:
BIG JOHANN  [author] 17 Aug, 2023 @ 9:48am 
It's hidden under the map around the middle (just fly directly downwards, it's under the skybox)
Elite 17 Aug, 2023 @ 9:45am 
it says theres an admin room but where
BIG JOHANN  [author] 17 Aug, 2023 @ 7:14am 
The crash you are experiencing is due to the indice limit of the source engine, as this map pushes that limit almost to the brink.

I suggest trying to load into a different map first, then loading into this one. It's a very strange error that seems to happen almost randomly. Unfortunately, there's very little I can do about it.
NexoDaCat 16 Aug, 2023 @ 9:41pm 
Every time I try loading the map, my game crashes. (And yes, this is the only map I have that's done that)
barricadedpurifier 16 Aug, 2023 @ 8:24pm 
The Nodes and Nav Mesh are a nice touch imo. I would add in some snpcs and pretend that they're crewmen running about.
LoganVman22 16 Aug, 2023 @ 9:30am 
now this is a map
Squad17_Kang 15 Aug, 2023 @ 4:59pm 
first battleship map sinking
I want more warship sinking maps
yamato
oklahoma
s1mple 15 Aug, 2023 @ 11:28am 
yes good map
s1mple 15 Aug, 2023 @ 11:28am 
sr
s1mple 15 Aug, 2023 @ 11:28am 
YES GOOD MAP
ПРОМЕТЕЙ 15 Aug, 2023 @ 9:37am 
Good Map
IED 14 Aug, 2023 @ 7:15pm 
Just Coming Out Today, I Love this Map Already, It Is Fun To Fight my Friend In this Map It Is More Fun even when you Sink To See the Epic Sinking.
Themarioman56 14 Aug, 2023 @ 2:15pm 
You sunk my battleship!